Ms. Pleiades wrote:
Dex is 14, so I am not using all that a Breastplate has to offer anyways.
Pulling a raze dead on this one here. But posting the same question a few months later seems lame. I have a level 6.1 barbarian with ~10,500 to spend and am looking at the same question as OP. With 31 fame, I can buy anything I can afford. Belt: Str +2
I had thought about mithril full plate. The cost is a bit excessive and the AC boost of only 3 really isn't that useful. Boots of the Cat. Cheap and can be fun. Will my invulnerable rager DR mitigate this damage? Open to ideas and suggestions.
Walking was the correct thing to do there. Coup de grâce is a full round action to my knowledge. So if he wanted to kill one of the characters, as a DM I may have let it happen. Though that would have been the surprise round, and it would have been initiative after that. Though I try to not allow PvP in my games. In this case, I wouldn't have invited the team killer back next week. Would have RP'd it that a god took the items back and gave a free resurrection.
I was part of a rouge duet campaign last year. Yes a solo rouge will run into a lot of problems if they don't have a flanking buddy. The real key is to set up adventures for the player that they can over come with the correct application of skills. Grant xp for creatures that are cleverly bypassed. If you are going to give him a friend, to help out I suggest a cleric. Good AC, and access to healing will be invaluable. But if you give him a character that can't help flank you aren't going to let him show off his main combat ability. You might also consider giving him improved feint as a free feet. The goal is to give him a Chewbacca not a skywalker.
Not unrealistic at all. Int 9 doesn't make them retards, that would be int 3-5. Int 9 is more like the kid who got b's in high school despite really trying hard. My only warning with this plan is to not gimp your characters too much if they loose. Having the wizard not be able to cast or prepare spells really takes away from his enjoyment. I would say let him keep a limited amount of his spells. Say roll a d20 and keep the ones higher then 10. Assume that he also have the components for those spells. Maybe he had his 2nd spell book stashed away in his robes.
Look Mate, I understand your frustration. Lots of time went into build a world for your players to explore. They didn't appreciate the effort and wanted to do something particular.
Thanks for the responses fellas.
So rouge is looking more and more like the way to go. Though having a wizard for item Identification... Stat break down for points buy? I rolled and have 10 skill points. My Thoughts. Str 11
Doing a duet campaign, just me and the DM.
Pros:
Wizard:
Open to ideas and suggestions. |