Ishani Dhatri

Prashant Bhatnagar's page

88 posts. Alias of Misroi.


About Prashant Bhatnagar

Prashant Bhatnagar (CR 7)
XP: ?
Male Human (Vudrani) Cleric of Irori (Merciful Healer) 8
LN Medium Humanoid (human)
Init +2; Senses Perception +5
--------------------
DEFENSE
--------------------
AC 20, touch 12, flat-footed 19. (+8 armor, +1 deflection, +1 Dex)
hp 67 (8d8+24)
Fort +8, Ref +3, Will +10 (+2 trait bonus vs. mind-affecting effects)
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee +10/+5 merciful spear (1d8+4 + 1d6 nonlethal)
Ranged
--------------------
STATISTICS
--------------------
Str 16 (+3), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 20 (+5), Cha 15 (+2)
Base Atk +6; CMB +8; CMD 19
Feats Combat Casting, Extra Channel, Improved Unarmed Strike, Selective Channeling, Spell Penetration, Warrior Priest
Traits Latent Psion, Wisdom in the Flesh (Acrobatics)
Skills Acrobatics (4) +11, Diplomacy (4) +9, Heal (4) +12, Knowledge (history) (4) +7, Knowledge (religion) (4) +7, Spellcraft (4) +7
Languages Common, Vudran
Combat Gear +2 mithral breastplate, +1 merciful spear, oil of bless weapon
Other +1 ring of protection, +2 belt of giant strength, +2 headband of mental prowess, wand of cure light wounds (50 charges)
Money
--------------------
SPECIAL ABILITIES
---------------------
Favored Class: Cleric (Extra HP:8, Extra Skill:0)
Aura: Law (strong)
Channel Positive Energy (6/day): 30' burst centered on Prashant, living creatures within the burst heal 4d6 hp
Combat Medic: Prashant does not provoke attacks of opportunity while making Heal checks to stabilize another creature or when casting healing spells.
Merciful Healing: when channeling, Prashant may remove certain conditions from people affected by the channeling (shaken, diseased)
True Healer: When Prashant channels, he may elect not to use Merciful Healing and instead reroll all 1s on the channeling roll.
Domains: Healing
Rebuke Death (8/day): standard action, touch a living creature below 0 hit points and restore 1d4+4 hp.
Healer's Blessing: All cure spells are treated as though they were Empowered.
Spells (DC=15+SL, concentration +17)
0 (all): detect magic, guidance, purify food and drink, resistance, stabilize
1 (5+d): abstemiousness, command, comprehend languages, cure light wounds (d), divine favor, remove fear
2 (4+d): align weapon, communal protection from evil, cure moderate wounds (d), spear of purity, spiritual weapon
3 (4+d): communal resist energy, cure serious wounds (d), dispel magic, searing light (x2)
4 (3+d): cure critical wounds (d), divine power, freedom of movement, order's wrath