Paylin Mihzrahi's page

7 posts. Alias of Altrum Vicis.




***SPOILERS ALLOWED***

Just as the subject says, I will probably be starting this campaign soon. I have experience as a dm with Rise of the Runelords, but I'm basically looking to those who have playtested this particular set.

It's 4 players, 20 pt buy, hero points (debating between 3 or 3+half level), any current pathfinder book available for use.

I'm looking for any issues people may have had; anything from stall points in the story, awkward segways, combat difficulty spikes, wipes, etc. If it makes any difference, this group runs once a week with a 7-8 hour session.


1. Ectoplasmic Spell - does it work in the reverse, can a pc that casts ethereal jaunt use this to affect creatures on the material plane?

2. Intesified Spell - Does the caster level limit increase by 5 or the amount of dice rolled. Ex. fireball increases to 15d6 with a CL of 15 since it goes up 1 for 1. Now does the same level pc who casts magic missle max out at 10d4 or 7d4 (since 5 more levels technically equates to 2 extra dice)?


Fleshworm infestation (UM 220), 40 minutes to prepare this spell? It looks very useful, I just don't see this prep time component on any other spell in the section or in previous books (only did a quick look). Seems like an arbitrary, or mistaken, addition since there are a few other spells that are more heavy handed and worth balancing.


Without a level adjustment added, does it seem like Duergar and Svirfneblin are a little too op to start with? Unless the player is dedicated enough to role play a racial persona that might inhibit gameplay choices, things like SR 11+CL and 2nd level spell-likes just seem unrealistic compared with the general races.

I would like to incorporate these choices since paizo took the time to add the relevant sections in the bestiary, I just don't think I could convince a DM to do so.

Anyone have experience using either one in a long term campaign?