Pheznik's page

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I never argued with the DM, it was with the caster, the DM disappeared during this time.


All in all this class seems REALLY op and so far the only way to snuff the summon is the summoner, which the player is really good about staying behind a tank or not calling a lot of attention to himself. Failing an actual break in the rules, which so far seems unlikely, there doesn't seem to be an easy way to take it out.

I do thank you all for the info though and I'll keep it in mind for next time.


The summoner was in the PCs' ship and the eidolon was 75 feet away on the other ship.


I had 95 crossbowmen holding actions if someone boarded their airship, the summon flew over (got wings for like 2 turns) I unloaded 95 shots with a +6 each and less than a 4th hit it. Then in turn those that did hit it didn't do much damage due to some type of DR.

I'm sending texts as I type this to get better info of what they hit it with.


the 88 might have been me counting the healing he did by pumping his own HP into it. Which is a free action, yes?


I'm going to have to guess he did pay for arms.

I was the guest GM for the day so this hit me for a loop.

He had made it a wemic with the real GM and while that GM thought it was OP, he didn't find any flaws in its creation.


The only spell he ever cast was black tentacles.
After a haste buff and the bard his summon's AC was somewhere in the low 30s and had like 88hp or so


Going from memory, which is cloudy at best,
level 7
quad leg
pounce
pincers
and maybe DR?
it looks like a centaur/wimic just not large sized.


Oh, no. That is fine. The summon has a sword, that's all.


" Any magic item slot the eidolon is using they can't use,"
I don't think I follow...??


I'm sorry if this is in the wrong place but...

How do you stop this class? I find it WAY over powering and can't seem to do anything about it wrecking encounters. I know the actual summoner is the key but in a group of characters all of which are being aggressive except him it makes it hard to justify why the baddies would target him out.

Any info would be great.


ok...this got kind of crazy.
and i got lost in the answers.
i'm guessing there is no yes or no answer for this?


What other way is there to ask, and why would it be no?


So does a cone fill upwards as many "cube"/squares as it fills outward? going on a progressive scale?


I have a question that is about to tear my group apart and ended a night of gaming.

First, half the table are pro 2nd ed and hate anything new the other half are used to 3.5. Just need to set that up

Here it is

Halfling is standing in FRONT of a mage. Mage casts color spray, cone effect, in the direction of the halfling in order to hit two bandits.

He wants to "angle the cone upward so it goes over the halfling and the base of the cone hits the bandits"

what is/are the OFFICIAL rule(s) on this?

I argued no, it works on a 5' cube volume theory. It just hits the areas and that is that.

I am then argued that the halfling is also not LOOKING at the mage so it shouldn't effect him either way.

>.<

I am then argued that by that logic you can never cast "UP" as in, if a bird or dragon was above you how would you cast on it?

WotC (yes i know this isn't WotC) says the game is played on a 2D grid and it is assumed that everything is more or less on the same level. Falling off a cliff and such can't be shown with figures and just has to be assumed.

I am overruled, after an hour and a half mind you, by the GM.

<begin private rant> I am also told I like things to black and white, and because the book uses "her" as a pronoun, as it is in BLACK AND WHITE, nothing should effect male characters</begin private rant>

any help here would be killer.