@Threeshades: I see no problem with that, and I was planning on expanding the campaign into a modified version of "Ways Of The Wicked" but if people would prefer "We Be Goblins Too" I shall run that instead :) And just remember Wizards and Alchemists, reading and writing is forbidden and punishable by exile/death/burning, so keep it hidden or fluff a way around it please ;)
Heres the character info! Crunch to follow Grimear Squidblight
: The once proud chief of the Squid Whistler tribe of The Shackles, Grimear now faces exile after a failed raid on a cargo ship resulted in a spill of alchemical liquids, polluting and killing many of the tribes squid companions. He now roams the ports of the shackles in hopes of starting up a monsterous crew of his own liking, with the ultimate goal of outshining his former tribe and showing them what-for in the process, he is willing to go to almost any length to achieve this, even if it means siding with those bloody longshanks!
Grimear is of average height for a goblin, standing at around 3ft tall, he wears his scanvenged armour, which is coated in rust and grime, and clasps his holy symbol close, his most prized possession, the sign of Lady Lastbreath, his chosen deity.
Hi all! I shall be starting the We Be Goblins adventure on these forums as a play-by-post and then continuing it on after the module is done, because why stop the goblins?! Rules for character creation are as follows:
I will leave the recruitment open for a week and will anounce the 4-6 players next Thursday, good luck to everyone and can't wait to read your submissions! |