calagnar wrote:
I won't be officially settled into the Plano region until middle of November but am definitely interested in this if you could fit me in since it seems you have a lot of players as it is... I am not familiar at all with Kingmaker as I have only been playing pathfinder for a couple of months
kyrt-ryder wrote: Pounce special ability Thank you...now what are some ways to acquire this ability?
kyrt-ryder wrote:
Where is that book from?
calagnar wrote:
Not sure exactly what part I am moving to yet but I am definitely interested in a game...only problem is I will probably have a different schedule each week because of my job in retail so meeting on a certain day of the week might be tough consistently also, what kind of group do you have...level and classes?
Joana wrote: I know there's a PFS game in Plano every other weekend. If you join this yahoo group, you can get in on the details. Thanks
Staff of Precious Blood The Staff was filled with blood from an ancient dragon bloodline. Every time the staff was used the player would roll a d10 to see what level spell the staff would cast. The staff came with a list of 3 - 5 spells per level that it was capable of casting depending on what level came out on the die.
Talonhawke wrote:
I mean if people really think the rogue is weak then the precisionist does help it out a lot...I just wrote up a quick character at lvl 20 with the precisionist in it and was able to deal on average 909 dmg / round in my build. So not bad
meatrace wrote: I think wild barbarian gives extra attack that doesn't specify to NOT stack with haste. also do you only want attacks WITH that 2h weapon? otherwise a barbarian with bite and twf/improved unarmed could theoretically twf some kicks in. maybe 10 attacks, 6 with the 2-hander? What would be the damage with those...right now I am trying to justify going 2 Handed weapon instead of TWF
Dragonsong wrote: 5 at level 16+ with haste and a full BAB class unless you are playing with someone and you both have the outflank teamwork feat then their critical hits allow you extras but even at 30% crit chance that will likely only add 1 attack per round on average. I am talking about fully optimized...And I already know 2 classes that give you an extra attack in their class or archetype.. |