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About Pileus Shady PoolBackstory:
Pileus was created by the druid Vespa in the Crimson Tide Wood from mushrooms and the tree stump they grew upon. She named him "Pileus" after his mushroom cap. His relationship with his creator was short-lived as only a month or after his creation, Pileus awoke one day to find Vespa nowhere to be found, and he searched the whole wood without a trace before realizing she must have left the woods. Thus Pileus came to leave the solitude of the woods and enter Breachill for the first time. None of the residents he spoke to remembered seeing the druid pass through town.
So Pileus returned to the woods and found a small cave near a brook and beaver-dammed pond to live in. He meditated on the reflections in the rippling water and imitated its movements and found that he could make his arms and legs strike with the same liquid grace as the rippling brook and pond. He could also create seedpods from his leshy body with which to strike foes from afar. A leshy strong enough to fight off any possible predators (which were most often boars confused when their dinner started moving) with his bare hands does not have many material needs, but still, curiosity caused him to lurk about town and start hearing the stories in the tavern and the monthly Call for Heroes. He decided that he, too, should become a hero. Perhaps if he became famous enough, his creator would hear of him and return to him, or, barring that, perhaps he could find out what happened to her in one of his adventures. So he began performing odd jobs for the townspeople to earn money to buy supplies for adventuring. He also began taking part in organized unarmed fights and won some of his gold through victory purses in fights. When he had amassed some basic supplies, he decided that he would seek caverns to explore and train in. His keen eyes needed no light to see and being a fungus leshy, he could subsist on most any damp decaying matter he might find, so he reasoned that he might be able to achieve fame by exploring the Darklands. After a few weeks, he emerged with a better understanding of the Darklands and an even better understanding of his own shortcomings. Despite his advantages, traveling alone in the deeps proved too dangerous for a monk on his own. He decided to set his sights a little lower and return to Breachill to join the Call for Heroes... Physical Description:
Pileus is a 3'1" mushroom man. His skin is white as chalk except for the bright blue cap growing over his head and the rough brown bark growing along his arms and legs. He wears simple monk's robes spotted with mold and mildew and the leather of his backpack is starting to get a bit mildewy. His arms, legs, and torso ripple with muscles. Philosophy:
His creator, being a druid of the Spore Order, instilled in him an appreciation of nature in general and of fungi in particular. Like her, he adheres to the Green Faith and seeks harmony with nature. He has developed his own personal philosophies in his time meditating on the water in the shade he sits in when not doing anything in particular. At first, he decided to go with the flows of fate just as water does, but he realized that he will instead need to become more like a stream than a pond and carve his own path through fate. His meditations in the dark and damp of the Darklands taught him another important lesson: that there is only so far you can go on your own. His edicts are simple: live in harmony with nature and take time to meditate on and enjoy it, kill only in self-defense and for sustenance. Even though he can strike with killing force easily, he usually uses non-lethal blows against those he needs to fight, especially sentient creatures. In his time spent at Cayden's Keg, he grew to appreciate structured nonlethal combat: a (more or less) safe way to test each other's mettle and get to know someone, how they react in a struggle. By the time the story begins, he probably makes as much money from purses won in fights as he does doing odd jobs. Crunch:
PILEUS SHADY POOL
Ancestry Leshy
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current HP 20
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[dice=Fist (agile, finesse, unarmed)]1d20+7[/dice]
[dice=Flowing Wave (agile, disarm, finesse, trip, unarmed, water)]1d20+7[/dice]
[dice=Seedpod (unarmed) 30' range]1d20+7[/dice]
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[dice=Acrobatics (T)]1d20+5[/dice]
LORE
CLASS DC
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Terrain Expertise (Underground) (background skill feat)
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Darkvision (ancestry feature)
Plant Nourishment (ancestry feature)
Powerful Fist (class feature)
Flurry of Blows ◆ [flourish, monk]
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1st: Reflective Ripple Stance ◆ [monk, divine, stance, water]
Equipment, Encumbrance, and Gold:
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EQUIPMENT Worn (1.5 B)
Wielded (L)
Invested (0/10)
Stowed (8L -> 0 B)
Coin Purse
Total Bulk 1.6 B
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