An elephant for example (huge) has a stomach capacity of about 70 liters (about 18.5 gallons). That's not even remotely enough to fit a human. Now, the elephant has no swallow whole ability, and there are animals (but not mammals) that can swallow creatures their size or larger. But I think the swallow whole rules are generally grossly exaggerated and should usually be corrected downwards at least one size category.
Aha...ahahahaha...AHHAHAHHAAAAHHAHAHA! Seriously? They're going to hire the most overrated developer in the entire gaming industry? If this is true--and I'll just assume it is not--my remaining hopes for any viable digital adaption of the pathfinder IP lies dead and buried. And I'm not trying to troll here, I've played lots of Obsidian games (KotOR II, Fallout:NV, NWN2, Alpha Protocol,...) and I really wanted to like them, but Obsidian could game-design their way out of a wet cardboard box. All their sequels are horrible compared to the original, and their own games are even worse. Shallow characters, boring and aimless story, unfinished plot-lines and as topping, a cr*pload of bugs. I don't even know how they manage to survive in the industry, if not for their brain-dead (sorry for stepping on toes) fanbase. And worse, they always blame others for their incompetence. "Not enough time..." and "The publisher made us..." is all you ever get to hear from them. They ruined several of my favorite games, and if they'll get their grubby hands on pathfinder...it's good night.
If your cleric invested good points in Knowledge(Planes), I think it would be far fetched to call it "cheating". It's not metagaming if you research what your character is able to do and, provided he isn't dumb as a bucket, come up with a solution to the problem. Metagaming: using knowledge your character simply cannot, should not or is unlikely to have Not Metagaming: using knowledge YOU don't have (well, had), but you character should, or is likely to have Thats my take on that.
Who likes to be the guy with the CLW-Wand to heal all the little cuts and bruises after a fight?
I played that way for a long time until we finally switched to Evil Lincoln's strain-injury system (thanks for that, by the way).
Hit Point Recovery System First things first, it involves some math. But don't flee in panic yet, you only have to do it once per level (or more often in the case of changing HP totals). The HPRS is based on two things: Hit Die and Consitution Modifier.
Each Hit Die has a fixed percentage of HP recovery, as follows:
Added to that are 10% per Constitution Modifier.
Example
His friend Ilardo is a 5th level wizard with a Constitution score of 13. He has only 27 Hit Points.
Thats about it. Some rules to clarify:
Variant Rule
HPRS end The thought behind that, apart from decreasing the need for the CLW-Wand, is not only to represent the ability to take punishment as Hit Points, but also the abilty to recover from the heat of battle, as HP are more than just wounds.
Opinions and contructive criticism welcome.
If there are no rules for CG "Paladins", how do temples for CG deities even work? -"What, we have a holiday tomorrow? Screw that, I want to go fishing!" It's not about not having any rules, it is about bending or even breaking them deliberately for the greater cause. And not just the own rules but rules of governments or organisations as well. In our gaming world, we call the holy warriors 'Templars' and they can be of any alignment, following the same alignment rules as clerics. You may not want to play with us because of that, or play in any campaign that uses houserules you don't like. And fortunately, you don't have to.
Quote: You anoint a wounded creature with devil’s blood or unholy water, giving it fast healing 1. This ability cannot repair damage caused by silver weapons, good-aligned weapons, or spells or effects with the good descriptor. The target detects as an evil creature for the duration of the spell and can sense the evil of the magic, though this has no long-term effect on the target’s alignment. That. Extra tricky for sorcerers not using devil's blood or unholy water. And again we are at the point where evil gives you candies and good a kick in the butt. Thanks for nothing.
Give me my handy haversack and I'm happy. After years of playing I came to the conclusion that I don't need much stuff for my characters and most are viable without magic items at all. But handy haversack is a must-have.
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