Oskar
Wolf
N Medium animal
Init +3;
Senses low-light vision, scent; Perception +6
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Defense
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AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural)
hp 23 (3d8+6)
Fort +5,
Ref +6,
Will +2
Defensive Abilities evasion
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Offense
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Speed 50 ft.
Melee bite +4 (1d6+3)
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Statistics
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Str 14,
Dex 16,
Con 15,
Int 2,
Wis 12,
Cha 6
Base Atk +2;
CMB +4;
CMD 17 (21 vs. trip)
Feats Improved Natural Armor, Improved Natural Armor
Tricks Attack, Attack, Attack Any Target, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +3 (+11 to jump), Perception +6, Stealth +7;
Racial Modifiers +4 to survival when tracking by scent
SQ attack any target, combat riding
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Special Abilities
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+4 to Survival when tracking by Scent +4 to Survival when tracking by Scent.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Trip (Ex) You can make a trip attempt on a successful attack.