| Pulpo_Rabido |
Okay, just wondering what other people's thoughts on this were, I'm playing in a fairly goofy campaign and to my knowledge there's only one thing house rules-y about this build, but that's just using a 3.5 wondrous item.
So my goal here is to play as a tiny monkey (wild shape lvl 6) that rides his raven familiar while using the fire domain to sling fireballs like it's nobody's business.
20 point buy, +2 wis from race, +1 wis at lvl 4, +2 wis from headband
Human
Druid 6/Sorc 1 Saves; Fort +6; Ref +4; Will +11
Str 7 Int 13
Dex 14 Wis 22
Con 13 Cha 11
Wild Shape 2/Day :Tiny Animal (monkey, lowlight vision and 30ft climb spd)
Crossblooded: Draconic (fire)/Arcane
Feats: Spell Focus (Evocation), Greater Spell Focus (Evocation), Heighten Spell, Preferred Spell (Fireball), Natural Spell, (hopefully empowered Spell at lvl 9)
Taking a trait that allows your caster level to be 2 higher so I might pick up one level of something else at some point but probably stick back to druid for level 8+.
So I'm fairly sure the save for fireball right now is DC 23, which seems good. And I'm not sure what kind of penalty's apply to riding a raven.
So, for people that play spellcasters more often then me (I don't play them that often) does this seem like a decent build?