Radlek's page

Organized Play Member. 11 posts. 1 review. No lists. No wishlists. 3 Organized Play characters.




1. Can Shields be overcharged? As an example the ship's shield are at full and equal all around but the Capt wants the forward shield given 5 more shield points from diverted Aux Power can he do this?

2, What is the PCU cost for sensors? I can't find any in the rulebook.


I have been playing the adventure and several of the mobs are a character class. Is there a guide to cross CR to character level?

5/5

What goes in the Character Chronicle # in the upper right corner?


I have a question on how to handle character advancement in the dead suns adventure path. According to the Incident at Absalom Station the character should be level 2 by the end of the 1st mini adventure. But according to the Starfinder adventure paths sheet of this path the players earn 3Xp for completing the adventure, so they are not getting to second level until after you finish the first book of the adventure path. Looking at several encounters in part 3 the characters would be at a disadvantage at level one. Since your characters are not supposed to play anything else during the time you are in each book of the adventure path, how can a society character level up to be able to handle the encounters during the 3rd section of the first book?


Looking at the weapon ranges for the guns in Starfinder I think they are way under ranged. In the 1770 the English Brown Bess Musket had an effective range of 50 Yards. According to table 7-4 the longest ranged weapon is 150 the same range as a brown Bess Musket. So why are the ranges so low?