Half-Orc

Rask the Caydenite's page

2 posts. Alias of Tusk the Half-Orc.


Full Name

Rask Grimdirk

Race

| HP: 41/41 | AC 18 T 12 FF 17 | CMB: +6, CMD: 20 | F:+7, R:+4, W:+9 | Init: +5 | Perc: +3 (darkvision 60'), SM: +7

Classes/Levels

| Speed 40/30 | +1 heavy mace (2 handed) +9 (1d8+13)*, +1 heavy mace (1 handed) +7 (1d8+11)*; mwk light crossbow +6 (1d8/19-20) |*Active: Pwr Atk | Spells: lvl 3, 3+1/4; lvl 2, 4+1/5; lvl 1, 4+1/5; lvl 0, 4

Gender

Male Half-orc Cleric of Cayden Cailean 6

Deity

Cayden Cailean

Languages

Common, Orc, Skald

Occupation

Brewer

Strength 18
Dexterity 13
Constitution 13
Intelligence 12
Wisdom 16
Charisma 10

About Rask the Caydenite

My GMPC in the Reign of Winter campaign I'm running for my wife and kids.

Rask Grimdirk
Male half-orc cleric of Cayden Cailean 6
CG Medium humanoid (human, orc)
Hero Points 1
Init +5; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 18, touch 12, flat-footed 17 (+6 armor, +1 deflection, +1 Dex)
hp 41 (6d8+8)
Fort +7, Ref +4, Will +9; +2 trait bonus vs. fear
Defensive Abilities orc ferocity
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee +1 heavy mace +9 (1d8+13) or
. . +1 heavy mace +7 (1d8+11) or
. . mwk rapier +7 (1d6+8/18-20)
Ranged mwk light crossbow +6 (1d8/19-20)
Special Attacks channel positive energy 3/day (DC 13, 3d6)
Domain Spell-Like Abilities (CL 6th; concentration +9)
. . 6/day—touch of good (+3)
Cleric Spells Prepared (CL 6th; concentration +9)
. . 3rd—fly[D], magic circle against evil, magic vestment, communal resist energy[UC]
. . 2nd—blessing of courage and life[APG] (DC 15), bull's strength, locate object[D], communal protection from evil[UC], resist energy
. . 1st—bless, brightest night, divine favor, longstrider[D], remove fear
. . 0 (at will)—detect magic, guidance, light, stabilize
. . D Domain spell; Domains Good, Travel
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Statistics
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Str 18, Dex 13, Con 13, Int 12, Wis 16, Cha 10
Base Atk +4; CMB +6; CMD 20
Feats Furious Focus[APG], Improved Initiative, Power Attack, Scribe Scroll
Traits courageous, sacred touch
Skills Acrobatics -2, Appraise +5, Craft (armor) +3, Craft (tattoo) +3, Craft (weapons) +3, Diplomacy +4, Fly -2, Heal +10, Intimidate +2, Knowledge (arcana) +5, Knowledge (history) +6, Knowledge (religion) +10, Linguistics +5, Lore (Averaka) +5, Lore (Breweries owned by Half-Orcs throughout the Inner Sea Region) +5, Profession (brewer) +9, Sense Motive +7, Spellcraft +10, Survival +4; Racial Modifiers +2 Intimidate
Languages Common, Giant, Orc, Skald
SQ agile feet (6/day), hero points, human cleric, orc blood
Combat Gear +1 cold iron sling bullets (10), +1 human bane bolt, cold iron crossbow bolts (60), cold iron crossbow bolts (10), elixir of truth, oil of mask dweomer (3), pearl of power (1st level), potion of endure elements (4), potion of enlarge person, potion of feather fall, potion of feather step, potion of neutralize poison, potion of resist cold 10, screaming bolt (4), scroll of aid, scroll of blessing of courage and life, scroll of cause fear, cause fear, cause fear, cause fear, scroll of command, command, command, command, scroll of communal (x3) endure elements, scroll of communal protection from evil, scroll of cure light wounds, scroll of cure moderate wounds, scroll of cure moderate wounds (x2), scroll of delay poison, scroll of dispel magic, scroll of hold person, scroll of lesser (x2) restoration, scroll of magic weapon, scroll of magic weapon (x2), scroll of remove curse, scroll of remove disease, scroll of remove paralysis, resist energy, scroll of remove sickness (x2), wand of bless (50 charges), wand of cure light wounds, wand of light, alchemist's fire (7), alchemist's kindness[APG] (5), antiplague[APG] (2), antitoxin (2), healer's kit, holy water (6), oil (5), thunderstone; Other Gear mwk chainmail, light steel quickdraw shield[APG], +1 heavy mace, cold iron morningstar, crossbow bolts (17), crossbow bolts (20), mwk light crossbow, mwk rapier, sling, sling bullets (10), bag of holding ii, cauldron of overwhelming allies, cloak of resistance +1, hex nail, ring of protection +1, applejack (per gallon)[UE], bedroll, belt pouch, camouflage netting[UE], candle (3), canvas (sq. yd.) (4), chalk, cold weather outfit, crowbar, flint and steel, grappling hook (2), hammer (2), hemp rope (50 ft.), ice skates[UE], ink, inkpen, iron spike[APG] (18), iron vial[UE] (4), jug, large tent[APG], masterwork backpack[APG], mess kit[UE], mug/tankard, parchment (12), pot, sack, sack, scroll box[UE], scroll box[UE], scroll box[UE], shovel, silk rope (50 ft.), skis[UE], snow goggles[UE], snowshoes[APG], sunrod (2), tindertwig (11), waterskin, winter blanket (2), wooden holy symbol of Cayden Cailean, rimepelt (used) (worth 12 gp, 5 lb), 11 pp, 696 gp, 8 sp, 4 cp
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Special Abilities
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+2 vs. Spell Resistance of Outsiders Add a +1 bonus on caster level checks made to overcome the spell resistance of outsiders.
Agile Feet (6/day) (Su) For 1 rd, you ignore difficult terrain.
Cleric Channel Positive Energy 3d6 (3/day, DC 13) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Cleric Domain (Travel) Granted Powers: You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
Darkvision (60 feet) You can see in the dark (black and white only).
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Touch of Good +3 (6/day) (Sp) Grant +3 to skill checks, ability checks and saving throws for 1 rd.
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Younger brother (around 6 years younger) to Tusk Grimdirk.

Caydenite oaths:

- In Cayden's name!
- Sweet barley brew!
- By the light of the Starstone!