Query's page

16 posts. Alias of Doctor Hopeless.

Full Name





Gestalt: Wiz 20 || Archivist Bard 10 / Loremaster 10


Medium (6'5")




Lawful Neutral




Aboleth, Abyssal, Aklo, Aquan, Auran, Azlanti, Celestial, Common, Daemonic, Draconic, Dwarven, Elven, Halfling, Ignan, Infernal, Necril, Orc, Ancient Osiriani, Sphinx, Sylvan, Terran, Thassilonian, Thriae, Undercommon


Keeper of Knowledge

Strength 16
Dexterity 20
Constitution 18
Intelligence 30
Wisdom 18
Charisma 20

About Query

Current Status:

Bard Spells Cast
Level 4: 1/6
Wizard Spells Cast
Level 9: 1/5


Warforged Gestalt Wiz 20||Sorc 10/Loremaster 10

STR 16 +03
DEX 20 +05
CON 18 +04
INT 30 +10
WIS 18 +04
ChA 22 +05


HP 240
AC 20/20/15
CMB 33

Fort +12
Refl +13
Will +20

Poison, Sleep, Paralysis
Disease, Nausea, Sickened
Fatique, Exhaustion
Energy Drain
Anything that requires breathing

Wizard Feats:

5 Empower Spell
10 Heighten Spell
15 Greater True Name
20 Greater True Name

Loremaster Secrets:

1 Secret Health (Toughness)
3 Secrets of Inner Strength (+2 Will)
5 The Lore of True Stamina (+2 Fort)
7 Secret Knowledge of Avoidance (+2 Reflex)
9 Applicable Knowledge (Feat - Iron Will)


1 Mithral Body
3 Spell Focus: Conjuration
5 Intensified Spell
7 Skill Focus (Kn Planes)
9 Augment Summoning
11 True Name
13 Scholar (Planes & Arcana)
15 Superior Summoning
17 Quicken Spell
19 Greater Spell Focus
*Iron Will


Appraise +33
Craft Sculpture +31 (no tools)
Fly +28
Intimidate +28
Kn. Arcana +47
Kn. Engineering +43
Kn. Geography +43
Kn. History +43
Kn. Nature +43
Kn. Planes +53
Kn. Religion +43
Linguistics +33
Perception +24
Per. Oratory +28
Per. Writing +28
Prof. Librarian +27
Spellcraft +33

Wizard Abilities:

Acid Dart 13/day 1d6+10
Dimensional Steps 600'/day
Specialized School: Conjuration
Opposition School: Necromancy
Opposition School: Enchantment
Summoner's Charm +10/Perm

Bardic Abilities:

Bardic Performance: Countersong
Bardic Performance: Dirge of Doom
Bardic Performance: Distraction
Bardic Performance: Fascinate
Bardic Performance: Inspire Competence +3
Bardic Performance: Lamentable Belaborment
Bardic Performance: Naturalist +2
Bardic Knowledge +5
Jack of All Trades: Trained Skills
Probable Path 1/day
Magic Lore
Lore Master 2/day

Loremaster Abilities:

Lore +5
True Lore 1/day
Greater Lore

Wizard Spellbook:

*Each spell is an etched rune in Query's chassis*

Level Zero
Acid Splash, Arcane Mark, Dancing Lights
Detect Magic, Detect Poison, Flare
Ghost Sound, Haunted Fey Aspect, Light
Mage Hand, Mending, Message, Open/Close
Prestidigitation, Ray of Frost
Read Magic, Resistance, Spark

Level One
Grease, Identify, Mage Armor, Magic Missile
Obscuring Mist, See Alignment
Summon Monster I, Unseen Servant

Level Two
Acid Arrow, Cushioning Bands, Fog Cloud
Locate Object, Communal Mount
See Invisibility, Share Memory
Summon Monster II, Web, Web Shelter

Level Three
Ablative Barrier, Arcane Sight, Fireball
Magic Circle Against Chaos, Magic Circle Against Evil
Magic Circle Against Good, Magic Circle Against Law
Phantom Driver, Phantom Steed
Sleet Storm, Summon Monster III

Level Four
Arcane Eye, Black Tentacles, Detect Scrying
Dimension Door, Locate Creature, Minor Creation
Scrying, Secure Shelter, Share Senses
Solid Fog, Summon Monster IV

Level Five
Contact Other Plane, Dream, Lightning Arc
Major Creation, Nightmare, Lesser Planar Binding
Permanency, Secret Chest, Summon Monster V
Symbol of Scrying, Wall of Stone

Level Six
Analyze Dweomer, Legend Lore, Planar Binding
Contingency, True Seeing, Wall of Stone

Level Seven
Greater Arcane Sight, Lesser Create Demiplane
Greater Hostile Juxtaposition, Instant Summons
Mage's Magnificent Mansion, Plane Shift
Greater Scrying, Summon Monster VII
Teleport Trap, Greater Teleport

Level Eight
Call Construct, Create Demiplane, Dimensional Lock
Discern Location, Mind Blank
Greater Planar Binding, Protection from Spells
Greater Prying Eyes, Stormbolts
Summon Monster VIII

Level Nine
Greater Create Demiplane, Foresight
Interplanetary Teleport, Summon Monster IX
Teleportation Circle

Bard Spells Known:

Level Zero
Detect Magic, Ghost Sound, Haunted Fey Aspect
Know Direction, Lullaby, Read Magic

Level One
Play Instrument, See Alignment
Silent Image, Sleep, Ventriloquism
Vocal Alteration

Level Two
Blur, Gallant Inspiration, Hidden Speech
Silence, Steal Voice

Level Three
Blot, Clauraudience/Clairvoyance
Control Summoned Creature
Elemental Speech, Overwhelming Grief
Sculpt Sound

Level Four
Cure Critical Wounds, Echolocation
Locate Creature, Modify Memory
Communal Phantom Steed, Shadow Step

Level Five
Bard's Escape, Mass Cure Light Wounds
Joyful Rapture, Mindfog, Mislead

Level Six
Mass Cure Moderate Wounds, Find the Path
Getaway, Heroes' Feast, Programmed Image

Standard Wizard Spell Array:

Level Zero
Arcane Mark
Level One
Summon Monster I**
Identify x2
Mage Armor
Obscuring Mist x2
Unseen Servant x2

Level Two
Summon Monster II**
Cushioning Bands
Fog Cloud x2
Communal Mount
See Invisibility
Share Memory x2

Level Three
Summon Monster III**
Magic Circle Against Chaos
Magic Circle Against Evil
Magic circle Against Good
Magic Circle Against Law
Phantom Steed

Level Four
Summon Monster IV**
Arcane Eye
Dimension Door x2
Locate Creature
Secure Shelter
Share Senses

Level Five
Major Creation**
Contact Other Plane
Major Creation
Secret Chest
Summon Monster V x2

Level Six
Planar Binding**
Analyze Dweomer
Legend Lore
Planar Binding
True Seeing
Wall of Iron

Level Seven
Greater Teleport**
Greater Hostile Juxtaposition
Mage's Magnificent Mansion
Plane Shift x2
Greater Scrying

Level Eight
Greater Planar Binding**
Dimensional Lock
Mind Blank
Greater Planar Binding
Protection from Spells

Level Nine
Interplanetary Teleport**
Greater Create Demiplane x2
Summon Monster IX
Teleportation Circle

Items marked with **s are Specialized Spells.