Miacknian Mun

Prof. Mulvaney's page

No posts. Organized Play character for Diharhan.


About Prof. Mulvaney

Dr. Mulvaney
Male Human Alchemist (Metamorph) 1
N Medium Humanoid
Init +2; Senses Perception +5

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Defense
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AC 16, touch 14, flat-footed 12 (+4 armor, +2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +4, Will +1

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Offense
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Base Atk +0; CMB +2; CMD 14
Speed 30 ft.
Melee
dagger +2 (1d4+2/19-20)

Spell-Like Abilities

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Statistics
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Abilities:

Str 14
Dex 14
Con 12
Int 18
Wis 13
Cha 7

Feats:

Amateur Investigator
Prerequisites: Int 13, 1 rank in at least one Knowledge skill, no levels in a class that has the inspiration class feature.
Benefit: Like an investigator, you have the ability to augment your Knowledge, Linguistics, and Spellcraft skill checks. You gain a pool of inspiration equal to your Intelligence modifier. You can expend one use of inspiration as a free action to add 1d6 to the result of a Knowledge, Linguistics, or Spellcraft check, as long as you are trained in that skill (even if you take 10 or 20 on that check). You make this choice after the check is rolled and before the results of the roll are revealed. You can use inspiration only once per skill check. Your pool of inspiration refreshes each day, typically after you get a restful night’s sleep.

Combat Advice

Traits:

Skills:

Knowledge (Arcana) +8, Knowledge (Geography) +8, Knowledge (History) +8, Knowledge (Local) +8, Knowledge (Nature) +8, Knowledge (Nobility) +8, Knowledge (Religion) +8, Perception +5

Languages:

Common, Draconic, Dwarven, Elven, Goblin

Equipment:

Combat Gear
Dagger, Lamellar (leather)

Other Gear

Coin

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TRACKED RESOURCES
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Tracked Resource 1

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Special Abilities
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Ability Name (Type) Description