Leaf Leshy

Pileus Shady Pool's page

51 posts. Alias of CloakedInSmoke.


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M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

It can detect creature's intentions, why would that be a disappointment? Just because it only does so on a crit success doesn't mean that I don't have a shot at useful information. Even knowing whether he's acting normally or abnormally would be helpful.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

I had posted to Sense Motive to see if the guy was on the level


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

I'm not opposed to it but since Pileus is pretty wise I figured he'd size the Hellknight up


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Hell-knight, not hail-night, Pileus thinks. Maybe in caw-hoots with evildoers? Maybe looksee if he lies.

  • Sense Motive◆ (Perception mod is +5)


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

GM?


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Hero Pileus Shady Pool," the mushroom monk says proudly, "and fellow heroes. We fight fire devil in Breachill before our hiring to find gone goblins from this Hailnight city-dell. Are you wishing to become fellow-hero and join our possum?"


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Stop, hail monkey!" Pileus cries, water forming around his hands as he enters Reflective Ripple Stance◆. He rushes northward◆ next to Thark and unleashes a flurry◆ of Flowing Wave attacks.

Flowing Wave (agile, disarm, finesse, trip, unarmed, water): 1d20 + 7 ⇒ (6) + 7 = 13
B Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Flowing Wave (agile, disarm, finesse, trip, unarmed, water) -4 MAP: 1d20 + 7 - 4 ⇒ (20) + 7 - 4 = 23 Nat 20!
B Damage: 1d6 + 4 ⇒ (5) + 4 = 9 x 2 = 18 damage!


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus seems fascinated by the mummified elf hand. "Why only keep hand? Too dry, can't even give to mold-friends to eat. Why on chain? Hailnights and goblins keep weird things." He shrugs and tosses it into the bag with the rest of the group's loot.

Loot Sheet is updated.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Thank you friend Gexi. Wound almost all closed. Pileus ready to rebegin quest!" He bounds to his feet and looks a bit hesitantly toward the secret door. "Er, maybe Pileus leave glory for fellow-hero, so not to selfish-hog."


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Leshy-kabobbing is not fun, do not try," he says, pressing a hand gingerly to the wound. "Hailnights very much not want heroes finding secrets, but not enough to kill Pileus! Thank you fellow-hero Wang for healpoem. Need to step lighter now, not upset traps."


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus will Scout to give everyone a bonus to their init.

"Which door? Eeny meeny miney...west?" Pileus asks, pointing towards the western door.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Shame spiders not want become fellow-heroes," Pileus muses. "Training hall good for bettering of our heroitude! Pileus train by shady pool, you train in hall, you get strong like Pileus!"


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus steps◆ forward, enters Reflective Ripple Stance◆ and tries to stomp the yellow spider swarm with a flurry◆ of kicks, dew and mist trailing his movements.

Flowing Wave (agile, disarm, finesse, trip, unarmed, water): 1d20 + 7 ⇒ (18) + 7 = 25
B Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Flowing Wave (agile, disarm, finesse, trip, unarmed, water) -4 MAP: 1d20 + 7 - 4 ⇒ (1) + 7 - 4 = 4 Nat 1! :P
B Damage: 1d6 + 4 ⇒ (1) + 4 = 5


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Thark made spider-friends! Maybe they join fellow-heroes in quest to save goblin tribe?" Pileus asks hopefully.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Both ways lead to ruing of our anenomes! But perhaps kitchen is best. Maybe meet new yeast-friend to rise bread for us!" Pileus pipes up.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Merry Christmas!


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus looks around for shinies or threats.
I'll just go with taking 10 for this check, so 15 on all 3 rooms.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Loot sheet (link in my status bar) is updated with the new gear.

"Lead the way, Fellow-Hero Jojo!" Pileus says.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus strides east◆ to move into flanking position with Thark.

"Pileus wishes you not make him kick your grass!" the leshy cries, and unleashes a flurry of blows◆ with flowing wave attacks.

Flowing Wave (agile, disarm, finesse, trip, unarmed, water) + CA status: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
B Damage + CA status: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Flowing Wave (agile, disarm, finesse, trip, unarmed, water) -4 MAP + CA status: 1d20 + 7 - 4 + 1 ⇒ (9) + 7 - 4 + 1 = 13
B Damage + CA status: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

With one last desperate strike, he attempts once again to trip the goblinoid.
Athletics (T) Trip -8 MAP + Stance circ. vs Reflex DC: 1d20 + 7 - 8 + 1 ⇒ (19) + 7 - 8 + 1 = 19
Not completely sure if using an agile weapon (my fists/flowing wave) to trip means I get the reduced MAP, so if not then my check is 17 instead.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Hero Pileus of the Shady Pool now floatens you with wave fist!" Pileus psyches himself up into Reflective Ripple Stance◆, the dewlike drops coalescing onto his fists. He strides up into flanking◆ position with Thark and makes a flowing wave sweep of his arm at her legs, not to hurt the goblin, but to trip◆ her.

Trip Athletics (T) +1 circ. from stance vs Goblin Reflex DC: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11 Well, that's not likely to help unless she's got a bad flare-up of arthritis or something lol.

"That, um, warning strike. Pileus floatens Enemy Goblin if you not surrender!"


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Pileus not very sneakful," Pileus thinks, "Search among room for clues? Or shinies?" He sweeps the room with his dark-seeing eyes.

Secret Perception check:
Perception (T): 1d20 + 5 ⇒ (2) + 5 = 7


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Happy Thanksgiving!


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Hmm, maybe hushful entering is better. Once they see us heroes, they might make ruckus and bring all enemies at once," Pileus muses, absently chewing on a dead leaf he'd picked up in the road. "Maybe better sneak and fight one by one, save on healing."


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

We survived the Gap! How is everyone?


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Oops, misread the part about the barrack door being bolted as the front door lol.

"Er, yes, Pileus was just, er, testing you," he says, crimson pulsing in his white face. "Let's charge the city-dell!"


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Pileus is right beside you!" the mushroom-man steps forward to accompany Thark towards the citadel. "Do you want to bust door, or should Pileus? Brought crowbar for crates, maybe open door too?" He pulls the tool from his pack and brandishes it.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Do not worry, President Greta. Pileus's fists make enemy unconchance if want, not have to kill. Fellow heroes and me will get the firemaker," Pileus beams and secures his buckler once more to his forearm. "To the City Dell!"

I'm ready to transition whenever the group wants to.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link
Thark the Blessed wrote:

Thark kneels to attend to the burns on the leshy. Using some rather pungent ointment, and a few fresh mint leaves to cool the burn, he apparently doesn't understand leshy anatomy very well, and the ointment actually makes the wounds burn more, rather than soothe them.

[dice=Thark Treat Wounds]1d20+6 ctit failure
[dice=Accidental damage]d8

Oops! Thark's malpractice policy has lapsed, so please be gentle...

"Ouch!" Pileus clutches his head. "Um, thank you, feeling much better. Going to go, um, listen to music..." Pileus sidles away from Thark and towards Shi, whose hymn of healing does the trick.

"Thank you, fellow-hero Shi. Where did you learn heal-music? Never heard before."


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Did Thark ninja your post? XD


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Heroitude is its own reward," Pileus says confidently, then reconsiders, "But then again, need silver for hero-gear and paying healer to fix Pileus brainburn. Uh, thank you," he says, taking the offered silver and elixirs. He still clutches his head, the blue cap blistered at the front and oozing a blood-like sap. "Anyone know good healer? Once brain is better, Pileus happy to go with fellow-heroes to Hailnight Hill to help Bumblebrashers and find firesetter."

@Thark I did take 7 points of damage in the fight so I'd appreciate some Medicine help.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Thank you, fellow-hero Jojo. The shady pool taught Pileus everything about fighting, and shady pool kills fire, so that is how. What is iron-circle you hit fire monster with?"


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Pileus Shady Pool is firefighter now! Heroic journey has begun! Does magic fistwater work on bigger fire?" The monk begins trying flowing wave attacks against the fires in the room.

"Also, any of you healers? Fire monster burned Pileus brain," he says, kneading his fingers on the blue cap that forms most of his head.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

@GM Reflective Ripple Stance Flowing Wave attacks do have the [water] trait, although they deal bludgeoning damage not cold/energy. I'm not sure if just having the trait would have any effect on the scamps or if they just respond to cold damage, but I thought I'd let you know in case it did.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Basic Will (E): 1d20 + 7 ⇒ (5) + 7 = 12

Pileus grits his teeth at the pain, then concentrates, his muscles rippling and what looks like dew forms on his arms and hands. (Entering Reflective Ripple Stance◆) "Fire monster, meet flowing waves!"

Then he flurries◆ with two Flowing Wave attacks against the red scamp, a puff of steam escaping from his fists where they contact it.

Flowing Wave (agile, disarm, finesse, trip, unarmed, water) + status: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27
B Damage + status: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

Flowing Wave (agile, disarm, finesse, trip, unarmed, water) -4 MAP + status: 1d20 + 7 - 4 + 1 ⇒ (15) + 7 - 4 + 1 = 19
B Damage + status: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Finally, he raises his buckler◆ against the scamp.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"Stop fire, or Pileus Shady Pool will make you stop!" the monk-room charges◆ forward◆ with a double stride and flurries◆ the red devil, bringing both fists to bear on the pyrophile.

Fist (agile, finesse, unarmed): 1d20 + 7 ⇒ (19) + 7 = 26
B Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Fist (agile, finesse, unarmed) -4 MAP: 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10
B Damage: 1d6 + 4 ⇒ (6) + 4 = 10


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Once he's made his way forward Pileus sits on a bench at the very front, calmly listening to the president speak with rapt attention. The leshy, it seems, has mastery over his ebullience when the need arises.


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M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Hope the surgery goes well Gexi


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus retrieves a dented buckler from his backpack and straps it onto his left arm. "Come Friends Gexi, Shi, Thark, let's become heroes!" Striking (what he thinks is) a heroic pose with the buckler held to the sky, though it comes off a little goofy, he declares, "Hero-to-Be Pileus Shady Pool and hero-to-be-friends, coming through!" The fungus leshy makes his way through the crowd and as far forward as he can manage, too eager to notice whether or not the others join him.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Society (U): 1d20 - 1 ⇒ (19) - 1 = 18

"Hmm, Bumblebrashers, yes, decent folk, not far. Red smoke, no talk from City Dell Allterrain, this is bad, but good time for heroes to prove their heroitude and save the day! Don't fear, Pileus Shady Pool--" Pileus gestures to himself excitedly, "--will travel to City Dell with new friends and put out red smoke fire and ask why goblins stop talking to Hero Caller Warbal!"

Pileus ponders to himself what kind of natural causes--such as herbs or minerals--might make red smoke.

Nature RK secret check:
Nature RK: 1d20 + 5 ⇒ (7) + 5 = 12


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

It's weird because I also play a gunslinger in JD's Abomination Vaults campaign and in the almost year we've been playing, he's never ghosted us for a whole week like this before, but he's gone silent over there too. I hope everything's okay.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

"I hope Call is dire! There's no glory in small Calls. Like Call-Hero orc said, we want to hear lamb and tater rations of our anemones! Is that a kind of hero victory stew?" Pileus asks eagerly.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link
Shi Xin Wang wrote:

Wang glances over his shoulder when the leshy speaks. Midway in returning his attention to the goblins, he rapidly turns bodily to face the walking mushroom, eyes wide with wonder. A kami? A kami!

"May the morning grace you, noble kami!" Wang says with a formal bow. "Forgive me. I regret that I do not have a proper meal to offer you. Maybe you would accept an offering of music in its stead?"

"I call myself Pileus Shady Pool, not Noble Kami," he says, misunderstanding the bard. "Meal is not needed. I eat in forest. But music is always welcome! What do you call yourself, friend?"

Gexi wrote:
Pileus, my friend,” Gexi says a little too loudly in the gathered crowd. ”I thought the meeting was to begin at midday. I’m just glad I didn’t oversleep. Any idea what the urgency is?”

"No, no idea, friend Gexi. I was going to greet Sourdough Starter in kitchen when I saw big early crowd for Call. I wish to be called, so I hurried over."


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

A small man in a gigantic blue hat and monk's robes makes his way through the crowd. As he gets closer, you see that he is not wearing a hat. It is in fact the cap of a mushroom and clearly part of his head. The face beneath holds sapphire eyes, a pair of holes serving as nostrils, and a thin mouth. His skin all over is white as chalk where it isn't armored in what looks like tree bark and underneath the skin are thick muscles. His robes are dirty--no, not dirt--mold. His robe must have been a light tan when they started, but now it is spotted with blue, green, and black mold. His backpack too looks similarly mildewy. Perhaps the strangest thing is that the grouping of the mold isn't random--it appears in subtle patterns that make you think it may have been grown on his robes on purpose.

"Early call for heroes, very early, must be needing much heroics, needing strong arms and courage, yes, I will answer call today," he says to no one in particular in a reedy voice.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus would never pass up a chance to discuss his favorite subject. He considers all fungi friends and loves talking about them, although he would disapprove of harvesting fungi for purposes other than sustenance or medicine. Not sure how open Gexi would be about wanting to make poisons out of them.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Pileus is a hermit who lives in the woods near town most of the time but you've still probably seen him at Cayden's Keg every week or so or participating in prize fights or possibly in a bar fight--he doesn't start those but he does sure finish them.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

I'm all set too. I tweaked the image, expanded the backstory a bit, and completed my purchases but the crunch for 1st level is the same as it was when I first shared the Pathbuilder link.


1 person marked this as a favorite.
M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link
Shi Xin Wang wrote:
Is anyone terribly bothered by haikus? I was planning to use them as his incantations and inspirations.

Go for it!


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link
Gexi wrote:
And a general question to the group, which is more for future consideration, who would appreciate having a poisoned weapon? Part of the idea is to share them among the group. Along with antidotes, just in case.

I'm planning on unarmed attacks only (including the leshy seedpod feat for an unarmed ranged attack) so I won't usually have anything to poison lol.

I'm putting focus into combat maneuvers (disarm and trip with Reflective Ripple stance and probably grapple with the Wrestler archetype, which is my current choice for free archetype) so I'll be able to shut single enemies down and wale on them. I'm using a buckler instead of a stronger shield so that I can attack even with a grappled target in the other hand. I'm small sized which does limit things a bit but Wrestler gives you Titan Wrestler for free which will help mitigate that.

This is a link to a spreadsheet we can use to track our loot, stake claims, and calculate shares.

@GM I know there are bottled sunlight rations for plant leshies, can I assume I can find similar rations at the same price for my fungus leshy? I plan on subsisting on natural stuff like mushrooms do usually but I want to have backup rations in case the pickings are slim.


M Fungus Leshy Monk 1 | Perc +5 (darkvision) | Speed: 25' | HP: 17/20 | AC: 17 (18 w/buckler) | Fort: +7 Ref: +7 Will: +7 | Conditions: OK | Hero Points: ◆◇◇| ◆ ◇ ↺ | Loot Sheet Link

Strange scrappy fungus monk checking in! Glad to be here and look forward to playing with you all :)

Edit: Before we finalize characters, we should probably make sure skills are decently covered. Is someone planning on taking Medicine or Thievery? Those are probably the two most irreplaceable ones.

Right now I'm looking at Athletics and Nature which I'm pretty set on but my third skill I could be flexible (leaning towards Stealth or Acrobatics right now).

My edit was ninja'd lol


Here is the crunch for Koboshi.

Crunch:
TAMACHII KOBOSHI
Male Kitsune Sorcerer 1
NG Medium Humanoid (kitsune shapechanger)
Init +3; Senses Low-light vision; Perception +0
Favored Class Sorcerer
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DEFENSE
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AC 13, touch 13, flat-footed 10. . (+3 Dex)
hp 9 (1d6) (+3 Toughness)
Fort +1, Ref +3, Will +2
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OFFENSE
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Spd 30 ft.
Melee Natural Attack (Bite) +0 (1d4 P/x2) and
. . Quarterstaff +0 (1d6 B/1d6 B/x2)
. . Dagger +0 (1d4 P or S/19-20/x2)
. . Unarmed Strike +0 (1d3+1 nonlethal/x2)
Ranged Dagger +3 (1d4 P or S/19-20/x2/10 ft) and
. . Ray of Frost +3 (1d3 cold/25 ft ranged touch atk)
. . Magic Missile (1d4+1 force/110 ft/always hits)
Sorcerer Spells Known (CL 1):
1 (4/day) Magic Missile Mage Armor
0 (at will) Mage Hand, Detect Magic, Ray of Frost, Prestidigitation
Bloodline Starsoul
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STATISTICS
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Str 10, Dex 16, Con 10, Int 13, Wis 10, Cha 18
Base Atk +0; CMB +0; CMD 13
Feats Eschew Materials
Traits Highlander, Resilient
SKILLS
Acrobatics +5
Appraise +5 (1 rank)
Bluff +8 (1 rank)
Disguise +4 (+14 to appear human in human shape)
Kn (arcana) +5 (1 rank)
Kn (nature) +5 (1 rank)
Stealth +4
Languages Common, Sylvan, Skald
SQ Change Shape, low-light vision,
Combat Gear dagger, quarterstaff
Other Gear pathfinder's kit, chronicler's supplies, cold weather clothes, smoked goggles, 8 gp
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SPECIAL ABILITIES
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Starsoul Arcana Whenever you cast an evocation spell, targets that fail their saves are dazzled by tiny sparkling starlights for 1 round per level of the spell.
Minute Meteors (Sp) (Bloodline Power) At 1st level, you can summon a rain of tiny meteorites as a standard action to fall in a 5-foot column, 30 feet high, with a range of 30 feet. The meteors inflict 1d4 points of fire damage + 1 per 2 sorcerer levels. A Reflex save negates this damage. The save DC is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. You may use this ability a number of times per day equal to 3 + your Charisma modifier.
Eschew Materials (bonus feat) You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.
Toughness (feat) You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).