not a problem, a good trait for expertise Threatening Defender:
Benefit: When you use Combat Expertise, reduce the number you subtract from your melee attack rolls by 1. the improved stalwart feat is also good, but needs a +11 BAB. it doubles the bonus from stalwart. i have a lvl 13 barbarian that has DR 38/Lethal, DR 19/-. Stalwart stacks with your barbarian DR, which still applies double against nonlethal damage. so Guarded Life and the greater version (doubles Guarded life effect) will be amazing.
Guarded Life (Ex):
Benefit: While raging, if the barbarian is reduced below 0 hit points, 1 hit point of lethal damage per barbarian level is converted to nonlethal damage. If the barbarian is at negative hit points due to lethal damage, she immediately stabilizes. lvl 11 Awesomeness:
you have 10HP. with Greater Stalwart and Improved DR rage powerx3 you have DR 36/nonlethal, DR 18/-. You get hit for 49 damage. Guarded Life activates and turns 22 of that damage into nonlethal damage, leaving you with 27 damage. DR negates the nonlethal damage an 18 lethal, meaning you take 9 points of damage. this is at the price of -4 to hit.
Stalwart:
Prerequisite: Diehard, Endurance, base attack bonus +4. Benefit: While using the total defense action, fighting defensively action, or Combat Expertise, you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/—, until the start of your next turn. This damage reduction stacks with DR you gain from class features, such as the barbarian's, but not with DR from any other source. If you are denied your Dexterity bonus to AC, you are also denied this DR. You can take crane style or use a madu to only have a -2 attack Crane Style (Combat, Style):
Prerequisites: Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st. Benefit: You take only a –2 penalty on attack rolls for fighting defensively. While using this style and fighting defensively or using the total defense action, you gain an additional +1dodge bonus to your Armor Class. Madu: The madu is a round, light shield with four spikes extending from the sides. Benefit: If you are proficient with the madu, you may wield it and fight defensively with a –2 penalty instead of the normal–4 penalty for fighting defensively, and your attack penalty for using Combat Expertise improves by +1 (minimum –1 penalty). You cannot hold anything else in the hand that bears a madu. If you are not proficient in madu, treat it as a light spiked shield.
Male Wood Elf Ranger (Master of the Hunt)/1
"I vote cave! Creepy ways are usually more fun." Ranorel watches the others prepping as they walk. "Strange, why keep weapons and armor packed away? What if we had been ambushed?" He pats his armored coat and adjust the earthbreaker draped across his shoulders. "Humans, I'll never understand them."
Male Wood Elf Ranger (Master of the Hunt)/1
"Civilized conversation between goblins and elves? A drinking rat? That Mystery drink was stronger then i thought." He drinks his water and orders some more "Greetings Zaggle." He says quickly, trying not to sound rude Monster Hill? I am interested, however, I must ask about your use of successful. How many tours have gone before us?"
Male Wood Elf Ranger (Master of the Hunt)/1
"Nope, today's not a good surprise drink day." he groggily ask the barkeep some water, hoping for some reprieve. "I think I'm done drinking for today, I'll try again tomorrow. But for now, tell us what you are a guide to Onnam, and what we would get for coming with you." He says knowing there is always a request accompanied with free drinks.
Male Wood Elf Ranger (Master of the Hunt)/1
"Ranorel, it's nice to meet you." Listens to Onnammeram's speech, always appreciative of free drinks. "I love surprises!" Takes the surprise drink and pauses as a thought occurs to him. He turns to Onnam "If this knocks me out, don't forget my hammer when we head out to wherever your trying to get us to go" And in one gulp the strange drink is gone Fort save vs strange 1d20 + 3 ⇒ (2) + 3 = 5 Edit: Oh crap. :P |