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I was joking about that really. But it wasn't something I was gonna leave alone. The thing is though, he took my idea and went with it further than I really intended. Asmodeus has appeared before me and wants to make a deal. I think he's going easy on me though cause the terms aren't that bad. Here's what he wrote:

"He produces two scrolls.

"The conditions for his revival are simple. You may not tell anyone about the contract, or about meeting with me. This includes the goblin's family. Naturally, him being brought back to life will draw suspicion. He cannot come into contact with anyone aware of his death other than you. As such, he will awaken somewhere far from here. Let's see... Do you know anyone you can trust in the north? If so, I will leave him in their care, and you can speak to them if you want confirmation of his safety.

The second condition is that from here on you must strive to keep all promises you make. Again, I am not fond of deception. I only deal with trustworthy people. I simply ask that you prove yourself to be one of them.

Finally, a time will come when I ask a favour of you. You will not need to harm your friends or yourself, though it is possible that it may be a dangerous request. I do not know what it is yet, so I am afraid I cannot give any specifics beyond promising that it should not offend your morals.

In exchange, your friend will be returned to life. I will also make myself available to give you advice if you should wish it. I don't want you dying before you repay your debt, after all.

Do you have any questions?""

So seems like I get off easy. A dangerous request yet to be decided, but one that won't offend my chaotic good morals. What do you guys think?


Chris P. Bacon wrote:
Damn, sorry for your loss, Protonpack. Maybe the GM was bent on killing the character off - if you think that's a possibility, maybe it's best to just let it happen. You could give him a proper burial and still have this event shape your character in powerful ways. It can still be a fun way to add to your character's story, without derailing the adventure itself or stepping on the rest of the party's toes by getting them sidetracked on something they might not care about as much as you do.

Nope, this is what my character is doing. We're gonna go find a church anyway to ask about this cultist of Groetus who killed my goblin buddy and his goblin dad, so it won't be hard to convinec the others to let me drag his body along too.

And if not, then I'll just keep quiet about it and 10 levels later I'll pay some super powerful wizard to wish him back from the dead. I'm not letting the GM win this one.


The problem here becomes convincing the other 3 people in my party to stop what we're doing and go do that instead. Also from an RP perspective my grippli character knows nothing about this sort of thing. I'll have to convince them somehow.


OK not to post a ton of times a row or anything, but I see that I can do it with Wish. So I need to find a wizard somehwere in this world who is capable of casting it and then pay him for his services or convince him to do it some other way. How hard is it to get 25k gp in Pathfinder?


OK now my question is, aside from reincarnation which takes a week and is obviously out of question for a level 1 ranger to pursue, do I have any other option for bringing this guy back to life? If so this will become the central goal of my character from this point on.


Yeah OK nevermind so the dude just killed the goblin off. Ugh.


Nah, we have an alchemist, a monk, and a bard. We're all level 1. We can't really do anything, no potions, no nothing. I think I just gotta hope this guy decides to play along since I feel like this goblin dude is probably already dead.


I'm a grippli ranger, we're only level 1 and this is my first time playing. I really want this dude to live and I figure this provides the GM with the opportunity to be a little creative and doesn't just straight up give me what I want since this could come back to bite me later.


I'm new to Pathfinder and am doing a play by post game on another message board. A goblin NPC ally is either newly dead or very near death (I can't tell, as of the last post I'm not near enough to make a heal check). I really like this little dude and don't want him to die.

I was thinking of, before I make my heal check and try to stabilize him (assuming he's alive, GM was unspecific), saying some kind of prayer asking for help, offering to do "whatever you want" in return, to no god in particular, just kind of out there.

Is there some kind of mechanic for this in place or is this at the GM's discretion? I feel like this could be an interesting thing because, one, I get my little buddy back, and two my character is a very naive grippli who may (up to the GM I guess) enter into some kind of pact with some entity it doesn't understand in exchange for his friend's life. I only have +3 to heal along with a healing kit so I can't do much on my own.

At this point I'm not sure if he's barely hanging on by like 1 constitution or if he's actually dead (previous turn a player attempted to heal but rolled a 3 and saw that he's not breathing, but nothing further).

This is kind of just the best thing I can think of, to throw out some kind of attempt to let the GM keep this NPC in the game while adding something that might be interesting from a RP perspective and could (probably would) end up being negative for me.