Seltyiel

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I saw this as well, and asked around I was pointed to this link you had. It would be nice to have a official answer, but until then it may just need to be house ruled. If you or your DM feels you need to give up something for the Archetype Ability, you could drop the Light Armor Proficiency Bonus Feat that Cavalier mounts get.


So I picked up the Animal Archive, and I wanted to use the Animal Archetypes for a Cavalier I am playing. I was under the impression that since a Cavalier's mount did not get share spells it got the armor proficiency instead. After rereading the mount entry, this doesn't seem to be the case. So if I take an arcatype do I lose the the bonus feat (if share spells is replaced).


My gaming group has recently started up a Ebberon campaign with the pathfinder rule-set. For a while I have wanted to do the cavalier class as a Talenta halfling, riding a Dinosaur. However when I stated looking into calculating encumbrance I found my mount will have a medium load until level 7.

I'm going off the dinosaur animal companion given for druids, and I've sized it up to medium (with my GM's permission) and its current carrying capacity is 50 lbs. and my halfling with his gear (not including saddle and barding). A friend suggested mule back chords, but the 1000g price tag is a little steep for a level 1 character. A Masterwork Backpack has also been suggested but that doesn't seem to provide enough of a bonus to be helpful.

Anyone here have any helpful ideas?


Hey all, I'm going to be starting a Pathfinder campaign soon and one of my players is wanting to play a Natural Lycanthrope, Werewolf to be specific. Its not a problem for the setting, and the party is starting out at 3rd level.

We were confused about how to appropriately create the Lycanthrope. According to the Pathfinder Bestiary Monstrous PCs should treat their CR towards their Character Level. A werewolf by their Lycanthrope creation instructions is a CR 2 ( you add 1 to the CR of the base animal, a wolf which is a CR 1). This would at 3rd level make the werewolf a Werewolf/Ranger 1. However a couple pages later the bestiary has a CR2 werewolf that is a Werewolf Fighter 2. In addition it has the amount of feats that a normal level 2 fighter would have.

Anyone know why that is? Or the correct way for creating a PC werewolf for Pathfinder.