Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem resisted backing down under the stranger's hostile glare, though she instinctively went to stand defensively and place herself protectively between the scary pretty lady and Eir, trying to motion that cover might be best (Perem would do the same for Brass and Mr Black, but isn't sure if either would fit behind anything at this point). While trying to think on her feet, the cavalier said, "We don't mean to tick trouble, we're just trying to tock our job to figure out what happened to the Torch, so tick people from Torch don't risk themselves down here trying to do so. I'd apprciatock help, your work here is amazing...their safety and well-being must come first, so tick off after that." while bracing for the worst. Diplomacy: 1d20 + 3 ⇒ (18) + 3 = 21
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem had many mixed emotions flickered over her face as Brass talked - they had be asked to complete a task by the Councillor that was for the good of the town, but this interesting looking person seemed to own this space and had asked them to leave, but there were so many questions to ask, but they had apparently caused trouble, but there may be something here that people need protected from, but... Perem waited to see how the woman would respond to Brass. Sense Motive: 1d20 + 4 ⇒ (5) + 4 = 9
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem considered and agreed, holding the sword while healing herself. Cure: 1d8 + 3 ⇒ (4) + 3 = 7 She looked nervously at the door. She waited and listened. Perception: 1d20 ⇒ 15
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem followed Brass, trying to keep track of what worked where and an eye out for anything interesting... Perception: 1d20 ⇒ 4 ...not particularly well, apparently, there was a lot to see.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem considered, "...there were a few that were unknown, and lots of white droids..." the two were probably unrelated, but it's what came to mind as she tried to helpful.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem warily watched as the constructs seemed stuck and Brass poked the screen, one hand on her short sword - just in case. Perception: 1d20 ⇒ 18
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem went with Brass, curiously looking around the flashy panel... Perception: 1d20 ⇒ 19
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem tried to dodge sparks and give the drones as wide a berth as possible, sending quite thanks to multiple deities that something down here didn't automatically try to kill them. Looking around, she moved towards the west, curious as to what all this falling apart machinery was for... Perception: 1d20 ⇒ 18
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem considered, twisting her head around as she did so, "So...that looks like the zappy hall...do we need to go back the way we came? Not sure if we looked down this way..." she said, gesturing towards D7.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem looked over the items, with a keen glance over the goggles through her own, before she joined Brass in looking over the images. Knowledge Dungeoneering: 1d20 ⇒ 3
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem looked over the balcony at the lights and machinery, the glass and statue and back again. "It's certainly unexpected...not sure what to look at first..." Perception: 1d20 ⇒ 7
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem considered the strange gooey device for a few moments, before going to explore for anything in the room that might help them. The path to figuring out what was going on with the Torch seemed a long, winding, odd one. Knowledge: Engineering: 1d20 + 7 ⇒ (2) + 7 = 9
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem sighed as the attackers scampered off. "We can test if the way they're going has any clues, though I'm not sure if that is the best way..." she commented as she looked around for a few moments. Perception: 1d20 ⇒ 20
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
"Not owed bolts either, but you seem to be sending them freely our way. Surely cooperation and discussion is better than seeing each other's destructive capabiliticks?" she said, frustrating growing, as she sent out another blast and looked around for the best path our of this mess... Destructive Blast: 1d20 + 3 ⇒ (20) + 3 = 23Attack: 2d6 ⇒ (2, 6) = 8
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem nodded in agreement with Brass's confusion, standing well back from the gun while shooting out a blast of her own, wanting to knock as many of them back and out of her way... Destructive Blast: 1d20 + 3 ⇒ (11) + 3 = 14Damage: 2d6 ⇒ (3, 6) = 9
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem sighed-growled in frustration as she jumped back away from whatever was going to be fired her way. Holding her sword in one hand, she sent out a destructive blast...
...and with that fizzle, she cried out in her frustration, "We're just trying to find out what happened to the Torch. While those machines look really cool, I don't particularly care about your stuff. I do care that you keep charging us and I'm sorry about your friend, but we're just trying to help our town..." she said, wonky eyes behind her goggles staring at the familiar looking half-orc. Diplomacy: 1d20 + 3 ⇒ (7) + 3 = 10
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem watched Brass and Mr. Black for a few moments before she moved over to the desks to check them out too. Might as well have a look at those before heading out...
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem stepped back, taking a few looks around, before watching the show the pair were putting on getting into that locker... Perception: 1d20 ⇒ 9
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
"That...doesn't usually work like that...that well...I had expected that to be another ignored warning shot..." Perem said in surprise as she looked around the space while Brass checked the body and Mr Black guarded, rubbing the lingering ache in her head. Perception: 1d20 ⇒ 18
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem looked at the pair in confusion before instinctively grabbing her sword and trying to send out a destructive blast while scurrying out of the way. Attack Destructive Blast: 1d20 + 3 ⇒ (20) + 3 = 23Damage: 2d6 ⇒ (6, 5) = 11
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem considered and then nodded in agreement before moving cautiously towards the double doors with Brass... Perception: 1d20 ⇒ 3 ...though there were so many nice things to look at instead.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem watched the electric bolts and flashy lights, considering. "Not unless we can stop that, I might be able to hit it with some energy...or there might be a switch...or another door might work." she comments as she looked around curiously. Perception: 1d20 ⇒ 13
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem kept a lookout while Brass tried the locked door, considering the other directions just in case they needed more rectangles for this one...
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem looked around warily before she nodded in agreement with Brass. While Brass looked for interesting parts, Perem looked around for any sign of the best way to go... Perception: 1d20 ⇒ 4
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem twisted and turned in the confusion of attacks and yelping and ruckus... Attack-Short Sword: 1d20 + 3 ⇒ (1) + 3 = 4Damange: 1d6 + 3 ⇒ (4) + 3 = 7 ...she swung again, but between what remained of her headache and the confusion, she didn't seem to be testing anything very well...
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem tried jumping back from the odd felines - almost got away before that last one. "OW. That didn't work...let me try this..." Perem said before taking a swing at the one that bit her... Attack-Short Sword: 1d20 + 3 ⇒ (4) + 3 = 7Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem shrugged as she reached for her swords, eyes on the felines, "Dunno, might test something though..." With swords in hand, she held them out...and howled back at them loudly... Handle Animal: 1d20 + 2 ⇒ (8) + 2 = 10 Want to check that the -1 is still in effect? This is with it still in effect. And yes, she's totally channelling a mix of Jurassic World and what I've seen many people do when cats yowl at them which normally causes great confusion all around.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem followed Brass, her eyes behind her goggles moved to look closer at the wires and scorch marks first in interest before trying to take in the rest of the space... Perception: 1d20 ⇒ 7
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
"Ooo" Perem said excitedly at the sight of the shiny arrow. She looked around after Brass pushed the button to see what happened... Perception: 1d20 ⇒ 5 ...her head was still a bit fuzzy though.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem felt a bit better though not entirely. She went with Brass down below and after a few moments tried to help put the shinied up piece in. Knowledge -Engineering, aid another: 1d20 + 6 ⇒ (2) + 6 = 8
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem nodded slowly in agreement, "Hopefully there won't be many more issues below..." Perem said tiredly, rubbing her head a bit. "...I don't think that bit has anything to do with it but if yanked out of something that is involved, we may have to come back for it and hope it isn't too damaged." she said with a hint of worry.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
"And my head, it still hurts a bit from the racket that was coming out of it. It looks like it originates from under the Black Hills." Perem reported.
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem agreed, "They may know other experts as well..." She considered that as well as they walked back towards the town hall. Perception: 1d20 ⇒ 2
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem considered what the person and Brass said for a few moments, "Most of it, I also offered to heal them..." Perem said with a nod, "We can't test anything about it like this though, it might be best to discuss it with a member of the council or Joram. We could just say we came to the warehouse as requested and came across an odd advanced activated item and seemed to have turned it off but press that it needs investigating, they might have those who can assess or get imprints from it to see any risks better than I can at this point. There isn't a need to bring them in if they don't know anything about it but we can't ignore an unknown risk especially if those holding it don't know enough to give a proper risk analysis. For all any of us know, that noise was meant to drive people away before it explodes." Perem considered with a shrug, glancing back at the machine. While she was sure Mr. Black or Brass could drag one or two it, it didn't seem worth it to the oracle unless they knew something, but unless they knew something, she couldn't just leave it in their hands without informing others. Diplomacy: 1d20 + 4 ⇒ (13) + 4 = 17
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
"I've been called worse." the branded woman said with shrug, "We were sent here to investigate by an elder...I'm not sure what that makes us though I feel a bit like a kettle at the minute, pot. she turned from the thug to the machine. "You didn't build it - it's not from around here, you weren't trying to test it, you were just guarding it...It was clearly on, so someone was testing something. If it's being used or on, it's being tested, even a sword is tested every time it is used." she said, still holding one of hers firmly. "It's clearly more than a rather odd noise machine...but I don't get where it is transferring energy from or if we can prove if it is or isn't connected to the issues in town... if we can prove it isn't connected or a threat, then, it would fall out of our remit, we'd have to look elsewhere." she said, again trying to offer an olive branch. Perem would rather get answers and move on than fight about it but it seemed lately that was less of an option. Going back without at least being somewhat convinced it wasn't a threat seemed like a bad idea. Perception: 1d20 ⇒ 2
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
"While this warehouse does give good sound-proofing, when testing a device that you don't fully know what it does, it needs to be taken far away from towns or you put people at risk. I doubt most would make a device this advanced just to hum - nor take a humming device this big and carry it all that way..." Perem said with a raised eyebrow over her goggles before returning her gaze to the device. Sense Motive: 1d20 + 4 ⇒ (13) + 4 = 17
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
"Such an advanced device could be dangerous, a threat to Torch and elsewhere, if you have evidence to the contrary, giving it would make moving on possible..." the cavalier said matter-of-factly. She was duty-bound to bear any such regrets if this unknown item put society at risk as she was bearing the remnants of the headaches - beyond that would be on a more case-by-case basis. Diplomacy: 1d20 + 4 ⇒ (17) + 4 = 21
Cavalier 3/Oracle 3 | HP 24/32 | AC 18, T 13, FF 15 | Fort +5, Ref +4, Will +4 | CMB +3, CMD 14 | Perc +1 | Init +2 | Spell Points: 1/7 | -1 to INT, WIS, CHA skill checks for 24 hours.
Perem considered before replying, "I'm more wondering where they got it from and how they got it here...though I'm not sure if they'll tell us, but if you want to try or we maybe we could ask Joram or one of the others to come have a look...". She clearly did not think the rude people would know much about it as the apprentice continued to look it over. |