Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset looks back and sees her friends aren't joining her. She walks back through the crowd and sees some of the crowd trying to hurt her friends. "Don't lay a hand on them." Amped Forbidden (Strike) on Yellow Amped Forbidden Thought Damage (Strike): 2d6 + 4 ⇒ (5, 4) + 4 = 13 DC 19 Basic Will. Failure is also Stunned 1 ◆ Stride
Status: HP 30/30 AC 17 (18 w/ shield) Amped Focus 1/2 Hero Point 1/3 Battle Medicine: Wand of Soothe: (1) 1/1 Restore the Mind:() Spells (1) 2/2 | (2) 1/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset calmly walks towards the next crowd. "Come play with us." She smiles a beaming smile up at the men crushing glassed mugs inot each other as her eyes glow purple with psychic energy. her mind melding with the crowds to try and calm them down. Diplomacy: 1d20 + 11 ⇒ (13) + 11 = 24 Status: HP 30/30
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16
Princess Sunset weaves through the crowd as she hops off of the table. "Calm down. Let's play!" She calls out smiling as several spiders are seen calmly weaving a web inside the orb of her broken face. Status: HP 30/30 AC 17 (18 w/ shield) Amped Focus 2/2 Hero Point 1/3 Battle Medicine: Wand of Soothe: (1) 1/1 Restore the Mind:() Spells (1) 2/2 | (2) 1/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Occultism: 1d20 + 6 ⇒ (13) + 6 = 19 Princess Sunset giggles with the Tengu's unfortunate 'accident' "Same one! Same one!" Her soft feet thump o the table as she raises the broken horse leg victoriously.
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset climbs aboard a stool next to Stella Fane and begins softly slapping the table with her clothed hands in a similar manner. "What's a good drink?" Princess Sunset had experienced very little actual sustenance since her awakening. "Can I wear your hat?"
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Thanks! Let me know if I need to tone it down at all. The dolls head jerks as it moves, the joint broken and not smooth as it once was from years of use and abuse. As her head turns to the side to get a better view you notice a sizeable hole in the cracked porcelain face and able to see within the hollow toy head. "I am Princess Sunset. At least that is what Emma called me..." Her face droops a bit "That was a long time ago. I have been sitting in boxes, basements and now that ship for a long time. Their love sparked something in me. I woke up in the dark...called out for my friend...why would they abandon me?" The poppet looks up questioningly. The small poppet climbs onto Gwendolyn's shoulder, looking confused when asked if she is injured. She clings tightly to the broken toy horse leg. "No, I am not injured. This was Moondust, I had to take it to protect my friends." Club. Princess Sunset half smiles as she is taken back to a new boat. She looks down at the wooden planks. "Is this the Boneyard people talk about?"
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
You catch something odd floating in the water. It bobs and weaves back and forth as it eventually is depositited onto the sandbar by the waves. It is a four foot tall porcelan doll with several days worth of algae and seaweed caught in its hair. The eyes shimmer and gleam in the bright sun as her face shows lines and cracks all throughout from age. The doll wears a tattered and old victorian dress that expands out bigger and bigger around the feet as a matching stained bow is in her curled bond hair, all dripping wet from the sea water. No matter where you look or move about her eyes seem to follow but the doll never moves, that is until she hears a few voices. Out of the corner of your eye you see the doll twitch ever so slightly as a sing song voice comes from within. The doll jerks its head around and around as it seems to get caught on small depositits of sand. The doll slowly rises as the cloth arms push the body upwards "Are you friends?" Comes a sing-song voice you have not heard on the ship yet. It sets a bit of unease about the sandbar as the voice goes silent once more. The small poppet seems to get her sea legs. She lifts her self further with the broken leg of a once proud and majestic toy horse. She uses it as a sort of crutch as she looks towards each of you from the distance.
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset draws a sall splinter of her once valiant steed and taps it to Olombe soothing his mind. Stufified Check DC 5: 1d20 ⇒ 6
◇ Psyche Cooldown Round 1 (Stupified 1)
Status: HP 24/30
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Thanks, trying to give her that creepy moving doll flavor. Surrounded Princess Sunset retreats, easing the mind of Squish to keep the outcast alive and also a bit of retribution against Dura. Restore the mind- Squish heals 8 hp. Psi Burst Damage (Dura): 2d4 ⇒ (1, 1) = 2 DC 19 Basic Reflex ◇ Unleashe Psyche Round 2
Status: HP 24/30 AC 17 (18 w/ shield) Amped Focus 0/2 Battle Medicine: Restore the Mind:(Gilgamesh, Squish) Spells (1) 2/2 | (2) 1/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
The area around Princess Sunset turns black as her psyche breakes. The walls of reality crumble and fall as they are replaced with giant wooden toy blocks and massive toy castles much too big for anyone. "I told you not to hurt him." Amped Forbidden Thought on Rhenei (Cast a Spell) Forbidden Thought Damage: 2d6 + 4 + 4 ⇒ (2, 1) + 4 + 4 = 11 DC 19 Basic Will. Failure is also Stunned 1 As she puts an even stronger mental lock onto Rhenei Princess Sunset's mind seems to calm Golgames slightly. Restore the mind- Gilgamesh heals 8 hp. ◇ Unleashe Psyche Round 1
Status: HP 24/30
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Reflex DC 18: 1d20 + 7 ⇒ (6) + 7 = 13 Weakness 1 to fire for 6 damage. Burning cloth and stuffing fills the air as the paint on Princess Sunsets face begins to bubble and smear from the heat. Status: HP 24/30 AC 17 (18 w/ shield) Amped Focus 1/2 Battle Medicine: Restore the Mind:() Spells (1) 2/2 | (2) 1/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
"Don't you hurt my friends. We just want to play." Princess' strange voice has a sinister effect on Halran. Amped Forbidden Thought on Halran (Strike) Amped Forbidden Thought Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16 DC 19 Basic Will. Failure is also Stunned 1 ◆ Stride
Status: HP 30/30
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16 Princess Sunset hangs off of the middle of the rope, her feet not even able to touch the ground as she sways left to right, back and forth, giggling lightly to herself. Though she is unable to help much physically her mind links up with a few others in the group to be able to get them to pull as one. Cast Mindlink as well.
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess works on timing, though the construct seems to fail her at first due to her mind being full of actual cobwebs. Occultism: 1d20 + 6 ⇒ (7) + 6 = 13
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Glad to hear you had a great time! I have Massive Darkness 2 (Have not tried yet). Arkham Horror the Card game is fantastic. It is crazy how good of a story they can do with that and scenario based for a Campaign. Very well done. Sounds like a great time!
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset does a small bow. "It is a pleasure to meet you. I am Princess Sunset. and this here." She holds up the broken orse leg. "This here is Moondust, my faithful steed." She looks sad. "He was my faithful steed." He eyes slowly come up from the ground. "Are you friends here to play with me?" The air around her ripples with excitement.
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Hearing of combat Princess Sunset raises her broken toy horse leg. "Moondust and I will protect you!" She swings the broken leg around wide and falls to the ground in s quiet, soft heap. No additional questions since Sev's is a good one!
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
A four foot dirty porcelean doll climbs up onto the stool. The eyes shimmer and gleam in the dim lighting as her face shows lines and cracks all throughout from age. The doll wears a tattered and old victorian dress that expands out bigger and bigger around the feet as a matching stained bow is in her curled bond hair, along with a few cobwebs from storage. She hooks a broken toy horse leg onto the stool support to help get her to the much higher ground. "That's better." Her porcelean head jerks around on a broken socket to look at the Master of Swords revealing a sizable hole in the side of her head allowing you to look into the hollow cavity. She sets Moondust's leg onto the table. "Berries please." Her voice seems to echo slightly. She munches on the berres while she waits. How she digests them nobody will know but they leave a dark red and blue stain across her chin and part of her cheek where they slowly leak while she chews. She kicks her legs back and forth in the air excitedly while she waits for others to join the table.
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
"Come back and play with us some more in the Lodge. I am sure they will give you a room to store all of your notes and experiments in." Princess hugs Alyreha. Diplomacy: 1d20 + 11 ⇒ (1) + 11 = 12
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
With more injured Princess begins to mentally calm her companions. "We can all play a little bit longer." Heal Dethor, Grand Marshal, and Princess each for 8 HP. ◇ Unleashe Psyche Round 1
Status: HP 30/30 AC 17 (18 w/ shield) Amped Focus 1/2 Battle Medicine: Restore the Mind:(Princess, Dethor, Grand Marshal) Spells (1) 1/2 | (2) 0/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Reflex DC 17: 1d20 + 7 ⇒ (20) + 7 = 27 7 damage total with weakness (Fire) 1 Princess Sunset screams as part of her face begins to droop from the heat of the flames. Status: HP 23/30
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset grows angry as the Grand Marshal is hurt. "Don't you hurt him!" Her voice echoes off of the walls compelling Liaskra. Amped Forbidden Thought on Liaskra (Strike) Forbidden Thought Damage: 2d6 + 4 + 4 ⇒ (4, 3) + 4 + 4 = 15 DC 19 Basic Will. Failure is also Stunned 1 ◇ Unleashe Psyche Round 1
Status: HP 30/30 AC 17 (18 w/ shield) Amped Focus 1/2 Battle Medicine: Restore the Mind:() Spells (1) 1/2 | (2) 0/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
"They don't look so mean but they are saying mean things..." Princess grimaces back at the shisk woman as she makes her feel twinges of pain. "Be nicer!" DC 19 Will save vs Phantom Pain Mental Damage: 2d4 ⇒ (2, 4) = 6 + 1d4 persistent Mental (Depending on the save) ◆ Stride
Status: HP 30/30
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset holds up all of the notes. "If you add your notes to these pages you almost have a book!" She hands the pages to Toadkiller as she rushes off towards the Transmutation Showroom and stairs leading up. After folks get healed up of course.
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess reaches out as she feels the terror and stress from those around her. She tries to calm their minds as best as she can, taking the terror onto herself. Concealment Check (Dethor): 1d20 ⇒ 12
Heal Dethor, Toadkiller, and Grams each for 8 HP. ◇ Unleashe Psyche Round 1
Status: HP 30/30 AC 17 (18 w/ shield) Amped Focus 2/2 Battle Medicine: Restore the Mind:(Dethor, Toadkiller, Grams) Spells (1) 2/2 | (2) 0/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Princess Sunset moves through the mist. As she gets cold and scared the psychic energy causes the spiders within her head to stir and become frantic. One by one the nest and eggs within spill forth through her mouth and hole in the side of her head as they scurry out in a 30' range. Vomit Swarm (Green Dash and Blue): 2d8 ⇒ (6, 4) = 10 DC 19 Basic Reflex; Sickened 1 on Failure ◆ Stride
Status: HP 30/30
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Wow, Blood Feast is an awesome spell. Phase Bolt vs Yellow: 1d20 + 9 ⇒ (15) + 9 = 24 AC from Shield or cover reduced by 2
Princess Sunset slowly walks through the thick mist, not seeing much of anyone. Catching sight or a swirling and flying shadow within she sends out a phase bolt from her inner being, though the shadows seem to be playing tricks on her mind. ◆ Stride
Status: HP 30/30 AC 17 (18 w/ shield) Amped Focus 2/2 Battle Medicine: Restore the Mind:() Spells (1) 2/2 | (2) 1/1
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
Acrobatics: 1d20 + 2 ⇒ (18) + 2 = 20 Princess Sunset is clumsy at best but she clibs up onto Toadkiller to try and grab at the owl. Her dirty, little arms wave in the air as she stands on the end of her stuffing to try and get higher.
Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching
"We can take you to her. Follow us downstairs." Princess Sunset slowly waves to the ghostly apparition. "She threw me in a sewer once." She shares some stories, happy to have someone to speak to. "See Dethor, she could have grabbed the papers. No skin." She walks back and forth through the ghost as if coming to some newfound realization. |
