| Quadro |
Just picked this up since I'm planning on running Kingmaker 2e here soon. Reading through it, it looks like it does address some problems with the original rules, but I agree with Vance that it might make checks too easy (Though, IMO, too easy is better than too hard). I do think UR does a better job at the thematic side of things, as the focus pool system makes a lot of thematic sense and I think will let players feel like their investments into certain areas will actually pay off in the long run.
One thing that immediately jumped out to me was that there are still only 8 leadership roles, including ruler. This may not be a big deal, but my knee jerk reaction is that there should be 9, since theres 4 attributes. That'd be 2 leadership roles per attribute, and then the Ruler that affects all attributes. Again, might not be a big deal but seeing that some attributes can be more favored than others feels a bit strange to me.
I'm going to try to run some playtests and simulations, looking forward to seeing what others results/thoughts are.