| Patrigon |
First off, apologies everyone! I got really busy with schoolwork and forgot to come back and post about my first night as DM. I'm not sure if this message will come too late for any of the original posters to see it, but I will post it anyway, just in case.
First I will say that everybody had fun. The experienced player was doing a lot to help everyone get into the roleplaying by doing a lot of roleplaying himself. He also commented that I did a better job than he generally does by giving the NPCs personality. I think that the Pathfinder book was good in this in helping me know what sorts of personalities the people should have.
Here are a couple of things I'm still having trouble with. Since the Pathfinder book didn't say much about loot on the monsters and so on, I had no idea that I was supposed to be giving loot to the players. After the first adventure, which took us up to the point before the Glassworks, the only rewards I had given the players were the horses for the boar hunt (and the gold reward for the players who didn't want to hunt boars). I need to get a good system for rewarding players.
The second occurrance that I was unsure of was in the scenario where Shayliss Vinder attempted to seduce the player, leading to the encounter with her father. The player made a successful diplomacy roll, so I had the situation die down and gave the player the CR 2 experience reward. Then we came to find that he got more experience from that single encounter than the rest of the group got from the all the battles combined! I'm not sure if all the players were supposed to divide that experience (doesn't make sense to me if they do) or if the reward is just that high because the penalty would be great if the player killed Ven. Any thoughts?
So next up is the Glassworks. Something I'm not sure about is how much the players should really explore all of the 23 rooms that don't have much in them. Should I just have them quickly walk through the place, describing the states of the rooms to them as they go?
Any other suggestions for any of the stuff my group is coming up on? Our next game night is in two weeks so I have plenty of time to prepare.