Halfling Mom

Parrim's page

151 posts. Organized Play character for Eric Collins - France.


Full Name

Parrim

Race

Init +4 | Perc +15 | SM +18 | AC 28 T 17 FF 23 | CMB +5 CMD 21 (FF 16) |

Classes/Levels

F +8 R +13 W +12 (+4 vs. language/sonic & +2 vs. fear) | Bardic perform' 22/22

Gender

Female Halfling (Varisian) | Bard 8 (CORE) | 83/83 HP |

Size

S

Alignment

Neutral Good

Deity

Chaldira Zuzaristan

Strength 10
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 14
Charisma 16

About Parrim

PFS #101218-6 (CORE)
Fame 44; PP 24; XP 24

Chronicles:
#1 - 0-06 - Black Waters
#2 - 6-15 - The Overflow Archives [DM credit]
#3 - 1-35 - Voice in the Void [DM credit]
#4 - 3-09 - The Edge of Heaven
#5 - 6-18 - From Under Ice [DM credit]
#6 - 2-01 - The Bloodcove Disguise
#7 - 6-22 - Out of Anarchy [DM credit]
#8 - 0-13 - The Prince of Augustana [DM credit]
#9 - 5-21 - The Merchant's Wake - [DM credit]
#10 - 6-98 - The Serpent's Rise (credited after #19)
#11 - 4-19 - The Night March of Kalkamedes [DM credit]
#12 - 3-11 - On Hostile Waters
#13 - 3-13 - The Defenders of Nesting Swallow
#14 - 4-18 - The Veteran's Vault
#15 - 5-19 - The Horn of Aroden [DM credit]
#16 - 4 SP - Race for the Runecarved Key [DM credit]
#17 - 1-49 - Among the Dead [DM credit]
#18 - 3-08 - Among the Gods [DM credit]
#19 - 2-25 - You Only Die Twice
#20 - 0-16 - To Scale the Dragon [DM credit]
#21 - 3-02 - Sewer Dragons of Absalom
#22 - 8-99 - Solstice Scar A

Boons:
• Grand Lodge: 1/adventure +5 to Acrobatics, Climb, Survival or Swim check
• Grand Lodge: bonus vs. Aspis Agents (cf. if needed)
• Grand Lodge: can try to get 2nd PP if not obtained in adventure
• Ritual of Stardust 4715 AR: 1/time use vs. Confused
• Student of Scrolls 3 Star GM: 1/scenario roll untrained skill at +6, +3 to Knowledge check at mission briefind, 1/time use Aegis of Recovery on Wayfinder
• 6-18: bonus inside Hao Jin tapestry, bonus in Irrisen (or 1/time +2 to Diplo')
• 2-10: can get mundane equipment at =10%
•6-22: can trade 300gp of equipement for other equipment
•4-19: 1/time can cast at Char' Level for caster level one of: Aid, Detect Thoughts, Lesser Restoration, See Invis', Continual Flame, Displel Magic, Lesser Globe of Invuln', or Restoration
• 3-13: I have the "Horn of Aroden"
• Runecarved Key: get 50% off gold or PP cost for raise dead etc.
• 3-02: +2 Diplo' vs. Repitilians (subtype)
• 8-99: Ferocity for 1 round & add 1d6 to failed save vs. Undead
(From various boons: bonus to Initmidate vs worshipers of Lissala & Zyphus)

Parrim
Female Halfling - Bard 8
(favored bonus: +1 HP/level)
NG Small Humanoid, Halfling
(worships Chaldira Zuzaristan)
Init +4; Perception +15; Sense Motive +15

Defense
AC 28, touch 17, flat-footed 23, (+6 armor, +1 deflection, +4 Dex, +1 dodge, +1 nat', +4 shield, +1 size)

HP 83 (1st level = 8, +5/later levels, +3 CON/lev., +1 Favored Bonus/lev., +1/lev. from Toughness)
Fort +8, Ref +13, Will +12 (+2 vs. Fear, +4 vs. bardic perform', language depend', sonic)

Offense
Speed 20 ft

- Melee -
MW Silver Gauntlet: +8/+3 (1d2) B

- Ranged -
--

Statistics
Str 10, Dex (16)18, Con (14)16, Int 12, Wis 14, Cha (16)18
NOTE: (x) is w/o adjusted for Belt & Headband
Base Atk +6, CMB +5, CMD 21 (FF 16)

Feats: Light Armor & Shield Profs' - All Simple & Bard Weapon Profs' - Dodge - Shield Focus - Skill Focus (Oratory) - Toughness

Traits: Armor Expert (-1 ACP). Indomitable Will (+1 Will)

Skills (ACP 0) * = no ranks
+0: Swim*
+2: Heal*, Jump*, Survival*
+4: Ride*
+5: Appraise, Linguistics, Spellcraft
+6: Acrobatics* (+2 Jump), Climb, Fly*
+8: Escape Artist, Sleight of Hand
+9: all Knowledges (can take 10, take 20 1/day)
+12: Stealth
+13: Perform dance
+15: Bluff,, Intimidate, Perception, Perform comedy, UMD
+18: Diplomacy, Disguise, Perform comedy & oratory, Sense Motive

Languages: Common, Halfling, Varisian, Celestial

Bard:
Bardic Performance (22)
Countersong, Dirge of Doom (30 ft.), Distraction, Fascinate (DC 18, 3 targets)
Inspire Competence +3, Inspire Courage +2, Suggestion (DC 18)
Lore Master 1/day (take 20 on Knowl')

Spells:
Cantrips - Detect Magic, Mending, Message, Prestidigitation, Read Magic, Summon Instrument
Lvl 1 (5/day) - CLW, Feather Fall, Grease, Silent Image, Summon Monster I
Lvl 2 (5/day) - Glitterdust, Heroism, Invisibility, Summon Monster II
Lvl 3 (3/ day) - Dispel Magic, Haste, Summon Monster III
from equipment: Light @ will, Disguise Self @ will

Weapons:
MW Silver Gauntlet

Armor:
+2 Buckler
+2 Chain Shirt

Magic:
Amulet of Nat' Armor +1, Belt of +2 Dex' & Con', Cloak of Resist' +2, Handy Haversack, Hat of Disguise, Headband Cha' +2, Ring of Prot' +1, Wayfinder (light spell + 1/time Aegis of Recovery)
Wands: Comprehend Lang' (44), CLW (30), Endure Elem' (50), Expeditious Retreat (50), False Life (8), Ill Omen (25), Inflict LW (21), Investigative Mind (6), Mag' Miss' (47), Ray of Enfeeblement (16), See Invis' (13)
Scrolls: Darkvision, Daylight, Fly, Lesser Restoration x 3

Equipment:
Spell Component Pouch
Acid x4, Alchie Fire x4, Holy Water x4
Cleats, Climber's Kit, Snowshoes
Holy Symbol (wood),
Courtier's Outfit, 50 gp of jewelry, Disguise Kit (10)
Crowbar, Grappling Hook x2, Silk Rope x4
Filfth Fever Tonic x3
MW Manacles x2
Signal Horn

Mount:
"Fang" - riding dog
Bit & Bridle, Military Saddle, Leather armor barding
15 Str/Dex/Con - 2 Int - 12 Wis - 6 Cha
+6 Acrobatics - +8 Perception

Treasure: 46 gp 5sp

Appearance:
A bubbly, cheerful and adventurous green eyed Halfling lass with a mop of auburn hair. With weapons, wands and equipment hanging from all over her belt and pack, she is off to explore and promote the Grand Lodge.

Background:
A small town girl from Varisia, Parrim has simply set out to explore the world, and have tales to tell to her children when she settles down!