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1 post. Alias of Ross Ireland.


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Hi folks,

I run an Oriental/Adventures-style 3.5 campaign and I've reached a point where I'd really like an invading army to attack a town the PCs are hiding out in. Being that they are "good-guys" they will help with the defense and get drawn into a larger battle. The problem is my otherwise-filly-fuctional brain only comes up with really clunky and uber-slow mecanics which will take half the night to explane and the other hjalf for us all to get sick of the damn things and I evolve into a horrid slog-fest whish is just regular combat only less fun. Usually I can wing it just fine but for some reason this is defeating me.

I remember L5R did something with this a few editions ago, but I only payed it once and don't have the books and it's another system with a skill (or something.. battle wasn't it?) that's not really in the game and I don't want to retcon in and I'm not feeling confident in my almost-decade-old-half-memories to wing it from what I remember and... get the picture?

If someone else can point me to a decent book or home-brew with a reasonably workable mass combat system for 3.5, I'd really apreciate it.

Thanx

R