| Phoenix Dominus |
Kaladin_Stormblessed wrote:
Two most important things to me:
Make half-orcs and half-elves real races and not a feat tax with what will probably be permanently fewer choices than other races, most acutely for the first quarter of level progression.
Keep LG paladins with a focus on redemption as a valid and sensible option. My 1e LG paladin of Iomedae would hands-down want the "make people rethink their actions" options rather than "need to let my buddy draw attacks before I can do anything". As is, if options stay locked to simplistic alignment interpretations, then YES, the variant paladins ARE taking something away from traditional paladins.
1. Cool name,
2. Agree with your point on races, though I feel the update to ancestries mostly fixes it.3. I agree that the reaction should have some other effect besides just your allies being attacked. The reaction serves to punish enemies that go after allies, but almost encourages you as the paladin to let your friends take some hits.