Qalyar's page

* Pathfinder Society GM. 9 posts (13 including aliases). No reviews. No lists. No wishlists. 13 Organized Play characters.



Envoy's Alliance 1/5

I'm usually pretty good at adjudicating how to deal with pre-Remaster/Remaster issues, but want to make sure my ducks are in a row on this one.

The Blessed One archetype was originally printed in the APG, and was Remastered in Player Core 2. Most of the feats available to the archetype were also updated in the Remaster. One of the feats not included in the Remaster was the Champion feat Accelerating Touch, which was available to Blessed One in the APG via the "Additional Feats" rules.

There is no Remastered version of Accelerating Touch from any source. As a result, it is unquestionably still a legal choice for Champions (for whom it is Feat 4). Is it ALSO still legal for a (Remastered) Blessed One to take Accelerating Touch as an archetype feat at 6+?

Grand Archive 1/5

From Player Core 2, the kholo ancestry feat Kholo Weapon Familiarity says, in part:

"You gain access to all uncommon weapons with the kholo trait. You have familiarity with weapons with the kholo trait, plus the flail, khopesh, mambele, and war flail..."

This is templated differently than the Tengu Weapon Familiarity ancestry feat from the same source book, which says, again in part:

"You gain access to all uncommon weapons with the tengu trait plus the katana, khakkara, temple sword, and wakizashi. You have familiarity with these weapons..."

The [Ancestry] Weapon Familiarity feats for the catfolk, hobgoblin, kobold, and tripkee are templated like the kholo feat; however none of those feats grant familiarity in a specifically-named weapon that is Uncommon. For completion, the iruxi/lizardfolk and ratfolk do not have an equivalent feat.

The khopesh and mambele are Uncommon weapons reprinted in Player Core 2. Neither weapon has the kholo trait (the spirit thrasher is the only such weapon at this time). A strict reading suggests that a kholo with the feat does not gain access to the khopesh and mambele, merely familiarity with them. However, I feel that's likely an editorial oversight; the only other ancestry in the book whose Weapon Familiar feat names specific Uncommon weapons is the tengu one, and it explicitly grants access. Perhaps the editorial team's kholo-in-residence simply overlooked that the khopesh and mambele are Uncommon.

Obviously, table variation and all that. But, in general, for Organized Play purposes, is it reasonable for a kholo with Kholo Weapon Familiarity to have access to the khopesh?

Dark Archive

Light spoiler for Strength of Thousands:
Dajermube is PFS Limited, which makes sense, since she really wouldn't be available as a deity until after the plotline in Strength of Thousands. But that said, I really like her -- both conceptually and mechanically. I know some of the AP boons unlock options for future characters, and I was hoping that was the case here. Unfortunately, it doesn't appear that way.

Is there any current method of having a PFS-legal worshipper of the Lioness of the Eclipse?

Dark Archive 1/5

It is clearly written that variant class features work like archetypes for stacking. If you alter a feature with one, you cannot alter or remove it with another. Does that suggest that variant class features are "archetypes" that change only one feature?

Specifically, are the Haunted Heroes Handbook variant Paladin Divine Bond options legal for sanctioned play? The AR approves all archetypes in the book, but without page references.

I am inclined to think that they are not, but have a player who finds the argument compelling that they are essentially archetypes, and so clarification seems prudent.

Dark Archive

It is possible for familiars to have spell like abilities, either by virtue of being Improved Familiars, or from an archetype (such as Emissary), or both. Spell like abilities provoke attacks of opportunity but may be cast defensively as with spells; this requires a concentration check.

Even in weird cases, determining the DC of that check is fairly straightforward. Determining the bonus on the check, however, is not.

Let's take the example of a magus (with the familiar arcana) whose familiar has the emissary archetype, permitting it the use of guidance at will and a domain power SLA 1/day. The concentration check modifier has two components: caster level and casting ability modifier. Neither are explicitly defined.

Is the caster level for this purpose: 1) the actual HD of the familiar's base creature; 2) the master's HD, per the "effects related to number of Hit Dice" text of the Familiar Basics feature; 3) something else entirely, such as the minimum level needed to produce the equivalent spells?

Is the casting ability for this purpose: 1) the familiar's Charisma, as the default monster rules for SLAs; 2) the familiar's Wisdom, as these are derived from cleric features; 3) the familiar's Intelligence, because that is it's master's casting ability; 4) something else entirely?

Dark Archive 1/5

After several years hiatus from PFS play, my local playgroup is getting the band back together, along with some new blood. I'm mostly DMing the show, and have opted to do full audits of the returning characters that haven't been played in 2-3 years, for both my benefit and the players'.

We have a problem, and I'm not sure how to resolve it.

One of the players in the group had a character marked as dead after a scenario run about three years ago. However (and I can attest to this, in part because I was also a player at that table), the death came as the result of significantly incorrectly-played rules, well beyond the level of table variation. Specifically, his character was grappled, and the DM at the time randomized all attacks made against the creature (melee and ranged) between it and the grappled character. Over the next 4 or 5 rounds, he was slowly hacked to death by his fellow Pathfinders as we attempted to dispatch the creature holding him.

At the time, we were making the transition from 3.5 to PF and didn't initially recognize this as a problem. Somewhere around 4 months later, having discovered just how improperly this was run, the player in question made an appeal to his then-local VL/VC for a somewhat belated correction. He was told, if possible, to pay for a raise dead pending a final determination. Lacking the PP for the spell, he sold the bulk of the character's belongings to cover the spellcasting services cost.

The character was then played in a subsequent scenario. Afterward, we had people move, change jobs, and get a divorce, and the playgroup broke up. He made no further effort to follow up on the appeal of his character's death, believing that he would no longer be participating in Society play.

Fast-forward 2.5 years to now.

My audit of this process revealed another problem. The hasty estate sale used to pay for the raise dead in question was faulty; a numeral got misplaced along the way. There was not sufficient money available to pay for the spell in the first place, so his return to life, and subsequent participation in another scenario was permitted in error. But, alternatively, his death was a clear error in the first place, and neither he nor I have any idea whether that death was properly overturned (and at this point, no record of even to whom the appeal was made).

What is the proper status of this character? If the character is dead, does the following scenario still count as having been run for this player (as it would then have never been run legally)? I can envision several outcomes:

  • The character is dead. The final scenario was run in good faith and so counts as expended.
  • The character is dead. The final scenario was not run by a legal PFS character and is still available for the player to run (with a different character).
  • The character's death was in error and is redacted. Property sold by the character for 1/2 value remains sold, although no spellcasting services were performed. The subsequent scenario has been run, and is credited to the character.
  • The character's death was in error and is redacted. The estate sale used in an attempt to remedy this error is also unwound. The subsequent scenario has been run, and is credited to the character.

I'm fairly sure that, regardless of the result, this requires more than just me as a local DM to adjudicate.

Dark Archive 1/5

Sometimes searching for current PFS information is tricky. Are Pathfinder Tales (novel) boons in the old format (no Prolific Reader feature, etc.) still 1/character rather than 1/player?

I'm returning to PFS play after a couple years off, this time to DM, and I'm trying to determine if one of my players will be sad about his Queen of Thorns or not.