Jask Derindi

Pregen of bd's page

38 posts. Alias of bluedove.


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Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Rataji's player's wits have deserted her. Can he make an intelligence check to determine where he might be of some use disguised as a merchant as he is? He does have dispel magic prepared if that alarm can't be avoided...

Dispel Cluelessness: 1d20 + 5 ⇒ (13) + 5 = 18


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |
Falth; the Catastrophe wrote:
Falth grins. "I set a nasty mess in the warehouse... I can handle your greenhouse idea."

"I'll show you then. Let's go." Rataji leads the way, allowing Faith to trail him either directly or indirectly as he pleases on their way to rig the greenhouse trap.

Disguise should still be good, magically enhanced for another 50 mins.

Aid Craft: 1d20 + 5 ⇒ (13) + 5 = 18


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Still in his disguise, Rataji informs Shohiraj and the others. "I noticed a good place to set up a trap in the Greenhouses, but I wasn't able to rig it correctly." He shrugs, looking dismayed over his failure.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Rataji doesn't have those skills. I guess the craft trap would be the best option. Unless there's time to fetch someone better suited? If not, I'll give it a try.

Craft Trap(untrained): 1d20 + 5 ⇒ (10) + 5 = 15


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Rataji casts disguise self to appear like a paler, paunchy and forgettable visiting merchant and visits the Greenhouses to check out the plantation's herbal wares. Especially those of a medicinal variety...

Disguse, take 10, spell: 10 + 4 + 10 = 24


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Hello! Very sorry for my absence. My laptop charging cord got mangled and I lost power before I noticed it had happened. Then I had some trouble finding a replacement, but I am back online again! Thanks for waiting!

Rataji glances at his boots when their patron mentions mercy. "Is any of the stolen property of an especially high priority to repossess?" He takes a moment to consider his past experience with the Korholm Agenda.

Knowledge(Local): 1d20 + 16 ⇒ (18) + 16 = 34


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |
DM Feral wrote:
Sorry about that. I couldn't figure out how to make it display as landscape by default.

No worries! Might not be possible with drive. I was just happy that these were pdf's as I much prefer them over image captures. ^_^

All ready to go here!


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

I play crazy $itches well, so 322 is my girl. ^_~

Maybe this time I can keep her conscious! XD


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

* <-- 322's dot


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

I'm interested as well! Looking forward to it. =)


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

So... are we not dead then? =D

This character will have just reached level six but have not adjusted her sheet yet.

Player name: Jamie Turney
Character name: Kishara
PFS number: 85152 - 1
Faction: Silver Crusade
Day Job? Diplomacy(Caravan): 1d20 + 12 ⇒ (16) + 12 = 28
Email: jamierae77 @ gmail.com (remove spaces)


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Con check to stabilize: 1d20 + 2 - 8 ⇒ (20) + 2 - 8 = 14
Negative 8 and holding. Go team Aspis!


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

If anyone cares to pick it up, 322 will have dropped a scroll of slay living.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Reflex: 1d20 + 7 ⇒ (11) + 7 = 18
Blast... should have healed last round.

322 fails to protect herself this time and falls from the air, unconscious and badly burned.

Fall Damage: 1d6 ⇒ 1


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Reflex: 1d20 + 7 ⇒ (18) + 7 = 25

322 spins in the air, avoiding the worst of the electric blast. She then casts read magic and pulls out a scroll.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Will Save: 1d20 + 9 ⇒ (6) + 9 = 15 Frack! If ever there was a time for a reroll, this is it!
Will Save, reroll +GM star: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 Whew!

322 cannot understand whatever Zey is shouting, but she knows the feel of a spell rolling off her. She feels lightheaded and euphoric for a moment before she shakes it off, almost regretting the absence of the sensation once it is gone. She spins in the air and cocks her head to the side and makes a clucking sound, "Tsk, tsk..." She wags a finger back and forth in a chiding motion and then grins wickedly as she flies closer.

Is the bastardo visible now? If so, she casts Interstellar Void at Zey. DC 17 Fort for half damage.

Cold Damage: 7d6 ⇒ (6, 5, 2, 3, 6, 1, 5) = 28

Interstellar Void:
(Su): You call upon the frigid depths of outer space to bring a terrible chill to your enemies. As a standard action, one target within 30 feet is cloaked in the void and takes 1d6 points of cold damage for every oracle level you possess. A successful Fortitude save halves this damage.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322's eyes light up at Zey's appearance but then she pouts visibly at Gawzyr's words. She coats herself in dust of darkness and then summons her benighted wings again. She flies into the next room toward Zey's Image. She sings in the same dark language she spoke before.

Aklo:
"Come out, come out, wherever you are!"

Flying as high as possible.

Fly, if needed: 1d20 + 6 ⇒ (19) + 6 = 25


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322 still has a task to accomplish so sticking with her. The wand only had 6 charges left at the start of this combat, so if can I rearrange the heals a bit here... With all enemies knocked out, I should have taken a moment and used my scroll of heal on Marnarius, which would give him +70hp and get him almost full hp in one go. This would free up the wand to heal others. I can hit myself with the cure serious that I cast before plus one CLW and reach full health. This will leave 2 castings from the wand for Zurnzal or maybe 3 if Joliryn is drinking her potion now... Would that be OK, DM Feral?

CLW: 1d8 + 7 ⇒ (8) + 7 = 15


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322 puts her hand to her mouth, pale skin blushing slightly for a moment as she murmurs something in Aklo.

Sprechen sie Aklo:
"Whoopsie-doodle! Man down!"

The Experiment waits for the flames to clear and then swoops down low over the table and hovers near Marnarius' prone, smoldering form. She lays a hand upon him and funnels the life energy of the cosmos into him.
Sprechen sie Aklo:
"And the Great Old Ones said... Let there be LIIIGHT!"
She exclaims again in Aklo and resumes giggling madly.

Cure Serious Wounds: 3d8 + 7 ⇒ (8, 7, 6) + 7 = 28


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Flying close to the ceiling, (Yes, that was the intent) 322 avoids the flames but takes a heavy hit from the gunslinger. She casts hold person on him, hoping to negate his influence while she recovers, and then flies to take cover behind a pillar in case it does not work. (Will DC 16 negates)

Hold Person:
School enchantment (compulsion) [mind-affecting]; Level antipaladin 2, bard 2, bloodrager 3, cleric/oracle 2, inquisitor 2, shaman 2, sorcerer/wizard 3, witch 2

CASTING
Casting Time 1 standard action
Components V, S, F/DF (a small, straight piece of iron)

EFFECT
Range medium (100 ft. + 10 ft./level)
Target one humanoid creature
Duration 1 round/level (D); see text
Saving Throw Will negates; see text; Spell Resistance yes

DESCRIPTION
The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Reflex: 1d20 + 7 ⇒ (16) + 7 = 23

322 dodges the worst of the flames and manifests a set of inky, translucent wings that shimmer like the night sky and rises into the air. She raises an entropic shield of swirling colors to protect her from ranged attacks.

20% miss chance vs ranged attacks. How high is the ceiling in this room?


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Aw, had hoped there would be a nice cluster. Let's go with the "woman in plate armor" then.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322 raises a hand to hold a moment and casts shield of faith on herself, Shohiraj and Zurnal.
+3 deflection to AC

She then makes ready to surprise the guards on the other side of the door with dust of twilight.
DC 16 Fort Save negates fatigue

Shield of Faith:
School abjuration; Level cleric/oracle 1, inquisitor 1; Domain glory 1; Subdomain agathion 1

CASTING
Casting Time 1 standard action
Components V, S, M (parchment with a holy text written on it)

EFFECT
Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION
This spell creates a shimmering, magical field around the target that averts and deflects attacks. The spell grants the subject a +2 deflection bonus to AC, with an additional +1 to the bonus for every six levels you have (maximum +5 deflection bonus at 18th level).

Dust of Twilight:
School conjuration [darkness]; Level bard 2, bloodrager 2, sorcerer/wizard 2

CASTING
Casting Time 1 standard action
Components V, S, M (coal dust)

EFFECT
Range medium (100 ft. + 10 ft./level)
Targets creatures and objects in a 10-ft. spread
Duration instantaneous
Saving Throw Fortitude negates (fatigue only); Spell Resistance no

DESCRIPTION
A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods, and similar mundane light sources and dispels any spell of 2nd level or lower with the light descriptor (as dispel magic). Creatures in the area must make a Fortitude save or become fatigued.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Has an hour passed by now? If so, 322 will cast another cloak of darkness and she will have 24 stealth by taking 10.

The Experiment directs her focus some distance away, seeing with her mind's eye the cosmic energies of life flowing into the hexagonal panel, channeled into the great statue of Durvin Gest. "I've founded the founder... And now they will fall and flounder." She whispers with a wild, bubbling giggle.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322's interest is consumed by the text with Aram Zey's writings. She looks especially delighted at reading the personal advice at the end.

Have a wand of cure moderate wounds so feel free to holler or roll it yourself if you need healing.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

"Well, that was diverting..." 322 yawns, working her jaw strangely for a moment before humming an eerie tune, using the spectral hand to conduct the orchestra in her head.

Perception: 1d20 + 2 ⇒ (8) + 2 = 10

Anyone needing healing before we head on?

She casts cure serious wounds on herself as an afterthought.
CSW on self: 3d8 + 7 ⇒ (5, 1, 8) + 7 = 21


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

The Experiment directs her spectral hand to touch the rogue, healing her.

Cure Moderate Wounds: 2d8 + 7 ⇒ (6, 6) + 7 = 19

Joliryn, what is your current hp? Looked like Shohiraj is the most damaged, but couldn't be sure.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322 sees that others beyond her reach are badly hurt, she steps back into the hallway and conjures a spectral hand. The magic does not come naturally and takes a toll on her to do this, but she manages the casting through force of will.

HP loss: 1d4 ⇒ 2
Will save: 1d20 + 9 ⇒ (17) + 9 = 26

Spectral Hand has 2 hp and an AC of 11.

Spectral Hand:
School necromancy; Level sorcerer/wizard 2, witch 2

CASTING
Casting Time 1 standard action
Components V, S

EFFECT
Range medium (100 ft. + 10 ft./level)
Effect one spectral hand
Duration 1 min./level (D)
Saving Throw none; Spell Resistance no

DESCRIPTION
A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to deliver low-level, touch range spells at a distance. On casting the spell, you lose 1d4 hit points that return when the spell ends (even if it is dispelled), but not if the hand is destroyed. (The hit points can be healed as normal.) For as long as the spell lasts, any touch range spell of 4th level or lower that you cast can be delivered by the spectral hand. The spell gives you a +2 bonus on your melee touch attack roll, and attacking with the hand counts normally as an attack. The hand always strikes from your direction. The hand cannot flank targets like a creature can. After it delivers a spell, or if it goes beyond the spell range or goes out of your sight, the hand returns to you and hovers.

The hand is incorporeal and thus cannot be harmed by normal weapons. It has improved evasion (half damage on a failed Reflex save and no damage on a successful save), your save bonuses, and an AC of 22 (+8 size, +4 natural armor). Your Intelligence modifier applies to the hand's AC as if it were the hand's Dexterity modifier. The hand has 1 to 4 hit points, the same number that you lost in creating it.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |
Marnarius; The Vengeful wrote:
-30hp

Is that a call for healing? My debuffs seem to be doing squat to help us... >_<

322 steps toward the Slayer and lays her hand on him casting cure serious wounds.

CSW: 3d8 + 7 ⇒ (2, 4, 8) + 7 = 21


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322 points her finger at the Chameleon attacking Joliryn. The voices in her head become louder and almost become audible on the outside.

Casting Gift of Madness on Red DC 17 Will Negates

Gift of Madness (Su):
You tap into the unthinkable void between the stars and cause a single living creature within 30 feet to become confused for 1 round. A successful Will save negates the effect. This is a mind-affecting compulsion effect. At 7th level, the confusion lasts for a number of rounds equal to your oracle level. You can use this ability a number of times per day equal to 3 + your Charisma modifier.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

The Experiment takes a step away from the now disfigured lizard and steels herself to cast without provoking an attack from the creature.(If it's still alive, that is) She focuses on sending one beast against another since there are so many.

Cast Defensively: 1d20 + 11 ⇒ (17) + 11 = 28

Casting Murderous Command on Blue, or if it's dead, Red, DC 15 will save negates.

Murderous Command:
Casting Time 1 standard action
Components V

EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION
You give the target a mental urge to kill its nearest ally, which it obeys to the best of its ability. The target attacks its nearest ally on its next turn with a melee weapon or natural weapon. If necessary, it moves to or charges to the nearest ally in order to make this attack. If it is unable to reach its closest ally on its next turn, the target uses its turn to get as close as possible to the ally.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |
Marnarius; The Vengeful wrote:
I don't think you can 5ft. Step around hard corners? If that's allowed Marnarius would use his sword here instead of his bow...

If this is true, I was not aware. I'll adjust it to a 5 foot step back if need be. Of course, it's moot if she's still grappled. Will use a move action to draw a dagger either way.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322 thinks carefully about her options and concentrates as she prepares to cast on the large lizard. She pictures a slime-covered hagfish in her mind as she lays a hand on the chameleon's sticky tongue. The lizard takes on an almost aquatic appearance, it's limbs now resembling tentacles and it's tongue covered now in a slippery slime.

Concentration: 1d20 + 11 ⇒ (17) + 11 = 28 [DC=10+grappler's CMB+spell level(2)]
Touch attack?: 1d20 + 7 - 2 ⇒ (13) + 7 - 2 = 18 [Kinda already touching it, but rolling just in case]

If she is now free, she will take a 5 ft step back around the corner for some cover.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

322 is considering her options, given this large creature with grab, this could lead into a vicious cycle of breaking the grapple, trying to move away from it's reach and getting AOO's, getting drug back, rinse, repeat.

Could the tongue be sundered to eliminate or at least diminish the grab ability?

Can this grapple be reversed to become the controlling grappler like a traditional grapple?

The description of disfiguring touch gives a little wiggle room with what is possible with it. Could she focus on disabling the grab attack by altering it's tongue? Make it slippery instead of sticky or maybe shorten it's length to reduce the reach?


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |
DM Feral wrote:
Under cover of her conjured darkness, 322 plants the device on the statue's ankle. Once installed, a sentence in Aklo appears on its surface: “The Stars command you, Durvin Gest.”

322 commits the words to memory and says softly to herself, "But not just yet." The music she hums changes in quality to that of a funeral dirge as she traces the cool weight of an item in her pocket. As the speech is about to begin, she begins to slip her way to Skyreach, taking advantage of her shadowy cloak again. She keeps her eyes open for the others of her group and the elusive Master of Scrolls.

Stealth: 1d20 + 10 + 4 ⇒ (13) + 10 + 4 = 27
Perception: 1d20 + 2 ⇒ (9) + 2 = 11


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

The elf listens to the cheery voice of the halfling storyteller as she admires the statue of Durvin Gest. She roams around the area with a dreamy smile on her face, waiting for an opportune moment when no eyes are upon her. She summons up her cloak of darkness, (+6 to AC, +4 to Stealth) and moves in to leave a little something behind, concealed upon the statue.
Stealth: 1d20 + 10 + 4 ⇒ (17) + 10 + 4 = 31

That completed, she drifts away to look for her comrades, humming along to the music of the spheres that only she can hear.

Got a little mixed up about something but I'm back on track now.


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

Knowledge Local(untrained): 1d20 + 1 ⇒ (5) + 1 = 6
Diplomacy(Gather Info): 1d20 + 4 ⇒ (18) + 4 = 22
Knowing little of the area, the experiment keeps her ear to the ground as roams the crowds. Gleaning what she can from the chattering masses.

Not hearing word of a certain someone, she tries to find out what might be occupying him. "But where is the illustrious Master of Scrolls? Surely he must not be hiding under a rock during such an important event!"
Diplomacy(Gather Info): 1d20 + 4 ⇒ (10) + 4 = 14

All the while she listens to the hum beneath the hubbub listening for a certain resonance.
Perception: 1d20 + 4 ⇒ (19) + 4 = 23


Rataji (The Disgraced) | Male Human Enchanter 8 | HP 58/58 | AC 11, T 11, FF 10 | AC 11, T 11, FF 10 | Fort +5, Ref +7, Will +10 | Init +5 | Perc +2 |

An elf clad in dark trappings sits in the shadows, her eyes scanning over the same missive the others possess. Her haunted gaze roves around the room, her head moving with quick, jerking movements sometimes as she turns to listen to some sound or another that you do not detect. She stills for a moment as her gaze seems to turn inward and her expression fluctuates between dread and elation. "Yes, the skyyy keeey. Three-twenty-two at your service!" She bursts into mad giggling and then resumes her quick bird-like movements as she listens to the soundtrack inside her head.