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That's down to advertising reach and luck. Paizo was lucky enough to have worked closely with WotC and that positioned them well to make Pathfinder which worked out very well for them. Unfortunately, their lack of boldness and follow-up has eroded that success as they steadily fall back away from their height as arguably the most popular PnP RPG in the world.
I mean, PF2 is selling way more than PF1. Sure, it doesn't sell as much compared to DND, but thats more of a testament to how popular DnD is than a failure on Piazo's end. Also, most the other, more popular TTRPGs are also way less combat based, which will lead to very different design decisions. Most of the other Combat based TTRPGS I can think of share most of the complaints you have, and they currently aren't skill based.