Pyrion's page

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In my oppinion it shouldn't be a hit or miss check *at all*. The check should be there to determine how much you heal, modified by skill, maybe with a rolled 1 and rolled 20 doing something special.


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Tying most of the attack power of melees to items is indeed a bad design choice IMHO.

A level 20 fighter should be more than half as good as normal with an ordinary sword.


You could just house rule to give every player more feats generally, mission accomplished.


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Thanx for all your feedback, i really appreciate that.

The reason for my post was not that i feel that casters are sub par. I just think that spells should be usefull at all levels. This works for the low level utility spells, but not for the damage spells. I am *not* advocating to increase their damage, i just want to save some usefullness for them. I don't like it when spells just become totally useless over time, and i think it can be avoided without making them a lot more powerfull.


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*Disclaimer*
I didn't play the playtest yet, so if i am horribly wrong somehow, just tell me.

When reading about spells, one thing seems to be totally obvious to me: You will never prepare a damage spell that is significantly lower than your level, because that damage spell will surely be eclipsed by any of your damaging cantrips.

I understand the reasoning for limiting heightening of spells and i am agnostic to that... maybe it was really needed. But i think some kind of change is needed when every single damage spell is useless after a few levels if it's not heightened. And since high level spell slots are a very sparse resource, most probably wont.

I have an idea to make those low level spells at least a bit usefull. How about a feat that allows us to cast a spell at least 2 spell levels below your max for 1 action less? That way you could do a cantrip in the same round if you want. It would reflect the fact that such low level spells have become easier for you to cast. And low level damage spells would still be somewhat usefull, even when not heightened.