Dracomicron wrote:
Pooterbuck wrote:
Makes sense. I’m thinking of abandoning the overcharge tricks in my build. It will free up three truck slots and I didn’t realize how much ammo it consumed.
Overcharge is still really good. And your Technomancer (or you yourself if you take Technomantic Dabbler at 5th) can vampire down batteries that you find on enemies with Transfer Charge in order to top off your battery, so the extra charge usage isn't as important.
And the fact that it stacks with Recalibrate Weapon means that it's a huge benefit to mechanics. Those laser weapons most folks use have a huge range, so it doesn't matter so much if you lower it.
I do like that idea. I didn’t know about the transfer charge spell. I might go technomatic dabbler route instead of spellbane.
What do you think of adding a scope to the laser rifle to put the range back to default after recalibrate weapon (while aiming).