Conchobhar Shortstone

Randofrain Albercroft's page

55 posts. Alias of Gerald.


About Randofrain Albercroft

Male Gnome Oracle of Flame 6
Follower of Saranrae
NG Small Humanoid
64 years old
3' 2", 32 lbs.
Init. +6, Perception +2
Low light vision
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Defense
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AC (+ 2 Dex , + Armor), touch , flat footed
HP: (6d8 + 18 Con. + 6 Favored Class)
Saves
Fort: +6(Base +2, + 3 Con, +1 Trait)
Ref: +4 (Base +2, + 2 Dex)
Will +5 (Base +5, + 0 Wis)

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Offense
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Speed30' (Base 20'+10' Cinder Dance)
Melee
+6 Cold Iron Spear,
+6 Silver Spear

Ranged
+7 Sling and bullets, (x2), 50' range
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Statistics
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STR12, DEX14, CON16, INT13, WIS10, CHA18

BAB: +4, CMB +4, CMD 12

Feats

Spoiler:
1. Improved Initiative, 3. Elemental Focus (Fire), 5. Piercing Spell. 5 Bonus from Cinder Dance Revelation: Nimble Moves.

Skills

Spoiler:
4/level + 1 Int =30 total ranks
Diplomacy +13 (6 ranks + 4 Cha + 3 Class)
Intimidate +11 (4 ranks + 4 Cha + 3 Class)
Know. Nature +12 (6 ranks + 1 Int + 3 Class +2 racial)
Know. Religion +10 (6 ranks + 1 Int + 3 Class)
Perception +2 ( 0 ranks +0 Wis +2 Race)
Sense Motive +7 (4 ranks + 0 Wis +3 Class)
Spellcraft +8 (4 ranks + 1 Int + 3 Class)
Stealth +7 (0 ranks +3 Dex +4 race)

Traits

Spoiler:

Magical Knack (Fireball)
Resilient

Spells

Spoiler:
DC 14 + Spell Level, 15 + Spell Level for Fire spells
(unlimited) 0-Create Water, Detect Magic, Guidance, Light, Purify Food and Drink, Read Magic, Stabilize
(7/day) 1-Bless, Burning Hands (DC 16), Cure Light Wounds, Divine Favor, Endure Elements, Protection from Evil
(6/day) 2-Cure Moderate Wounds, Lesser Restoration, Resist Energy, Summon Monster II
(4/day) 3-Cure Serious Wounds, Fireball (DC 18), Prayer

^ means spell is used for the day

Oracle Curse, Mystery and Revelations

Spoiler:

*Oracle Curse--Tongues. Whenever you are in combat, you can only speak and understand the Infernal language. This does not interfere with spellcasting, but it does apply to spells that are language dependent. You gain the selected language as a bonus language (Ignan). At 5th level, pick an additional language to speak in combat and add it to your list of known languages (Infernal). At 10th level, you can understand any spoken language, as if under the effects of tongues, even during combat. At 15th level, you can speak and understand any language, but your speech is still restricted during combat.
*Flame Mystery--Class Skills: An oracle with the flame mystery adds Acrobatics, Climb, Intimidate, and Perform to her list of class skills. Bonus Spells: burning hands (2nd), resist energy (4th), fireball (6th), wall of fire (8th), summon monster V (fire elementals only, 10th), fire seeds (12th), fire storm (14th), incendiary cloud (16th), fiery body (18th).
*Chosen Revelations--Cinder Dance (Ex): Your base speed increases by 10 feet. At 5th level, you receive Nimble Moves as a bonus feat. At 10th level, you receive Acrobatic Steps as a bonus feat. You do not need to meet the prerequisites to receive these feats. Oracles with the lame oracle curse cannot select this revelation. Fire Breath- 15' cone. 1d4 damage per class level,two times per day. Reflex save for half damage.

Racial Abilities:

Spoiler:
*Gnome-+2 Con + 2 Cha, -2 Str
*Size: Gnomes are small and receive a +1 to AC and to Attack rolls. They receive a -1 to CMB and CMD. They receive a +4 to Stealth.
*Speed: Gnomes have a base speed of 20 feet.
*Languages: Gnomes begin play speaking Common, Draconic,Gnomishand Sylvan.
*Defensive Combat Training: +4 to AC versus Giants.
*Keen Senses: +2 on Perception skill.
*+1 on save DCs on Illusion spells.
*Low light vision
*+1 on attacks versus goblinoid and reptilian creatures.
*Academician-+2 on Knowledge Nature checks.
*Pyromaniac-Flame Oracle Mystery spells and spells with the Fire descriptor are treated as one level higher. Also can cast 1/day Dancing Lights, Flare, Prestidigitation, and Produce Flame.

Money 6th level gold and gems

Gear:

Spoiler:

Languages Common, Draconic, Gnomish, Sylvan, Ignan*, Infernal*
* from Tongues curse

Appearance:

Spoiler:
Randofrain is a ruddy, handsome gnome. He is a bit on the wide side as gnomes go, but nothing that slows him down too much. he loves his big floppy hat, which he thinks makes him look quite distinguished. He also wears an eye patch, that depending on the day might be worn over either eye, if an observer pays close enough attention. He is curious and is known to speak in quick questions before giving the other person a chance to respond.

Backstory:

Spoiler:
. Random was brought up in a family of adventurers, with his parents being gone for long stretches of time. He was raised more by his town than his parents. He knew one day he would follow in their footsteps however.

From an early age, he had a special relationship with flame. As a boy he would stare at lingering flames for what seemed like hours. The flames seemed to speak to the young boy. Sometimes, he has been known to speak back, making others around him a bit uncomfortable. When he met a traveling priest of the Dawnflower, he immediately took to the teachings, with her veneration of fire. The only strange thing is that when harried, he speaks a language he simply cannot comprehend. He's not sure why, or what has occurred in his family lineage that makes it so. He's working to try to figure out the source of his strange ability.

His curiosity and recent travels have taken him to the jungle, as he looks for something exciting to pursue while he tries to learn more about his ever developing flame abilities.