| Psigh |
Hello! I've spent a few days looking but it seems nobody has wondered this yet, maybe it's obvious but here we go:
The illumination level in the area drops to darkness regardless of the existing lighting conditions. Non-mythic spells and effects can’t increase the light level in the area.
Creatures with darkvision and the power to see in darkness have difficulty seeing through this darkness, and can see as well as a human can in dim light.
Creatures in the area of darkness take a –2 penalty on saves against fear.
My confusion comes from the "and", the way I see it there are two possibilities, either a creature needs both Darkvision and See in Darkness to be able to see as if they were in dim light, or it's meant to be an "or" and you only need one of these abilities. What's stopping me from following my gut and pick option B is that Deeper Darkness, a 3rd level spell, might be more powerful than a mythic one in some respects while effectively doing the same thing, because creatures with Darkvision which is the most common cannot see at all in Deeper Darkness's supernatural darkness, you need See in Darkness for that. At the same time Mythic Darkness doesn't even mention creating an area of supernatural darkness, just dropping the light level to darkness regardless. Finally, there are plenty of creatures that have SiD without having Darkvision as well, like the Dark Creeper.
So, is Darkvision enough to see through this? Would you need See in Darkness instead? Or both? Bonus question just to hear what you think, what does a character with both DV and SiD who also has Low Light Vision see? No matter the interpretation the first two abilities let them see as if they were in dim light... Does LLV kick in at this point and turn it into normal light? I'd say no on that one but I'm curious if anyone wants to answer.