Half-Fiend Minotaur

Plainstrider's page

33 posts. Alias of Vrog Skyreaver.


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Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

To be honest, I don't think this game is for me. I am going to drop from it. It's not anything about it, I just think that it would be better suited to others. Please remove me from the active characters, and good luck with the recruitment!


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Posting this to all my games, so sorry if you see it multiple times:

This week both my office and I personally are going to be moving. It's been crazy busy and I am not going to be able to post until Monday at the earliest. Please bot me if I am in your game, and if you are in a game I am running, I will get a post up as soon as possible.

Thank you for your patience.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

lol.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Ayup.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

I doubt it will be that easy Zul'jin.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"Then let us be off." says Plainstrider as he rises to leave.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"The spirits dwell in many such places."


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider nods as well.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"How does one know that you are to be trusted?"


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"My people do not allow branding, as other races use this as an excuse to mock them."


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider is still here.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"A chance to gain that which is hidden." answers Plainstrider with a quirk of his massive brow.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"We seek to gain that which is hidden." said Plainstrider in answer to the question.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Glad you're safe.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider follows as well.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"Only that which is unseen by the spirits is truly hidden." Plainstrider says while standing.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider says nothing, but slides the drink in front of him towards Caliban.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider offers up the money.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"How does one...find this basement?" asks Plainstrider, as one might if they were unsure of the language.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstider approaches the bartender (or what passes for one here) and says "Greetings. I...we seek the one known as Caliban."


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider nods in thanks then begins heading towards the Salty Succubus.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider will also attempt to ask the living.

Diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"The spirits have already spoken."

Sorry, the game wasn't updating for me, so I thought that my post was the last one...

with that, Plainstrider turns and heads outside, waiting on the others.

Once they exit the building, he will turn to the group and say "An insular man walks a lonely path."


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"Killing one ant does not destroy the colony." says Plainstrideer.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider seems confused, then repeats himself: "We have come to take your job scouting the Burning Blade."


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Plainstrider moves into the building and says "We have come to take your job scouting the Burning Blade."


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"I am but a conduit for the will of the spirits; they have spoken."


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

"We should seek that we find." says Plainstrider before lifting a bill from the board. It is the one requesting help scouting the burning blade.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Closing his eyes, Plainstrider begins to half chant, and half "talk to himself in whispers". As he does, his fingers sway about the postings, until finally they stop.

What do the spirits want me to do?


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

The Tauros was big, even for a member of his own people. He wore fetishes and totems woven throughout his hair, clothes, and from around his neck, which did a good job of matching the tribal colors of the simple clothes he wore under his armor made from the scales of giant snakes. A simple wooden shield rounded out his attire, and though he lacked weapons, the massive horns on his head were clearly weapon enough for the Tauros.

As he stood in front of the message board, his shadow blocked the sun for the people below him.

He did not say anything, but instead studied the board intently.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

I haven't had any problems since Friday.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

Yarp.


Max HP: 11 | AC 17; T: 10; FF: 17 | CMB: +5; CMD: 16 | Init: +2 | Fort: +3; Ref: +1; Will: +5

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