Are there any changes you would make to Pathfinder's skill system? Are there any situations that frequently come up that don't really have a set skill that governs it? How would you work to remove redundancy?
I ask because I am designing a system where skills are handled a little differently. There are groups of skills and (most) skills fall under one of these groups. For example, Speech governs Bluff, Diplomacy, Intimidate, etc. You can invest in the skills individually or, if you want to make a diplomancer-type character, you can invest in the entire Speech tree for slightly cheaper (the system is built around a point system).
So, in short, what would your ideal list of skills be? Thanks