| Full Name |
Ragnar Ostogson |
| Race |
HP 13/13 | AC 17, touch 12, flat-footed 15 (+5 armour, +2 Dex) | Fort +4 | Ref +4 | Will +1 | Perc. +5 | |
| Classes/Levels |
Speed 30' (20' in armour) | Init +2 |
| Gender |
Male human (Ulfen) Ranger lvl 1 | |
| Size |
medium |
| Age |
23 |
| Alignment |
neutral |
| Location |
Absalom |
| Languages |
Taldane, Skald, Sylvan |
| Occupation |
herbalist |
| Strength |
18 |
| Dexterity |
14 |
| Constitution |
14 |
| Intelligence |
12 |
| Wisdom |
12 |
| Charisma |
7 |
About Ragnar Ostogson
Ragnar is a male human from Grungir Forest in the Lands of the Linnorm Kings. He has a thick reddish brown beard and long hair pulled back in a ponytail. Tall and slim, Ragnar is fair to look upon. Unfortunately, his youthful good looks are not matched by a winning personality. Ragnar is blunt and brash.
Ragnar is the only son of a family of foresters in Losthome. As a child, he enjoyed listening to his grandmother tell stories about the brave Ulfen warriors of old travelling in their small ships to explore distant lands.
As he grew up and was expected to participate in the family's trade, Ragnar grew board. I stayed with it for a few years, but eventually left. He needed to explore. It was at a tavern in Kalsgard that he first heard of the Pathfinder Society. Explore, report, cooperate: That sounded something like his grandmother's stories. He decided to travel to Absalom.
Ragnar Ostogson
Human ranger 1
N Medium humanoid (human)
Init +2; Senses Perception +5
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DEFENSE
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AC 17, touch 12, flat-footed 15 (+5 armour, +2 Dex)
hp 13 (1d10+3)
Fort +4, Ref +4, Will +1
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OFFENSE
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Speed 30' (20' with armour)
Melee greatsword +5 (2d6+6/19-20) or dagger +5 (1d4+4/19-20) or spiked gauntlet +5 (1d4+4)
Ranged sling +3 (1d4+4) or dagger +3 (1d4+4/19-20)
Special Attacks favoured enemy (humans +2)
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STATISTICS
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Str 18, Dex 14, Con 14, Int 12, Wis 12, Cha 7
Base Atk +1; CMD 17
Feats Power Attack, Quickdraw
Skills Climb +5, Diplomacy +3, Knowledge (nature) +5, Perception +5, Stealth +3, Survival +6, Swim +5, Profession (herbalist) +5
Languages Common, Skald, Sylvan
SQ track +1
Traits Armour Expert, Insider Knowledge
Gear scale mail, greatsword, dagger, spiked gauntlet, sling (2) with 20 sling bullets, explorer's outfit, acid, backpack, bedroll, belt pouch, candles (10), clay mug, crowbar, flint and steel, grappling hook, hemp rope (50'), iron pot, soap, torches (10), trail rations (5), waterskin, whetstone, winter blanket, 19gp
Gear for this PFS module potion of CLW, dagger, longbow, 10 masterwork arrows, 20 arrows, tanglefoot bag, thunderstone, elixir of hiding
Extra gear for Meraina for this module: potion of CLW, tanglefoot bag, thunderstone
Consumables that Meraina starts with: potion of CLW, 2 x scroll of burning hands
Extra gear for Kiliuk for this module: potion of CLW, tanglefoot bag, thunderstone, sap, dagger