#1 - 0-06 - Black Waters
#2 - 6-15 - The Overflow Archives [DM credit]
#3 - 1-35 - Voice in the Void [DM credit]
#4 - 3-09 - The Edge of Heaven
#5 - 6-18 - From Under Ice [DM credit]
#6 - 2-01 - The Bloodcove Disguise
#7 - 6-22 - Out of Anarchy [DM credit]
#8 - 0-13 - The Prince of Augustana [DM credit]
#9 - 5-21 - The Merchant's Wake - [DM credit]
#10 - 6-98 - The Serpent's Rise (credited after #19)
#11 - 4-19 - The Night March of Kalkamedes [DM credit]
#12 - 3-11 - On Hostile Waters
#13 - 3-13 - The Defenders of Nesting Swallow
#14 - 4-18 - The Veteran's Vault
#15 - 5-19 - The Horn of Aroden [DM credit]
#16 - 4 SP - Race for the Runecarved Key [DM credit]
#17 - 1-49 - Among the Dead [DM credit]
#18 - 3-08 - Among the Gods [DM credit]
#19 - 2-25 - You Only Die Twice
#20 - 0-16 - To Scale the Dragon [DM credit]
#21 - 3-02 - Sewer Dragons of Absalom
#22 - 8-99 - Solstice Scar A
Boons:
• Grand Lodge: 1/adventure +5 to Acrobatics, Climb, Survival or Swim check
• Grand Lodge: bonus vs. Aspis Agents (cf. if needed)
• Grand Lodge: can try to get 2nd PP if not obtained in adventure
• Ritual of Stardust 4715 AR: 1/time use vs. Confused
• Student of Scrolls 3 Star GM: 1/scenario roll untrained skill at +6, +3 to Knowledge check at mission briefind, 1/time use Aegis of Recovery on Wayfinder
• 6-18: bonus inside Hao Jin tapestry, bonus in Irrisen (or 1/time +2 to Diplo')
• 2-10: can get mundane equipment at =10%
•6-22: can trade 300gp of equipement for other equipment
•4-19: 1/time can cast at Char' Level for caster level one of: Aid, Detect Thoughts, Lesser Restoration, See Invis', Continual Flame, Displel Magic, Lesser Globe of Invuln', or Restoration
• 3-13: I have the "Horn of Aroden"
• Runecarved Key: get 50% off gold or PP cost for raise dead etc.
• 3-02: +2 Diplo' vs. Repitilians (subtype)
• 8-99: Ferocity for 1 round & add 1d6 to failed save vs. Undead
(From various boons: bonus to Initmidate vs worshipers of Lissala & Zyphus)
Parrim
Female Halfling - Bard 8
(favored bonus: +1 HP/level)
NG Small Humanoid, Halfling
(worships Chaldira Zuzaristan)
Init +4; Perception +15; Sense Motive +15
HP 83 (1st level = 8, +5/later levels, +3 CON/lev., +1 Favored Bonus/lev., +1/lev. from Toughness)
Fort +8, Ref +13, Will +12 (+2 vs. Fear, +4 vs. bardic perform', language depend', sonic)
Offense
Speed 20 ft
- Melee -
MW Silver Gauntlet: +8/+3 (1d2) B
- Ranged -
--
Statistics
Str 10, Dex (16)18, Con (14)16, Int 12, Wis 14, Cha (16)18
NOTE: (x) is w/o adjusted for Belt & Headband
Base Atk +6, CMB +5, CMD 21 (FF 16)
Amulet of Nat' Armor +1, Belt of +2 Dex' & Con', Cloak of Resist' +2, Handy Haversack, Hat of Disguise, Headband Cha' +2, Ring of Prot' +1, Wayfinder (light spell + 1/time Aegis of Recovery)
Wands: Comprehend Lang' (44), CLW (30), Endure Elem' (50), Expeditious Retreat (50), False Life (8), Ill Omen (25), Inflict LW (21), Investigative Mind (6), Mag' Miss' (47), Ray of Enfeeblement (16), See Invis' (13)
Scrolls: Darkvision, Daylight, Fly, Lesser Restoration x 3
Equipment:
Spell Component Pouch
Acid x4, Alchie Fire x4, Holy Water x4
Cleats, Climber's Kit, Snowshoes
Holy Symbol (wood),
Courtier's Outfit, 50 gp of jewelry, Disguise Kit (10)
Crowbar, Grappling Hook x2, Silk Rope x4
Filfth Fever Tonic x3
MW Manacles x2
Signal Horn
Mount:
"Fang" - riding dog
Bit & Bridle, Military Saddle, Leather armor barding
15 Str/Dex/Con - 2 Int - 12 Wis - 6 Cha
+6 Acrobatics - +8 Perception
Treasure: 46 gp 5sp
Appearance:
A bubbly, cheerful and adventurous green eyed Halfling lass with a mop of auburn hair. With weapons, wands and equipment hanging from all over her belt and pack, she is off to explore and promote the Grand Lodge.
Background:
A small town girl from Varisia, Parrim has simply set out to explore the world, and have tales to tell to her children when she settles down!