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I wonder though, could you use chill touch and then cast mirror strike to hit them all at the same time discharging the charges between the multiple targets hit?


Benn Roe wrote:
Core Rulebook description for Chill Touch wrote:

Chill Touch

School: necromancy; Level: sorcerer/wizard 1
Casting Time: 1 standard action
Components: V, S
Range: touch
Targets: creature or creatures touched (up to one/level)
Duration: instantaneous
Saving Throw: Fortitude partial or Will negates; see text; Spell
Resistance: yes

A touch from your hand, which glows with blue energy, disrupts the life force of living creatures. Each touch channels negative energy that deals 1d6 points of damage. The touched creature also takes 1 point of Strength damage unless it makes a successful Fortitude saving throw. You can use this melee touch attack up to one time per level.

An undead creature you touch takes no damage of either sort, but it must make a successful Will saving throw or flee as if panicked for 1d4 rounds + 1 round per caster level.

So, here's the Pathfinder description for Chill Touch. I'm having a hard time getting my head around how exactly this spell works. It lists its targets as up to one creature per level, but it's a touch spell with a duration of "instantaneous." I took a look at the way touch spells work, and this is what the Core Rulebook says:

Core Rulebook on Touch Range wrote:
You must touch a creature or object to affect it. A touch spell that deals damage can score a critical hit just as a weapon can. A touch spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. Some touch spells allow you to touch multiple targets. You can touch up to 6 willing targets as part of the casting, but all targets of the spell must be touched in the same round that you finish casting the spell. If the spell allows you to touch targets over multiple rounds, touching 6 creatures is a full-round action.
First of all, weirdly, this description doesn't explicitly say that you have to roll an attack to touch the opponent. I know you do, and it sort of alludes to it with its talk of critical hits, but it doesn't say it...

I believe the reason for the "willing participant" wording is meant for the "some" spells LIKE the spell "mount communal" which states "as Mount, but you may divide the duration among creatures touched" this would make the mounts last longer (up to X times longer depending how many willing ppl want to let you divide the time up"

Or any communal spell, another is "reinforce armaments communal, or returning w4apon communal or even telekinetic volley? But those are objects.. which i assume has no say in the willing or unwilling part of that but probably works the same way.