Shulsaga

Protoshoggoth's page

9 posts. Alias of Tatterdemalion.


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Serum wrote:
Being attractive doesn't have a mechanical benefit, so why should there be a mechanical cost to achieve it?

I've seen cases in adventures (homebrew and professional) where an NPC gravitates toward or treats differently "attractive" characters. Probably not a compelling argument... just saying. :)

Daw wrote:
I should ask you natural scientists, in your bastion of various strong personalities that you are quick to discount: Who is it that is getting the grants? Perhaps you do not Feel Their Power because they don't really feel the need to influence you.

Naahh... they're just egomaniacs. Having a Ph.D. does that more often than I would have thought (not always, nor most of the time, but enough to want to smack people around).

Of course, my PhD has produced only wisdom and an incomparable awareness of what's right and wrong. If I give you my opinion, you're welcome! :p

Daw wrote:
If your player needs to be pretty, let him...

Probably the best opinion on the thread - simple and cooperative always makes for more fun.


Cheburn wrote:
...I work in natural science. The building I work in is full of strong, memorable personalities. Few of them are charismatic.

Yes, but do they get their way?

High Cha doesn't necessarily mean "charismatic," at least in my book. Many will disagree, of course.

BTW, I work in the natural sciences also (Physics) - yes, it can be quite a collection of "memorable personalities." Some of ours need to be kept in a broom closet :p


Meraki wrote:

I'm not usually a fan of people playing complete jerks at the table for any reason, low Charisma or not.

Low Cha doesn't necessarily mean someone is rude. They could just be that kind of person who everyone overlooks for whatever reason. (Like Kellam from Fire Emblem: Awakening. The running joke is that no one ever notices him.)

That makes me modify a point I was making earlier, and to agree with Meraki - lacking the personality to even get noticed is probably just as good an expression of low Cha as being unlikable, and maybe even better; unlikable people can still have significant force of personality.


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Of course there are plenty of good posts already, but this is a fun topic for me.

First, I'd say Cha is purely about personality. Ernest Borgnine had a high Cha, and Jack Nicholson's is about a 25... so was Hitler's(sad but true); none of them win in the looks department. Furthermore, why would a Sorcerer spell be different (better or worse) for and ugly person vs an attractive one?

So the Gyllenhall pic is OK, but the PC has some sort of major social disorder - it's not just that he's shy, but people actively dislike being around him.

On that note, my favorite PC right now is a goblin with Cha 6 - he follows people around talking literally constantly about whatever... bragging about purely (and obviously) made-up stories, what boogers taste like, how heavy the dwarf's hammer (or anatomy) is, how many days ago it rained, how a drawing stole his cousin's soul, how many dragons it would take to eat a mountain, et cetera, et cetera, ad nauseum. He won't shut up, and he has no concern that he's bothering anyone (he's got a decent Sense Motive, and knows it perfectly well).

Every now and then he gets totally quiet - a bad sign, because he's invariably scurried off to do something destructive and/or murderous.


Robert Brookes wrote:
Promethean

Ummm.... ewww! :p


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DM_aka_Dudemeister wrote:
I don't recommend Gunslinger, powder and water do not mix well.

They mix perfectly well... of course, the gunpowder won't ignite :(


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Robert's post has me thinking...

I've recently fallen in love with changelings, and oracles. What about the oracle curses? Both Aboleth and Deep One are intriguing to me - any sense or opinion about the story connections possibly outweighing disadvantages?

I prefer roleplaying twists to combat optimization, but I don't want a hopelessly-disadvantaged character.


I'm where Noodlemancer is. My group is a fan of ships and adventures on the top of the water - any sense of how much of the campaign will be shipboard or ship-based?


zimmerwald1915 wrote:

A land without a people, hmm? Except for the skum and other sundry wrecks of Azlanti civilization, aquatic elves and others who've also encroached on the place over the years, and other peoples that I can't call to mind right now but that I'm sure Paizo's had no trouble imagining.

Or would you prefer to write these all off as monsters?

Monsters to me... and a bunch of human colonists doesn't change that!

Elves forever!!!