RNGucifer's page

4 posts. No reviews. No lists. No wishlists.


RSS


IluzryMage wrote:
Well to get a 2nd level spell with Faith Magic, youd need to be Wiz 7. If you are getting a 1st level Divine spell, you might as well just do Wiz 2/Cl 1.

You only need 5 wizard. You choose a first level domain spell and you prepare it as a second level divine spell. Like I said, not early access, just less cheesy and less clunky than most other methods


IluzryMage wrote:
So mentioned this before, the main reason I didn't mention this trick is because it isn't REALLY early access. You can get 3/3 by the same time you can pick up faith magic and by that point mystic theurge isnt NEARLY as powerful.

Not early access but it helps minimize losing caster levels and develop some class abilities without taking any feats other than the bonus feat they give you. It also keeps your spell level roughly on pace with a spontaneous caster. Wiz 5/divine 1/MT 4/Evangelist 10 gets you CL 18 wizard (which magical knack can fix) and 14 in your divine class of choice


One trick I didn’t see that is slightly less cheesy is the arcane discovery “faith magic”. With faith magic, a single class wizard/arcanist can enter MT. You still want a level in a divine class to advance but it frees up some levels


Thoughts for your secondary class don’t change it too much

Fighter (base or mutation warrior): Fighter is full BAB and gets weapon training for melee and eventually reflexes. Armor training or mutagen is a personal choice.

Ranger (guide): Full BAB, wisdom scaling, high reflex, team buffs. All solid.

Slayer. (Any): Skills, reflexes, BAB, and a flexible attack steroid.

Cavalier (Order of the star): You get more oomph out of your channels and full BAB

Inquisitor: There is a feat that adds inquisitor levels to cleric for channels. You also get a wis to initiative and some skills, more spells, judgements, and teamwork feats. I personally like sanctified slayer for talents and studied target over judgment but that is just me personally.