Nickold Starweather

Rafaelis Reeves's page

95 posts. Organized Play character for Brett Turney.


Full Name

Rafaelis Reeves

Race

Varisian

Classes/Levels

Wizard 1

Gender

Male

Size

5' 9"

Age

25

Special Abilities

Undead Master, Versatile Power Over Undead

Alignment

Neutral

Deity

Nethys

Location

Currently Northern Taldor

Languages

Common, Varisian, Necril, Hallit, Aklo, Draconic, Infernal, Shadowtongue

Occupation

Morturer

Strength 8
Dexterity 12
Constitution 14
Intelligence 18
Wisdom 10
Charisma 14

About Rafaelis Reeves

Statblock:
Rafaelis Reeves
Male human (varisian) wizard (shadowcaster) 1 (Pathfinder Campaign Setting: Inner Sea Magic)
N Medium humanoid (human)
Init +1; Senses Perception +0
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 8 (1d6+2)
Fort +2, Ref +1, Will +2
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Offense
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Speed 30 ft.
Melee dagger -1 (1d4-1/19-20) or
quarterstaff -1 (1d6-1)
Wizard (Shadowcaster) Spells Prepared (CL 1st; concentration +5)
1st—charm person (DC 15), color spray (DC 15), keep watch, ray of enfeeblement (DC 16)
0 (at will)—dancing lights, prestidigitation, ray of frost
Opposition Schools Conjuration, Divination
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Statistics
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Str 8, Dex 12, Con 14, Int 18, Wis 10, Cha 14
Base Atk +0; CMB -1; CMD 10
Feats Command Undead, Spell Focus (necromancy), Turn Undead, Undead Master[UM], Versatile Channeler[UM]
Traits magic is life, sacred conduit
Skills Appraise +8, Craft (alchemy) +8, Knowledge (arcana) +8, Knowledge (history) +8, Knowledge (religion) +8, Linguistics +8, Profession (Morturer) +4, Spellcraft +8
Languages Aklo, Common, Draconic, Hallit, Infernal, Necril, Shadowtongue, Varisian
SQ bolster, power over undead, shadow spell slot (shadow spell slot), shadow spells
Combat Gear acid, alchemist's kindness, tanglefoot bag; Other Gear dagger, quarterstaff, - arcane bond ring -, book of letters, candle (10), candle lamp, canteen, chalk (10), charcoal stick (2), coffee pot, dandy brush, grappling hook, meat (6), paper (5), scavenger beetle colony, signet ring, stationery, tindertwig (4), trail rations (2), wizard's kit, dog (combat-trained), carnivore feed (per day), pack saddle, dog (combat-trained), carnivore feed (per day), pack saddle, 290 gp, 10 sp, 3 cp
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Tracked Resources
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Acid - 0/1
Bolster (+1, 1 rds, 7/day) (Sp) - 0/7
Dagger - 0/1
Tanglefoot bag - 0/1
Tindertwig - 0/4
Trail rations - 0/2
Versatile Power Over Undead (7/day, DC 13) (Su) - 0/7
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Special Abilities
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Bolster (+1, 1 rds, 7/day) (Sp) Grant undead +1 to hit and saves, 1 temp HP/HD and +2 channel resistance.
Command Undead (DC 13) Channel energy can take control of undead.
Conjuration You must spend 2 slots to cast spells from the Conjuration school.
Divination You must spend 2 slots to cast spells from the Divination school.
Magic is Life While under the effects of a spell, gain +2 to save vs. death effects, and automatically stabilize bleeding.
Shadow Spells (Su) At 1st level, a shadowcaster uses his shadow to prepare additional spells. He must spend his entire period of spell preparation in dim illumination to use this ability. He may prepare a number of additional spell levels of spells equal to the level o
Spell Focus (Necromancy) Spells from one school of magic have +1 to their save DC.
Turn Undead (DC 13) Your Channel Energy can make undead flee.
Undead Associated School: Necromancy
Undead Master Animate and command more undead
Versatile Channeler Channel both positive and negative energy
Versatile Power Over Undead (7/day, DC 13) (Su) Receive Command Undead and Turn Undead as bonus feats

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Geb
Dog (Pathfinder RPG Bestiary 87)
N Small animal
Init +1; Senses low-light vision, scent; Perception +8
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Defense
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AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
hp 6 (1d8+2)
Fort +4, Ref +3, Will +1
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Offense
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Speed 40 ft.
Melee bite +2 (1d4+1)
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Statistics
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Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +0; CMB +0; CMD 11 (15 vs. trip)
Feats Skill Focus (Perception)
Tricks Attack, Down, Fighting, Stay
Skills Acrobatics +1 (+13 to jump), Perception +8; Racial Modifiers +4 to survival when tracking by scent
SQ fighting
Other Gear carnivore feed (per day) (7), pack saddle
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Tracked Resources
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Carnivore feed (per day) - 0/7
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Special Abilities
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+4 to Survival when tracking by Scent +4 to Survival when tracking by Scent.
Fighting [Trick] The animal has been trained to fight.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

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Nex
Dog (Pathfinder RPG Bestiary 87)
N Small animal
Init +1; Senses low-light vision, scent; Perception +8
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Defense
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AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
hp 6 (1d8+2)
Fort +4, Ref +3, Will +1
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Offense
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Speed 40 ft.
Melee bite +2 (1d4+1)
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Statistics
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Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +0; CMB +0; CMD 11 (15 vs. trip)
Feats Skill Focus (Perception)
Tricks Attack, Down, Fighting, Stay
Skills Acrobatics +1 (+13 to jump), Perception +8; Racial Modifiers +4 to survival when tracking by scent
SQ fighting
Other Gear carnivore feed (per day) (7), pack saddle
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Tracked Resources
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Carnivore feed (per day) - 0/7
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Special Abilities
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+4 to Survival when tracking by Scent +4 to Survival when tracking by Scent.
Fighting [Trick] The animal has been trained to fight.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

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