Dog

Ragnar the Hound's page

61 posts. Alias of Kozaric.


Classes/Levels

Init +4; Senses: low-light vision, darkvision 60 ft, scent; Perception +6, AC:32, HP:110/110; SR:10; Fort +12, Ref +8, Will +5; DR 5/good

About Ragnar the Hound

Ragnar The Hound
LE Large Animal Companion / War Hound (Fiendish)
Init +4; Senses low-light vision, darkvision 60 ft, scent; Perception +6
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Defense
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AC: 32, touch 14, flat-footed 28 (+4 Dex, +6 Armor, +12 natural)
HP: 122 (12d8+60)
Fort +13, Ref +8, Will +5
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Offense
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Speed 50 ft.

Melee:
Bite +19 (1d8+14/19-20/x2) Trip roll +2
Power Attack +17 (1d8+23/19-20/x2)

Special Attacks:
-Smite Good:1/day as a swift action, +5 damage
-Scent of Fear: +2 morale bonus on attack rolls against shaken or frightened opponents
-Power Attack -2 ATT +6Dam
Special Defense:
- Spell Resist: 17
- Resist cold 15
- Resist fire 15
- DR 10/good
- Evasion
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Statistics
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Str 26, Dex 18, Con 20, Int 4, Wis 12, Cha 6
Base Atk +9; CMB +17; CMD 23
Feats: 6
-Weapon Focus: +1 to attack with Bite
-Light Armor Prof
-Scent of Fear: You can track by smell and automatically pinpoint the location of opponents by scent alone if they are within 30 feet. In addition, you gain a +2 morale bonus on attack rolls against shaken or frightened opponents, and you can detect them at twice the normal scent range (120 feet, pinpoint at 60 feet). You gain a +2 bonus on all Will saves as long as a shaken or frightened target is in range. You cannot be surprised by anyone who is shaken or frightened within range of your enhanced sense of smell.
-Keen: Bite
-Power Attack -2 ATT +6Dam
-Improved Trip: +2 trip

Tricks:7
-Attack x2
-Come
-Defend
-Down
-Heel
-Track

Skills: 12
Acrobatics* (Dex), 1Rank+3class+2Dex= 6
Climb* (Str),
Escape Artist (Dex), 1Rank+4Dex= 5
Fly* (Dex),
Intimidate (Cha), 4Rank+3class+0=+7
Perception* (Wis), 1Rank+3class+2Wis= 6
Stealth* (Dex), 1Rank+3class+2Dex= 6
Survival (Wis), 4Rank+2Wis= 6
Swim* (Str)

Special Abilities:
-Scent:
-Smite Good: +12 damage
-Evasion (Ex): If an animal companion is subjected to an attack that normally allows a Reflex save for half damage, it takes no damage if it makes a successful saving throw.
Items/Equipment
+2 Barding, Chain Shirt +6AC 4Dex
+2 Amulet of Mighty Fist