Shield

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"Supercharge Weapon" is a 1st Rank Spell and adds +1d6 of damage to the weapon for the next attack.

"Enhance Weapon" is also a 1st Rank Spell, but it adds and additional weapon damage die to the weapon for every attack for a full minute AND adds a +1 bonus to hit, among other things.

So unless the weapon is a d4 weapon with only a single expend remaining, "Enhance" is objectively better in every way... and even in this very niche example, it's still better because of the +1 to hit. =)

Not complaining... I'm absolutely going to be taking Enhance Weapon! Just wanted to point out the redundancy.

Thanks for the amazing game!


sorry, I'm still kinda new to the system, but I'm running the Beginner Box tonight and I'd love to give my players printed-out character sheets.

I have been looking and haven't found anything like that... I even checked the Paizo store hoping to find it. Does anyone know if it exists yet? Or does the Legacy Character sheet still suffice?

Many thanks! Peace to you.

Qwert110


The 20th level "Kill Shot" entry for the soldier reads as follows:

KILL SHOT (EX) 20th Level
As a standard action, you can make a single attack against an
enemy. If the attack hits and does not kill your enemy, you can
expend 1 Resolve Point to force the creature to succeed at a
Fortitude save or die. Once you’ve used this ability on a creature
(regardless of whether or not you forced it to attempt a Fortitude
save), that creature is immune to your kill shot for 24 hours.

Now, as far as I can tell, the only difference between a "Kill Shot" attack and a normal attack is when the Soldier chooses to spend the resolve point to force the Fort save.

So if I attack an enemy, and chose not to spend the resolve point (because it's a normal attack, or I simply want to conserve resolve points), and the enemy doesn't outright die from my first attack, is that enemy immune to my "Kill Shot" ability for 24 hours?

note, the rule states: "Once you’ve used this ability on a creature
(regardless of whether or not you forced it to attempt a Fortitude
save), that creature is immune..."

Since "Kill Shot" confers no benefit if the resolve point is not used, what's the point of having that sentence in the rule at all? If you remove the parenthetical remark entirely, the sentence actually becomes MORE clear and the overall effect is unchanged.

So what's the point?


When I was in the Army, one of the things we spent a lot of time practicing was melee (hand to hand) combat using our rifles as weapons. Stabbing and slashing with a fixed bayonet, and also striking with the shoulder stock of the weapon.

Does Starfinder have rules for this sort of thing? I haven't found them if so. It would be easy enough to house-rule, but if there's official guidance on this topic, I'd prefer to follow the rules.

Thanks for the amazing product!