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So I've been running ROTRL and during the wander to rimeskull they had a random encounter with a lama hungerer. I rolled with it because it was a CR 15 and they are 5 level 13 characters. I figured it shouldn't be too bad. But that thing shut them down so hard. With 31 ac, dr 10, elemental resistances and immunity, Sr as well as wisdom drain and several other abilities.
How does the party even deal with that?
Normally I can give some insight afterwards so they don't get too discouraged, but I don't have a clue what they could do.
Anyone have any advice?


I was just wondering if there has been any issues with products crossing over to canada, because it says in my account that Adventure path #53 shipped on Jan 20 and it is presently Feb 16 and I have not received it yet. I also had three miniatures ship on Feb 3 and I had selected the 7 to 11 days shipping option and that hasn't arrived either. So I'm concerned that it either has been lost in the mail or it's stuck at the border for some reason.

Any help is muchly appreciated

Mike Appleby


I'm have a subscription to the adventure paths. I had received an email on Feb 9 saying the Serpent skull adventure path was to ship on Feb 11 and it is now Mar 8 and I haven't received it yet. I was just concerned cause it's almost been a month now.


So I have noticed a couple of problems with some of the books and the glue for the binding just falling apart. The Second Darkness Armageddon Echo module completely fell apart, I had to put it in a binder. Children of the Void also started coming apart, The Gods and Magic book and even the Core Rule book as well.
Also I noticed in the Advanced Players Guide the spell section is a little screwy. It goes from 219 to like 235 then the other pages are mixed in with the remainder of the spell section.

Anyone else having this weird problem?


So I've been Dming a party and we had finished City of Golden Death, and after reading Varnhold vanishing I though it was way cool sounding. I wanted to know if it was possible to slip my party into this adventure path without messing up the feel of the adventure.
Any tips would be greatly appreciated.