Fey Creature

Pilzip's page

138 posts. Alias of ChesterCopperpot (RPG Superstar 2015 Top 32, Contributor).


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CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip picks up a lesser antidote at the commissary.

"Any plans for confronting the imposter?" he asks his fellow students.


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Huh! Well, two big pieces of news."

Do we have a way to send a message to Prof. Ulawa? Like a raven figurine or something?

"Should we try to stop this Salathiss now? He's plainly dangerous."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip dances in to slash at the serpentfolk.

I think he's still flat-footed to me due to my Recall Knowledge roll

shortsword: 1d20 + 15 ⇒ (15) + 15 = 30 for slashing: 2d6 ⇒ (5, 5) = 10 and sneak: 2d6 ⇒ (5, 2) = 7

shortsword: 1d20 + 15 - 4 ⇒ (13) + 15 - 4 = 24 for slashing: 2d6 ⇒ (2, 2) = 4 and sneak: 2d6 ⇒ (5, 6) = 11

In case I'm in the poison...
Fortitude: 1d20 + 10 ⇒ (7) + 10 = 17


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip looks for weak spots in the remaining defender, then attacks with a spell.

Recall Knowledge (Serpentfolk Lore): 1d20 + 12 ⇒ (19) + 12 = 31

ray of frost: 1d20 + 12 ⇒ (2) + 12 = 14 for cold: 3d4 + 4 ⇒ (1, 1, 2) + 4 = 8 and sneak: 2d6 ⇒ (4, 5) = 9


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip recalls what he knows about serpentfolk, hoping to find a weak spot.

Recall Knowledge (Serpentfolk Lore): 1d20 + 12 ⇒ (20) + 12 = 32

I'll target the wounded one. It will be flat-footed to my attacks for 1 minute.

Keeping his distance from the poison, the grippli unleashes a bolt of cold.
ray of frost: 1d20 + 12 ⇒ (8) + 12 = 20 for cold: 3d4 + 4 ⇒ (2, 3, 3) + 4 = 12 and sneak: 2d6 ⇒ (3, 5) = 8


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Let's kick down the door and tell them that their leader is dead!" Pilzip doesn't seem content to wait. "I'd rather not fight them, and it seems like they're already scared. I bet we can chase them out."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Thanks for the patch up, Baldrek. And, let's hope you are right!"

When everyone is ready, the grippli leads the way further into the mansion.


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"It seems the Academy isn't the only place that serpentfolk have infiltrated." Pilzip casually gathers the jewelry from the fallen imposter. "It seems even the Mayor has been replaced! I wonder what happened to the originals?"

Wouldn't mind a short breather for some healing.


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Asanda!?" Pilzip gasps at the news, leaving him open to the creature's attack. He slashes out with his own sword and casts a shield of arcane energy in place.

shortsword: 1d20 + 15 ⇒ (9) + 15 = 24 for slashing: 2d6 ⇒ (3, 5) = 8 and sneak: 2d6 ⇒ (6, 5) = 11
shortsword: 1d20 + 15 - 4 ⇒ (11) + 15 - 4 = 22 for slashing: 2d6 ⇒ (1, 5) = 6 and sneak: 2d6 ⇒ (1, 4) = 5

Cast shield. AC 24


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip rushes away from the cat, slipping behind the serpentfolk.

shortsword: 1d20 + 15 ⇒ (10) + 15 = 25 for slashing: 2d6 ⇒ (6, 4) = 10 and sneak: 2d6 ⇒ (2, 3) = 5

shortsword: 1d20 + 15 - 4 ⇒ (13) + 15 - 4 = 24 for slashing: 2d6 ⇒ (4, 5) = 9 and sneak: 2d6 ⇒ (2, 1) = 3


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Ack, a snake!" Pilzip manages to react before the imposter and fires off a blast of energy before shielding himself.

ray of frost vs flat-footed: 1d20 + 12 ⇒ (10) + 12 = 22 for cold: 3d4 + 4 ⇒ (1, 4, 2) + 4 = 11 and sneak: 2d6 ⇒ (2, 2) = 4


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"We could ask you the same thing. Do you have a license for that creature?" Pilzip doesn't know quite what he's dealing with here, but keeping the enemy talking seems a solid strategy.

Any recall knowledge check on the cat?


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Building inspectors! You've really let this place go!" Pilzip bluffs for time as the group surveys the room.

Deception: 1d20 + 8 ⇒ (16) + 8 = 24


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip whispers to his companions. "What a mess! Flooding has really done a number on this place, too." The flooding problems in the city seem to be way beyond what would naturally occur. "Should we head upstairs before we're totally soaked?"


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Will: 1d20 + 14 ⇒ (16) + 14 = 30

The threatening display of the snake startles Pilzip, but he searches his mind for all he knows about cobras, then blasts away with a magical attack.

Recall Knowledge: 1d20 + 14 - 1 ⇒ (9) + 14 - 1 = 22
Snake is flat-footed if that is successful.

ray of frost: 1d20 + 22 - 1 ⇒ (13) + 22 - 1 = 34 for cold: 3d4 + 4 ⇒ (1, 4, 2) + 4 = 11 and sneak?: 2d6 ⇒ (3, 6) = 9


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Why did it have to be snakes!" Pilzip mutters in characteristic fashion. He uses the advantage of invisibility to fire a blast of ice at a flat-footed snake.

Cast ray of frost, shield

ray of frost: 1d20 + 12 ⇒ (11) + 12 = 23 for cold: 3d4 + 4 ⇒ (2, 4, 1) + 4 = 11 and sneak: 2d6 ⇒ (4, 4) = 8


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip tries to create a distraction, tossing a stone into the nearby underbrush.

Deception: 1d20 + 8 ⇒ (19) + 8 = 27

Worth a try?


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"You can follow me, I'll show you where to step. Some, let's circle around to the south, out of sight of the guards. I'd rather not hurt anyone to get to the bottom of this."

If you Follow the Expert, your bonus will be +12 (Your level, +2, + Dex). I have Quiet Allies, so we'll only have to do one roll, at whatever our lowest person would be. Maybe Baldrik at +10?


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip motions the other students to the side of the street. "We could try to circle around and bypass those guards," the grippli suggests. "They look like nasty characters."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip takes a scroll of gaseous form, figuring it might be helpful in infiltrating the manor.

"We'll get to the bottom of this--and rescue anyone that we can."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"There may be bigger crooks in town, but that doesn't mean you aren't guilty. Off to the guard with you."

Pilzip glances around the hut to see if there's any contraband or stolen property, then quietly mentions to the others, "We should check in with the faculty before we accuse someone as prominent as the magistrate-mayor."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip moves in and slices at the gang leader.

shortsword: 1d20 + 15 ⇒ (7) + 15 = 22 for slashing: 2d6 ⇒ (6, 1) = 7
shortsword: 1d20 + 15 - 4 ⇒ (18) + 15 - 4 = 29 for slashing: 2d6 ⇒ (6, 6) = 12


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

The area around the mesmerizing grippli is crowded, so Pilzip tries to remember if he's seen the creature before and then hits it with a ray of frost.

Recall Knowledge, Cast ray of frost

Nature?: 1d20 + 14 - 1 ⇒ (9) + 14 - 1 = 22
He's flat-footed if that is successful.

ray of frost: 1d20 + 12 - 1 ⇒ (16) + 12 - 1 = 27 for [cold: 3d4 + 4 ⇒ (2, 2, 4) + 4 = 12 and sneak: 2d6 ⇒ (2, 4) = 6


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Will: 1d20 + 14 ⇒ (3) + 14 = 17
Frightened 2

"Haha, no I and Froglegs!" Pilzip titters nervously. Screwing up his courage, he calls on the earth to open over the robed figure and timidly protects himself with a shield.

Cast crushing ground, cast shield.

bludgeoning: 6d6 ⇒ (6, 1, 4, 3, 4, 3) = 21 DC 20

Crushing Ground:

Cast somatic, verbal
Range 60 feet; Targets 1 creature
Saving Throw Reflex; Duration 1 round
You tear open the ground then slam it shut. The target creature takes 2d6 bludgeoning damage with a Reflex save.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage, is flat-footed, and takes a –10-foot circumstance penalty to Speed.
Critical Failure The target takes double damage and is flat-footed and immobilized. It can attempt to Escape against your spell DC. If it doesn't Escape, the target takes an additional 2d6 bludgeoning damage when the spell ends.
Heightened (+1) Increase the initial damage and additional damage by 2d6. (6d6)


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Well, at least he didn't try to snack on us." Pilzip mutters to his fellow students.

"Let's continue on to see if we can still catch up with the boss."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Will: 1d20 + 14 ⇒ (4) + 14 = 18
Pilzip is terrified of the dragon, but tries to stick with the fight.

His scrambling mind attempts to remember something about the creature.

Arcana: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21
The dragon is flat-footed if that's a success.

ray of frost: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13 for cold: 3d4 + 4 ⇒ (1, 2, 2) + 4 = 9 and sneak?: 2d6 ⇒ (3, 4) = 7


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Oh, a dragon!" Pilzip is interested in the creature, but not interested in being bit by it. He directs a bolt of magic at it and then shields himself.

ray of frost vs flat-footed: 1d20 + 12 ⇒ (16) + 12 = 28 for cold: 3d4 + 4 ⇒ (4, 2, 3) + 4 = 13 and sneak: 2d6 ⇒ (2, 6) = 8


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip motions the group to shelter out of sight in the shed.

"Take a breather, and I'll watch for any alarm."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip feels a connection to the swampy ground beneath his feet, and sends a shift in terrain under the dwarf. As the dwarf is reacting, the grippli slashes with his sword.

Cast crushing ground, Strike

bludgeoning: 6d6 ⇒ (4, 6, 5, 4, 5, 4) = 28 DC 22 Reflex

short sword: 1d20 + 15 ⇒ (18) + 15 = 33 for slashing: 2d6 ⇒ (3, 6) = 9 and sneak: 2d6 ⇒ (5, 3) = 8


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Ack! My blood!"

Pilzip hops to his feet and strikes out at the tricky dwarf.

Stand, Strike, Strike

short sword: 1d20 + 15 ⇒ (6) + 15 = 21 for slashing: 2d6 ⇒ (5, 5) = 10 and sneak: 2d6 ⇒ (6, 2) = 8
short sword: 1d20 + 15 - 4 ⇒ (12) + 15 - 4 = 23 for slashing: 2d6 ⇒ (4, 1) = 5 and sneak: 2d6 ⇒ (4, 3) = 7


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip sends an electric charge running through the two grippli guards, then slashes at one of them.

electric arc: 3d4 + 4 ⇒ (2, 1, 3) + 4 = 10 DC 22

short sword: 1d20 + 15 ⇒ (20) + 15 = 35 for slashing: 2d6 ⇒ (6, 2) = 8 and (maybe?) sneak: 2d6 ⇒ (2, 3) = 5


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip tries to stab one of the guards in the back, then casts a magical shield.

Flanking with Baldrek
short sword: 1d20 + 15 ⇒ (11) + 15 = 26 for slashing: 2d6 ⇒ (5, 1) = 6 and sneak: 2d6 ⇒ (3, 2) = 5
short sword: 1d20 + 15 - 4 ⇒ (9) + 15 - 4 = 20 for slashing: 2d6 ⇒ (3, 3) = 6 and sneak: 2d6 ⇒ (6, 1) = 7

Shield up, AC 24


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"It seems sound to me. Baldrek, do you think you could collapse the second hut on those inside! That would be a great trick."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Sounds like a solid plan!"


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip can barely contain his excitement. A secret crime lord? A hidden lair? What an unusual day!


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"I think you were pretty rash, but maybe the guards will feel differently." Pilzip is happy to tie bonds around the alchemist's wrists and lead him to the nearest guard post.


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip finally draws his weapon and circles around to give the angry alchemist a slight stabbing in the back.

Draw, Stride, Strike
short sword: 1d20 + 15 ⇒ (12) + 15 = 27 for slashing: 2d6 ⇒ (4, 1) = 5 and sneak attack: 2d6 ⇒ (6, 4) = 10


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Reflex: 1d20 + 14 ⇒ (14) + 14 = 28

Pilzip dodges some of the fire, then stomps his foot on the floor, opening a crack that runs across the room and opens under the alchemist!

Cast crushing ground
bludgeoning: 6d6 ⇒ (1, 1, 5, 6, 1, 1) = 15
DC 22 Reflex.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage, is flat-footed, and takes a –10-foot circumstance penalty to Speed.
Critical Failure The target takes double damage and is flat-footed and immobilized. It can attempt to Escape against your spell DC. If it doesn't Escape, the target takes an additional 6d6 bludgeoning damage when the spell ends.

He pulls a magical shield up to hide from thrown bombs!

Cast shield. AC 24


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

So much for diplomacy.

"Wait, what?! We're not even blood donors!" Pilzip croaks. "We're just hear to see what's going on, not get vengeance. This is a factfinding mission."

The grippli takes a step away from his friends and attempts to calm down the alchemist.

Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Is everyone okay? Thank goodness those creatures weren't running loose on campus." Pilzip examines the pipe in the room and also looks for the way forward, deeper into the cave.


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip slashes at the creature again, and raises a barrier of force, hoping to protect himself from the beating that Ubasu is currently taking.

short sword: 1d20 + 15 ⇒ (5) + 15 = 20 for slashing: 2d6 ⇒ (6, 4) = 10 and sneak attack: 2d6 ⇒ (1, 3) = 4
short sword: 1d20 + 15 - 4 ⇒ (9) + 15 - 4 = 20 for slashing: 2d6 ⇒ (1, 2) = 3 and sneak attack: 2d6 ⇒ (4, 4) = 8

Cast shield. AC 24


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip advances on the elemental that is attacking Ubasu and attacks it twice.

short sword: 1d20 + 15 ⇒ (7) + 15 = 22 for slashing: 2d6 ⇒ (3, 3) = 6 and sneak attack: 2d6 ⇒ (1, 1) = 2
short sword: 1d20 + 15 - 4 ⇒ (5) + 15 - 4 = 16 for slashing: 2d6 ⇒ (4, 5) = 9 and sneak attack: 2d6 ⇒ (6, 4) = 10


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip tries to recognize the creatures from his studies, and flings a bolt of ice at the one who hasn't acted yet, figuring he might cool it down.

Recall Knowledge: 1d20 ⇒ 19 Arcana +10, Nature +14

ray of frost: 1d20 + 12 ⇒ (12) + 12 = 24 for cold: 3d4 + 4 ⇒ (4, 4, 3) + 4 = 15 and sneak attack: 2d6 ⇒ (5, 3) = 8


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip draws his sword and runs into the fray, trying to stab the wounded minotaur in the back.

Draw weapon, Stride to flanking with Baldrek, Strike

short sword: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26 for slashing: 2d6 + 1 ⇒ (6, 1) + 1 = 8 and sneak attack: 2d6 ⇒ (3, 1) = 4


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip gulps, tries to remember what he can about minotaurs, and sprays a blast of frost at the closest enforcer.

Recall Knowledge: 1d20 + 12 ⇒ (7) + 12 = 19
Flat-Footed if that is a success

ray of frost: 1d20 + 12 ⇒ (9) + 12 = 21 for cold: 3d4 + 4 ⇒ (2, 3, 2) + 4 = 11
Sneak Attack: 2d6 ⇒ (5, 1) = 6


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Quench is specifically good at fighting fires. Personal Rain Cloud does something similar and is pretty funny.

Knowing his tendency to put a foot in his mouth with his over-curious questions, Pilzip lets others do the talking.


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"There's nothing like a good mystery. If this person wanted to send a message, why not just talk to the masters?" Pilzip scratches his head. "I'm sure Xhokan will at least give us a promising lead."


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

This is amazing treasure. Love it.

"Yes, please call on the academy again if you need anything," Pilzip tells the grateful farmer.

"Well, I learned something about drakes. Evidently they are crazy for cattle!" Pilzip makes a note to study drakes in his next semester.

"Shall we investigate the mysterious fires? I want to know who is setting them, and why!" The grippli can hardly contain his excitement at poking his nose into the mystery.


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

Pilzip helps to set up the cages, arranging them carefully.

Survival: 1d20 + 12 ⇒ (9) + 12 = 21


CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions:

"Perhaps an illusion to draw them in?" Pilzip looks around the group, unsure if anyone has yet studied such a thing.

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