Pestdeath
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Acrobatics is the skill you use for flight:
Acrobatics wrote:Fly
The basic rules for flight and how to move while flying are found on page 259. Generally, you need to attempt an Acrobatics check while flying only if you attempt a difficult maneuver or are in dangerous wind conditions. Usually, these checks are attempted as part of a move action while flying. You receive a bonus or penalty to Acrobatics checks to fly depending on your maneuverability: a –8 penalty for clumsy maneuverability, no bonus for average maneuverability, or a +8 bonus for perfect maneuverability.
The following situations require Acrobatics checks and have consequences for failure. The DCs for such checks are based on the current wind and air conditions and other factors determined by the GM. You can’t take 20 on Acrobatics checks to fly.
It then covers a bunch of maneuvers in flight, but usually the one most people are concerned with is Hover:
Quote:Safe flight typically requires momentum. If you wish to stay in place, or hover, while flying, you must attempt an Acrobatics check as a move action. If you fail, you fall. If you have clumsy maneuverability, you can’t hover at all. If you have average maneuverability and at least 5 ranks in Acrobatics or if you have perfect maneuverability, you can hover automatically without attempting a check; this does not require a move action.
GM here, this is the part that confuses me
"You can move your full fly speed in a straight line in that direction without the need for an Acrobatics check,"
Reading this as written, separate of what comes after the comma, implies to me that in order to turn during flight there is a necessary acrobatics check. Is this correct or incorrect?
