Roseblood Sprite

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Organized Play Member. 27 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




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My gnome oracle died.

New character will be a dwarf and a battle cleric. We really need a tank-ish and healing powers.
Im thinking about taking one fighter level to gain access to heavy armor and martial weapons. Power attack and weapon focus seams like good feats to take. Is selective channeling worth it?

25 point buy.

STR 16, DEX 13, CON 14, INT 10, WIS 15, CHA 13.

Also i really like the idea of holding a hammer. If possible two handed.


(Ok i could accept playing it as an halfling instead. But i think an gnome would be more optimal then the halfling. +2 CON beats +2 DEX if you ask me. Also the gnomish race is cooler then the halfling dito.)

I have my concept. What i would help with is comments from others if there is something iv forgotten in my build or some ideas on how to make the build better. Im not looking for the best healing cleric ever, i just want your help to improve my idea of an gnome cleric. I want him to be a good party supporter and healer. Better movement than 20 feet / round and a fairly high AC.

Im pretty damn sure i want him to use a shield.

Its a 25 point buy and i will start playing him from level 3

Ability score:
STR 10
DEX 13
CON 18
INT 10
WIS 16
CHA 12

Notes: Gnome have an penalty to STR so taking a high STR would be very expensive. Dex 13 so i can pick the feat dodge and gain +1 AC. CON 18 for the HP. INT is dump but i dont want to loose the skill point. Know. rel, heal and spellcraft feels necessary to have. Wis for obvious reasons. CHA for the extra channel.

Favored class Cleric, +1 skill point. I will put my 3 skill points each level in knowledge religion, spellcraft and heal.

Feats:
level 1: Selective channel, level 3: combat casting, level 5: tower shield prof, level 7: heavy armor pof. Level 9: dodge. Level 11: Extra channeling. Level 13: Extend spell level 15: Toughness. Level 17: some cool feat level 19: some other cool feat.

Domains: I really want travel domain, mainly cause it will give me +10 movement and that would compensate alot as i play gnome with heavy armor. Also the spell longstrider. Nice gods like Cayden, Desna and Abadar holds it. Dont know what other domain to combine it with. Perhaps good? protection? Luck?

Traits: No clue.

Gear: What to start with is not my strong side.

Dont know. Is there any information you need that i havent told?


hello

Im playing a monk and i dont se an 100% monk as very interesting. Is it possible to multiclass it with something to make it more fun? For example cleric perhaps?

I have DM permission to edit him a little if thats needed. Right now im level 2 and playing the weapon adept variant with an temple sword.