Sorcerer 1 (HP 15/15) (Fort +4) (Ref +5) (Will +6) (AC 15) (Perception Init +4) (Speed 25')
Seoni shrugs. "I think you overclocked the runes on that cauldron - some of the stones came alive and tried to eat us! Thankfully, we managed to stabilise the cauldron, and de-animate the stones." She adds, almost as an afterthought: "We gathered the ingredients, by the way. When's dinner?"
Sorcerer 1 (HP 15/15) (Fort +4) (Ref +5) (Will +6) (AC 15) (Perception Init +4) (Speed 25')
Potato acid? That is mildly terrifying! Seoni curtsies politely. "Greetings, Alliumic Empress Nelia Starsister. We have been sent by Kupyn to acquire a selection of your fine scallions. Would you do us the great honor of granting us some?" Diplomacy: 1d20 + 7 ⇒ (19) + 7 = 26.
Sorcerer 1 (HP 15/15) (Fort +4) (Ref +5) (Will +6) (AC 15) (Perception Init +4) (Speed 25')
Seoni smiles sympathetically. "Well, she certainly seemed motivated when she recruited us to help. Why don't you give her another chance?" Diplomacy: 1d20 + 7 ⇒ (2) + 7 = 9.
Sorcerer 1 (HP 15/15) (Fort +4) (Ref +5) (Will +6) (AC 15) (Perception Init +4) (Speed 25')
Seoni holds her hand out for the dog to sniff, and assuming that it reacts favourably, gently scratches Darb behind the ears. She then nods to Kupyn. "I, for one, would be happy to help gather ingredients - a warm filling stew on a cold day is always welcome!"
Sorcerer 1 (HP 15/15) (Fort +4) (Ref +5) (Will +6) (AC 15) (Perception Init +4) (Speed 25')
Seoni nods. "Correct, I am not from around here, but I am a wanderer... I always enjoy visiting new places, and experiencing local customs, festivals, and dishes!" She smiles as she regards the pup. "...and a mighty fine pup he is, too!"
Sorcerer 1 (HP 15/15) (Fort +4) (Ref +5) (Will +6) (AC 15) (Perception Init +4) (Speed 25')
A tattooed Varisian woman, holding a bone-and-antler staff, nods to the others. "I have travelled far, and learned the wisdom of preparing appropriately. Nevertheless, I acknowledge that it is a trifle chilly." She then smiles, and bows her head. "I am Seoni, by the way - I will be helping with your arcane and diplomatic needs on this particular venture."
Sorcerer 1 (HP 15/15) (Fort +4) (Ref +5) (Will +6) (AC 15) (Perception Init +4) (Speed 25')
Pike groans; sea-sickness might not have claimed him, but days spent in the unsanitary confines of the ship's hold, combined with the barely nutritious slop that they were fed, have left him feeling decidedly wretched. As he is thrown back and forth, his wrists chafe and start to bleed, so he tries to pull at least one, if not both, of his hands free, to get a better range of movement. Hopefully, that way, it will be easier to find the key, and get everyone one out... for there is safety in numbers. Dexterity: 1d20 + 2 ⇒ (16) + 2 = 18.
Alright, here is a rough 'sketch'. Pikel is a grizzled, middle-aged elf who has been an independent fisherman for centuries, mostly minding his own business (although he has known some of the local families for generations!), until he was shanghaied and abandoned on the island! NG Elf Fisherman I assumed BAB 0, base saves 0, no additional hp from Con, no favored class bonuses, no alternate racial features, and no additional skill points from high intelligence (so just the two); is all of that correct? |