Ra the Priest's page

2 posts. Organized Play character for Doomdigger.


Full Name

[|]Cleric of Sarenrae | HP:12 | AC: 14/ FF 14/ T 13 | Fort: +2 Will: +5 Ref: +0 | Perception: +3 | Init: +0 [|]

Strength 15
Dexterity 10
Constitution 10
Intelligence 10
Wisdom 17
Charisma 15

About Ra the Priest

KYRA
Female human cleric of Sarenrae 1
NG Medium humanoid (human)
Init +0; Senses Perception +3
DEFENSE
AC 14, touch 10, flat-footed 14 (+4 armor)
hp 12 (1d8+4)(Favored Class)
Fort +4, Ref +0, Will +5
OFFENSE
Speed 30 ft.
Melee cold Iron scimitar +3 (1d6+2/18–20)
Ranged sling +0 (1d4+2)
Special Attacks channel positive energy 5/day (DC 12, 1d6 [+1 vs. undead])
Domain Spell-Like Abilities (CL 1st; concentration +4)
6/day—Fire Bolt (1d6+1) Ranged Touch within 30ft
Cleric Spells Prepared (CL 1st; concentration +4)
1st—bless, burning hands 15ft cone (1d4 save half DC14), shield of faith, sanctuary
0 (at will)— light, guidance, detect magic
D Domain spell; Domains Fire, Sun
STATISTICS
Str 15, Dex 10, Con 10, Int 10, Wis 17, Cha 15
Base Atk +0; CMB +2; CMD 12
Feats Selective Channeling, Toughness*
Skills Diplomacy +7, Heal +7, Knowledge (religion) +4; mwk Armor Check –2
Traits Warded against Witchery(+1 Spellcraft, +1 versus spells and spell like abilities), Flame of the Dawnflower (Advanced Player’s Guide 333)
Languages Common(Hallit)
SQ aura (faint good), spontaneous casting
Combat Gear Other Gear chain shirt(100gp), Cold Iron scimitar(30gp),
sling with 10 bullets(1sp), backpack(2gp), wooden holy symbol, waterskin,Cold Weather Gear (+5,8gp),Signal Whistle (8sp),Caltrip Packs (2,2gp)Punching Dagger (2gp)Javelin(1gp) LongSpear (5gp)Healer's kit-Having a healer's kit grants a +2 circumstance bonus to Heal checks. A healer's kit is exhausted after 10 uses.
Acrobatics-2
Climb -2
Appraise
Craft
Bluff+3
Craft
Craft
Diplomacy+7
Disable Device*
Disguise
Escape Artist
Fly
Handle Animal*
Heal+7
Intimidate
Knowledge (arcana)*
Knowledge (dungeoneering)*
Knowledge (engineering)*
Knowledge (geography)*
Knowledge (history)*
Knowledge (local)*
Knowledge (nature)*
Knowledge (nobility)*
Knowledge (planes)*
Knowledge (religion)*+4
Linguistics*
Perception +3
Perform
Perform
Profession*
Profession*
Ride -2
Sense Motive +3
Sleight of Hand*
Spellcraft*
Stealth -2
Survival +3
Swim
Use Magic Device*

Class Skills
The cleric’s class skills are Appraise (Int), Craft (Int),
Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int),
Knowledge (history) (Int), Knowledge (nobility) (Int),
Knowledge (planes) (Int), Knowledge (religion) (Int),
Linguistics (Int), Profession (Wis), Sense Motive (Wis), and
Spellcraft (Int).
Skill Ranks per Level: 2 + Int modifier