Shavaran

Porter Potts's page

20 posts. Alias of scranford.


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Male Human Magus / 4

Porter begins a chant, and catches the leader, and as many of those around him that he can in a web.

Web, DC15, 20' Radius spread


Male Human Magus / 4

1d20 + 2 ⇒ (16) + 2 = 18 Initiative


Male Human Magus / 4

"When we get closer to the gates, I can make myself disappear". "I'm better at that than at disguising myself".


Male Human Magus / 4

1d20 + 3 ⇒ (8) + 3 = 11 Perception.

As Porter steps forward he keeps an eye on the snipers he had already spotted in the trees.

Everything had been so strange, and happening so fast in the last few days, that he decides to defer, and let his more civilized companions handle the situation. He'll just keep an eye out to make sure that violence neither begins nor escalates.


Male Human Magus / 4

Porter steps forward with his spear in hand. "Are you allright". "Can we help you"?


Male Human Magus / 4

1d20 + 3 ⇒ (13) + 3 = 16 Perception


Male Human Magus / 4

"Frankly"..."I have nothing better to do". "No cause"..."I am not welcome in my tribe". "So why not strive for the finer things in life". "Nobody will miss me if I am killed". "If you're going to be miserable, you might as well be rich and miserable".


Male Human Magus / 4
Beohawk wrote:

The ranger attempts to find a camp that is both sheltered and defensible.

This spot will do. I have not seen much on the trail today that worried me, and we are still far out of Fourwinds, so I think we can risk a fire.[b] Beohawk goes about setting up a camp, making sure there is firewood for the night, a cooking fire, a place for the horses, etc.

He finally settles in by the fire and produces a wineskin that he takes a long draw from and offers it to Porter. [b]Not a bad vintage, if still a might green. Should have rested in the barrel a year more I think.

"Thank you for sharing your fire, and your wine". "I am from the tribes in the hills of Varisia". "Many considered it taboo that I was able to wield magic, and fight at the same time, so I found it easier to leave for different places". "I have found however that intolerance and bigotry are not limited to the Shoanti". "Your gestures of friendship are noticed and appreciated".

The Lithe warrior then takes out a whetstone, and proceeds to sharpen any nicks in his spear's already sharp edge...the sparks from the sharpening lighting up the night.

"Perhaps we should set up a schedule of watch". "I need some time either before dawn, or now to study my magical etchings".


Male Human Magus / 4
Nicolae Vintila wrote:

Will we travel in game or just get there? How long will it take? We only have two weeks. I think our plan is to find an Inn/Tavern to hold up in until it is time to meet.

Beohawk...Could you scout out ahead while we travel? I will cover the rear of the group. Talmanes and Potts...I am guessing you two are able hand to hand fighters? Does anyone besides the Ulfen have ranged skill?

Nicolae begins double checking his gear and retightening the straps on his saddle bags.

Let's go kill this bastard.

"I have both magic and darts which can strike from a distance". "I am deadly both close, and from a distance".


Male Human Magus / 4

"Porter Potts". "As I said earlier", the obviously Shoanti man says as he wipes the blood from his un-bonded hand. He then remains silent, as the group heads towards the stables. Once there he takes some time to examine the available horses, finally settling on one he seems to approve of.

Porter is of medium height and build, but when he raises his arms to fasten the bridle on the horse, it is easy to see the solid cords of muscle stand out on his body. Not an ounce of fat on his chiseled frame, bespeak that he might be stronger than he looks". He also moves gracefully, and has an intelligent glint in his eyes. His manner of dress is unusual, with traditional buckskins, and furs, over a fine chain shirt, that has been painted black so as to not shine. In the areas where wear has loosened some of the paint, the glow of mithril shines through. He carries a fine spear in one hand, and loads the mount down with several other weapons. His feet are shod in black calf high soft leather moccasin boots, and several pouches, and fetishes drape the belts, and bandoleers about his body. He has several tribal tatools, and has some small items braided into his long dark red hair.


Male Human Magus / 4

"Anything"? Porter looks around at the others...they seemed capable at first glance. Troubled thoughts cross his mind as he rises to his feet.

"Porter Potts, mystical warrior, pledges his loyalty to the cause from now till the spirits claim my soul".

The strange Shoanti man then draws his knife, and cuts across his palm, offering it to the others.


Male Human Magus / 4

Dot...I'll post later tonight.


Porter is ready to venture forth...


Porter Potts...Reset


Well I don't have much to lose.

1d8 ⇒ 6 HP Reroll

1d8 ⇒ 5 HP Reroll

1d8 ⇒ 5 HP Reroll

So 5,4,4...Now I can readress making Porter more melee oriented.


Thanks. I did see that, but really my character's and Skorns play basically the same scout/archer role in the party. I'm really not a min/max player, but making a 4th level character that goes into melee with lower AC, and not enough HP to survive one blow is not coddling, it's insane. The neighborhood bullies would have ended his adventuring career before it began.

I see future difficulties because to make a challenge difficult enough to challenge the more formidable characters, they will be able to wipe out Porter with one blow. I don't see any way I can make him work as a more melee oriented character with that lack of HP.

I appreciate the opportunity, but I'll probably bow out before I grow to attached to the character :-).


I'll mess around with changing up Porter...but with his terrible HP rolls, and the Magus unable to use heavy armor (If I could afford it that is) I don't know how that would work.

One house rule I use is that you roll two dice for HP's when you level up. Still gives you the opportunity for low rolls, but lowers the odds. Also roll an additional dice for all the "Cure Wounds" spells and discard the lowest. Just a thought...


That would give the party two bow specialist.


I'll rearrange my purchases so I can kick in 150 GP.


Porter Potts at your service. Alias of Scranford: