Lem

Podlow's page

20 posts. Alias of Garfrum Helhammer.


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M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

I can post everyday.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

I keep monitoring for progress. Doesn't seem to be much lately. Maybe we start our own AP elsewhere since we are still dedicated players?


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Podlow slips and goes face first into a fresh meat pie. The stall keeper screams at him and pushes him back to the ground.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Climb: 1d20 + 4 ⇒ (5) + 4 = 9


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Podlow quickly jumps atop the nearest stall to get a better look.
Perc: 1d20 + 1 ⇒ (14) + 1 = 15


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Heya 'spector! I'm Podlow. Not much more than a farmer with a few good swings of a sword. We had an ale last night before closing. Let's check in with this shopkeep and see if they're suspecting a hit on their store. I'm sure the local merchants talk amongst themselves more than they do to the church.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

How's everyone doing?


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Podlow sees one of the young men from the day before across the street.

"Aye, you boy. Have you seen that snoopy halfling from yesterday? He was asking questions of that man that was yelling at you.

[Assumption] Yessir! He went to the tavern down the street. He was out walking about this morning but seems to have gone for quick toppa' for lunch![/assumption]

"Thank you my good man!" Podlow flips him a silver coin and watches him run off towards the candy stalls yet to open.

"Alright, let's top off this band of adventurers and fix this crime problem before it ruins the festival."

Podlow walks off towards the tavern, whistling and faux dancing along the way.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Podlow walks back through the gates and flags down Pyhrrus and Tyra. "Hey you two. Care to be of service to the grand Protectors of Tykren?" Podlow chuckles. "Been a while since I've seen you."

I'm going to assume Podlow and the other two have seen each other around town quite a bit before now.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Yeah, let's get the band together and get rocking on fighting this crime wave.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

"Podlow. Nice to meet you. I'm a farmer and militiaman from just south of here."


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Podlow looks up to Parnell, Sierra, and Tipene. "Congratulations my fellow Protectors." As the crowd begins to thin he sees more friendly faces watching the ceremony. "Pyhrrus and Tyra. We can probably start with asking them about the local thefts."


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

"Looks like wisdom is the closest quest for us. There was an investigator in the tavern last night, perhaps he'd be up for a bit more work."


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Padlow wakes up as the cart of hay bales lurches forward. Two old mares react sheepishly to the crack of the whip and start their trot off with a jolt.

Uh oh. Overslept again!

Podlow hops off the back of the cart and finds himself in front of the church. As the large man bellows out the call of the Order Podlow listens intently as he pushes through the crowd. He was not a man of faith, believing most of the stories to be nothing more than fairy tales. He needed work though and if he could get the church on his side to spend a bit more time helping the farmers he harvested for and protected on market trips, all the better. He steps through the gate and takes his spot underneath the pavilion.

"Hello Tipene! Your brew made it quite difficult to wake this morning. Finding yourself below the holy pavilion as well aye?" He turns to the six Order members. "I'll take a sheet."

The Form:

[i]Podlow, Guardian of the South Terraces and Bain of Bandits. If the Order shall need my bravery and blade I am at its command. I am a skilled engineer and farmer and have been a part of many building projects across the South Terraces. I have dealt personally with the southern bandit gangs and kept them at bay even during these harsh times.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Podlow finds a cart with fresh straw and helps himself to warm place to sleep under the stars.

Perception: 1d20 + 1 ⇒ (10) + 1 = 11


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

"I haven't seen anything beyond the usual angry merchant and hungry streetsnipes. The guards tend not to bother me."


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

"I'll have one as well."Podlow says cheerfully as he plops down at the bar. It's been a long, hot day.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

Podlow bumps into the man haranguing the young people and issues a sub-par apology as he turns at him with his cane held high.

"Ah ah," Podlow says with a grin. He holds one hand out towards the man as if to say stop and one hand over his shoulder on the pommel of his sword.
"No violence in the streets my friend."

Podlow winks at the young men who are now smirking and walks away from the frustrated man dressed in fancy clothing.

Podlow plants himself on a tree stump off the street a bit and eats an apple he bought on his way into town.

He grins widely. "Festivals," he says to himself.


M Halfling Fighter 1 [HP 13/13] | AC: 17 | T: 13 | FF: 15 | CMB: +1 | CMD: 14 | Fort +4 | Ref +2 | Will +1 | Init +4| Per +1

I'm good with it if it can be handled. We're pretty low on casters.


Here's Podlow's alias.

About Mistress Izabella

-------------------------------------------------------
What is it that villiams are made of?
-------------------------------------------------------

The looks...?:
Forty-Five takes great pride in their appearances, but not in the usual manner. Finding themselves shedding identities like a snake sheds it's skin, Forty-Five takes pride in living out these identities to their fullest, making an art of recreating their appearances and mannerisms. Her own shape known to few is almost never seen while she shifts from the nobility to down trodden beggar with ease.

The early years...?:
Forty-Five is the result of experimentations to create the perfect spy. While succubi are masters of intrigue and enchantment in their own right, they can be hard to control do to their demonic nature. Their offspring unfortunately generally lose much of their innate abilities.

With this in mind, the organization forced many pairings and came close to their goal with the offspring of a kitsune and succubus. Unfortunately Forty-Five's constitution seemed weakened because of the demonic taint.

After enduring harsh treatment for years, Forty-Five finally used the abilities she was born with to escape her captures.

Their current activities...?:
Currently Forty-Five has taken up the identity of Mistress Izabella. An identity provided to her by Tiadora as part of her payment by Cardinal Thorn for her services in furthering his cause after he caught her in a life threatening situation. Having slipped up in her theft of a noble's identity, he smoothed over the incident and provided her with the chance to work for him in return for resources, a secure identity, and a safe haven.

--------------------------------
Forty-Five
--------------------------------

Half-succubus kitsune masked performer bard 4/seducer witch 4
NE Medium outside (native)
Init +2; Senses low-light vision and darkvision 30 ft.; Perception +7
-------------
Defense
-------------

AC 13, touch 12, flat-footed 11 (+ armor, +2 Dex, +1 natural)
hp 28 (4d8 -4 con)
Fort +0, Ref +6, Will +4
Resistances DR 2/magic, acid/cold/electricity/fire resist 4, poison resist +2

-------------
Offense
-------------

Speed 30 ft.
Melee
*bite +5 (1d4+2/x2)
*claws +5 (1d4+2/x2)

Ranged
*

Special Attacks smite evil

Bard Spells Known (CL 4th; concentration +9)
2nd (/day) -
1st (/day) -
0 (at will) -

Witch Spells Known (CL 4th; concentration +9)
2nd (/day) -
1st (/day) -
0 (at will) -

---------------
Statistics
---------------

Str 14 (16 base - 2 racial), Dex 14 (12 base + 2 racial) Con 8, Int 14, Wis 10, Cha 21 (18 base + 2 racial + 1 4th)
Base Atk +3; CMB +5; CMD 17
Feats Human Guise, Realistic Likeness, Mask of Virtue, Craft Wondrous Item
Traits Deep Cover (Basic - Social), Voices of Solid Things (Region), Sedition (Campaign)

Skills:

Acrobatics 2 = 0 Rank/s + 2 Dex
Appraise 2 = 0 Rank/s + 2 Int
Bluff 14 = 4 Rank/s + 5 Cha + 2 Racial + 3 Class
Climb 2 = 0 Rank/s + 2 Str
Craft 2 = 0 Rank/s + 2 Int
Diplomacy 12 = 4 Rank/s + 5 Cha + 3 Class
Disable Device 2 = 0 Rank/s + 2 Dex
Disguise 14 = 4 Rank/s + 5 Cha + 2 Racial + 3 Class
Escape Artist 2 = 0 Rank/s + 2 Dex
Fly 2 = 0 Rank/s + 2 Dex
Handle Animal 5 = 0 Rank/s + 5 Cha
Heal 0 = 0 Rank/s + 0 Wis
Initimidate 12 = 4 Rank/s + 5 Cha + 3 Class
Knowledge (arcana) 2 = 0 Rank/s + 2 Int
Knowledge (dungeoneering) 2 = 0 Rank/s + 2 Int
Knowledge (engineering) 2 = 0 Rank/s + 2 Int
Knowledge (geography) 2 = 0 Rank/s + 2 Int
Knowledge (history) 2 = 0 Rank/s + 2 Int
Knowledge (local) 2 = 0 Rank/s + 2 Int
Knowledge (nature) 2 = 0 Rank/s + 2 Int
Knowledge (nobility) 2 = 0 Rank/s + 2 Int
Knowledge (planes) 2 = 0 Rank/s + 2 Int
Knowledge (religion) 2 = 0 Rank/s + 2 Int
Linguistics 2 = 0 Rank/s + 2 Int
Perception 7 = 4 Rank/s + 0 Wis + 3 Class
Perform (Dance) 12 = 4 Rank/s + 5 Cha + 3 Class
Perform (Sing) 12 = 4 Rank/s + 5 Cha + 3 Class
Profession 0 = 0 Rank/s + 0 Wis
Ride 2 = 0 Rank/s + 2 Dex
Sense Motive 0 = 0 Rank/s + 0 Wis
Sleight of Hand 2 = 0 Rank/s + 2 Dex
Spellcraft 12 = 4 Rank/s + 5 Cha + 3 Class
Stealth 2 = 0 Rank/s + 2 Dex
Survival 0 = 0 Rank/s + 0 Wis
Swim 2 = 0 Rank/s + 2 Str
Use Magic Device 5 = 0 Rank/s + 5 Cha

Languages Common, Sylvan, Celestial, +1
SQ

Combat Gear:

pathfinder pouch
sleeves of many garments

Carrying Capacity:

Current
Light
Medium
Heavy