Suit of Keys

Pollyana Snizzlepot's page

15 posts. Alias of GM-Gathrix.


Full Name

Pollyana Snizzlepot

Race

Halfling

Classes/Levels

Rogue

Strength 12
Dexterity 18
Constitution 13
Intelligence 12
Wisdom 10
Charisma 12

About Pollyana Snizzlepot

Background:
Pollyana in some ways has had a hard life fending for herself on the rivers off of Lake Zale, but she doesn't see it that way. She is free and has always enjoyed being free. She learned early in life, when her parents abandoned her, that you can only rely on yourself in this life.

Pollyana is full of energy and enjoys nabbing what little she can from unsuspecting merchants. She isn't sure what to make of the rumors recently about the fog and missing children, but those that live on the lake like to tell stories so it is likely just a fish tale that has gotten out of hand.

Pollyana has also heard that Bastion has become a bit more corrupt, but that doesn't surprise her. Humans are greedy, she much prefers the company of her own kind.

Herolab Statblock:

Pollyana Snizzlepot
Halfling rogue 1
CG Small humanoid (halfling)
Init +4; Senses Perception +6
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Defense
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AC 17, touch 14, flat-footed 14 (+3 armor, +3 Dex, +1 size)
hp 9 (1d8+1)
Fort +2, Ref +7, Will +1; +2 vs. fear
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee dagger +2 (1d3+2/19-20) or
sap +2 (1d4+1 nonlethal)
Ranged shortbow +5 (1d4/×3)
Special Attacks sneak attack +1d6
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Statistics
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Str 12, Dex 18, Con 13, Int 12, Wis 10, Cha 12
Base Atk +0; CMB +0; CMD 14
Feats Stealthy
Traits hidden hand, river rat (marsh or river)
Skills Acrobatics +7 (-1 to jump),Appraise +1, Bluff +5, Climb +0, Diplomacy +5, Disable Device +6, Escape Artist +7, Knowledge Local +2, Perception +6, Sleight of Hand +5 (+6 to conceal light weapons), Stealth +11, Swim +3, Use Magic Device +5; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Custom Language, Halfling
SQ trapfinding +1
Combat Gear caltrops; Other Gear studded leather, dagger, sap, shortbow, backpack, bedroll, belt pouch, chalk (10), flint and steel, grappling hook, hemp rope (50 ft.), holy symbol with compartment[UE], mess kit[UE], mirror, piton (10), pot, soap, thieves' tools, torch (10), trail rations (5), waterskin, 67gp 23sp 32cp.
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Special Abilities
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Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.